Brian Matzon
c880c689ff
fixed test to use -1 in freq
2007-02-04 21:46:29 +00:00
Brian Matzon
79a8cf82bd
1.0 version string
2007-02-03 12:22:25 +00:00
Elias Naur
763d9cce7c
Linux: Make sure the first Mouse.poll() return correct absolute X and Y values
2007-01-31 14:07:20 +00:00
Elias Naur
46ce5679c8
Windows AWTInput: Make sure the cursor is contained within the window when the Mouse is grabbed.
2007-01-30 13:08:51 +00:00
Brian Matzon
e8d032973f
updated streams
2007-01-23 19:55:46 +00:00
Elias Naur
1602a74f42
Tweaked comment for Display.getAvailableDisplayModes to make it clear that invalid modes can be returned and that create() won't always detect such modes
2007-01-22 10:14:13 +00:00
Elias Naur
5d13607699
Changed version to RC2
2007-01-22 09:24:06 +00:00
Elias Naur
083137884b
Remove the rest of the implementation reflection
2007-01-17 12:58:38 +00:00
Elias Naur
7742185e34
Sys.java: Don't use reflection to create platform specific implementations
2007-01-17 12:49:20 +00:00
Elias Naur
4a1b565c74
Bumped native version because of internal linux API change
2007-01-17 08:22:31 +00:00
Elias Naur
4b13bb10d3
Linux: Fixed wrong return type in LinuxEvent.nGetKeyAddress
2007-01-17 08:16:16 +00:00
Elias Naur
7adffdb0cc
Display: Fixed a NPE when create() fails on context creation
2007-01-13 19:24:05 +00:00
Elias Naur
31079a10c1
AWTInput: Don't create the Robot before it is needed
2007-01-10 13:55:42 +00:00
Brian Matzon
00db5fcb85
added Display.create/destroy. Fixes an error on mac, since OpenGL has to be initialized before creating ILUT
2007-01-07 20:41:45 +00:00
Brian Matzon
48fe0910a1
osx cursor animation emulation enabled
2007-01-04 23:28:33 +00:00
Elias Naur
b7b203d29a
Windows: Clear the window with OpenGL to replace UpdateWindow(HWND) and run message loop once in Display.create().
2007-01-04 14:12:36 +00:00
Elias Naur
97db4ca4b2
Windows: Don't use UpdateWindow after all. Instead, don't use a background brush at all to avoid windows clearing windows with non OpenGL drawing commands. Hopefully this will improve compatibility (The NeHe tutorials also don't specify a background brush).
2007-01-04 14:00:45 +00:00
Elias Naur
0234336feb
Windows: Re-add UpdateWindow to make sure fullscreen windows are cleared faster
2007-01-04 13:44:23 +00:00
Elias Naur
1bc9ac0aad
AWTGLCanvas: Release the lock before calling exceptionOccurred
2007-01-03 09:16:13 +00:00
Elias Naur
1005813acc
AWTGLCanvas: Added exceptionOccurred to allow users to be notified of unhandled LWJGLExceptions in paint()
2007-01-03 09:13:38 +00:00
Brian Matzon
de0a724da7
use precalculated widths and heights, else we crash in cursor constructor because of buffer underflow
2007-01-02 19:02:25 +00:00
Elias Naur
ede23fc9a3
HWCursorTest: Cap cursor size
2007-01-02 11:12:37 +00:00
Elias Naur
861421e16c
Fix HWCursorTest
2007-01-02 11:09:05 +00:00
Elias Naur
662e9c7e7a
Mac OS X: Add support for fake cursor animation
2007-01-02 10:55:44 +00:00
Elias Naur
d4ea142f89
Windows: Make window visible after pixel format selection and move code from native WindowsDisplay.nCreate to java side.
2006-12-22 10:45:39 +00:00
Elias Naur
175ac13445
Fix VBO tests and bump Sys native JNI library version
2006-12-20 19:24:25 +00:00
Elias Naur
116a603572
Add GLChecks support methods for GL15 and ARB_buffer_object
2006-12-20 19:22:33 +00:00
Elias Naur
eaed716958
Generator: Support arbitrary @AutoResultSize expressions. Make Buffer result sizes long instead of int
2006-12-20 19:19:56 +00:00
Brian Matzon
69e52d3361
1.0-rc1 version string
2006-12-18 18:27:15 +00:00
Brian Matzon
891902e4d6
version screw-up
2006-12-12 21:44:46 +00:00
Brian Matzon
1011b614e5
added getVersion like lwjgl
...
bumped native version
2006-12-12 21:30:58 +00:00
Brian Matzon
fcb1f55eb9
fixed comment for getVersion
2006-12-12 21:30:21 +00:00
Brian Matzon
dd5ac45a66
added getVersion like lwjgl
2006-12-12 21:29:08 +00:00
Elias Naur
66466b6d39
Bumped Sys.JNI_VERSION because of earlier OpenGL function changes
2006-12-06 14:01:29 +00:00
Elias Naur
93eabcf999
Generator: Make sure that @GLvoid types result in proper address calculations at the native side, even though the parameter java type is not java.nio.Buffer
2006-11-27 23:01:01 +00:00
Elias Naur
9709e6da2b
Remove GL.java and GLImpl.java as they're not updated automatically anyway
2006-11-27 22:45:28 +00:00
Elias Naur
f7b0c5c1b2
Linux: Tweak LinuxAWTInput
2006-11-24 15:30:36 +00:00
Elias Naur
c6ba2c66b1
Windows: Make sure that the cursor position doesn't jump when switching grab mode
2006-11-24 15:21:02 +00:00
Elias Naur
92b3a7d282
Windows: Fix potential NPE
2006-11-24 15:10:15 +00:00
Elias Naur
4c817d4145
Compile fix
2006-11-24 15:03:05 +00:00
Elias Naur
63532ca647
Make sure that the cursor position doesn't jump when switching grab mode
2006-11-24 14:53:01 +00:00
Elias Naur
57a8067a88
Fix locking in MouseEventQueue
2006-11-24 12:05:46 +00:00
Elias Naur
2577827e4a
Synchronize Keyboard and Mouse to avoid problems with AWTInputAdapter based usage
2006-11-24 10:18:36 +00:00
Elias Naur
6abfeb4df2
Made LWJGLUtil.getLibraryPaths support multiple library names. Now AL.create on linux tries both libopenal.so and libopenal.so.0, which is the name of the system library
2006-11-20 20:07:29 +00:00
Elias Naur
f62f11b437
Made LWJGLUtil.getPathFromClassLoader private
2006-11-20 19:28:50 +00:00
Elias Naur
287861ec89
Windows: Dont use DirectInput for keyboard input. This fixes shifted typing.
2006-11-20 09:26:44 +00:00
Elias Naur
993885b9de
Added AWTInputAdapter testing to applet/OpenGL.java
2006-11-20 08:39:22 +00:00
Elias Naur
6bac5f8bfa
Windows: Destroy the keyboard when we create a new one
2006-11-20 08:14:50 +00:00
Elias Naur
34e5ce2080
Twekaed tests
2006-11-20 08:04:56 +00:00
Elias Naur
d75d00666a
Windows: Make sure AWTInputAdapter is not reporting events twice after a grab change
2006-11-19 23:02:25 +00:00
Elias Naur
f56ebc21a9
AWTInputAdapter: Destroy Keyboard/Mouse before destroying the adapter
2006-11-19 21:49:10 +00:00
Elias Naur
d2de70f2d9
Make sure that Mouse.destroy ungrabs the cursor
2006-11-19 21:41:34 +00:00
Elias Naur
3fc91a641c
AWTInputAdapter: unregister event listeners on destroy()
2006-11-19 21:15:51 +00:00
Elias Naur
0e10718b16
AWTInputAdapter.destroy() now destroys the Keyboard and Mouse to mimic the behaviour of Display.destroy() more closely.
2006-11-19 16:24:18 +00:00
Elias Naur
2502496b2d
Made all GL functions only query ContextCapabilities.getCapabilities() once. Now all GLCheck checks will take the ContextCapabilities instance as an argument instead of querying for it. Inspired by MatthiasM, who just don't seem to be content with LWJGL performance, ever ;)
2006-11-19 13:33:45 +00:00
Elias Naur
905aec0877
Shave off one ThreadLocal access in StateTracker.push/popAttrib()
2006-11-19 12:48:57 +00:00
Elias Naur
7ca70d8c5e
Display: Don't add the shutdown hook twice when a previous create() call has failed
2006-11-19 11:43:00 +00:00
Brian Matzon
d1cd4b851c
beta4
2006-11-18 22:22:41 +00:00
Brian Matzon
fa242848af
JNI_VERSION restructure
2006-11-18 22:03:02 +00:00
Brian Matzon
1e806b9188
JNI_VERSION restructure
2006-11-18 21:56:31 +00:00
Kevin Glass
007fe5999e
Updated Controllers event queue to make use of the new JInput
...
event queue, including adding getEventNanoseconds() to the
Controllers interface. TestControllers against Logitech pad on
Win32 confirms that no behaviour changes are evident.
2006-11-17 08:08:21 +00:00
Kevin Glass
15fd0f6d81
Updated to return the controller name unmodified from JInput.
2006-11-17 07:17:12 +00:00
Elias Naur
70e3294b7b
Restore old Mouse.create/Keyboard.create behavior which is to ignore create() when already created.
2006-11-16 12:29:52 +00:00
Elias Naur
cd67b97e7c
Made LWJGLUtil.getPathFromClassLoader run the protected ClassLoader.findLibrary in a privileged context. This is apparently necessary to get a valid path in some cases. This fixes (at least) a problem where OpenAL failed to locate the native openal library in a web start program.
2006-11-13 12:21:31 +00:00
Elias Naur
14b68631c9
Windows: Use WindowsKeyboard in WindowsAWTInput to ensure keyboard input.
2006-11-10 15:12:49 +00:00
Elias Naur
3a12b4bdd2
Remove AWTInputAdapter.update() and let users poll() Mouse and Keyboard directly
2006-11-10 13:52:18 +00:00
Elias Naur
216044ffa4
AWTGLCanvas: Make sure we don't paint while destroying the canvas
2006-11-10 11:44:00 +00:00
Elias Naur
c0248a7ee4
AWTGLCanvas: Ignore failure to lock drawing surface, since that can happen when the component is being destroyed
2006-11-10 10:20:44 +00:00
Elias Naur
17e4a755de
Don't use threads to repaint in test.applet.* tests
2006-11-09 11:10:59 +00:00
Elias Naur
9f3de4fd81
AWTGLCanvas: Synchronize paintGL() to avoid destroyContext while painting
2006-11-07 15:14:31 +00:00
Elias Naur
b2e21da777
Windows: Implemented AWTInputAdapter.
2006-10-30 15:46:42 +00:00
Elias Naur
4c5a2fe644
Fixed AWTUtil.setCursorPosition. Added check to LinuxAWTInput.
2006-10-28 22:06:24 +00:00
Elias Naur
b449fff026
Mac OS X: Fixed cursor warping coordinates
2006-10-27 08:15:31 +00:00
Elias Naur
d396992cc5
Fixed potential NPE from Cursor.getCapabilities()
2006-10-27 06:27:58 +00:00
Elias Naur
d4d39bf869
Made the AWT setCursorPosition garbage free
2006-10-27 06:04:55 +00:00
Elias Naur
23248b01c3
Mac OS X: Implemented AWTInputAdapter
2006-10-26 21:39:37 +00:00
Elias Naur
fe7cde5cc5
Linux: Replaced obsolete hasFocus with isFocusOwner
2006-10-26 21:15:50 +00:00
Elias Naur
a47e419168
Mac OS X: Moved mouse handling from MacOSXDisplay to MacOSXMouseEventQueue
2006-10-26 20:49:07 +00:00
Elias Naur
24e913477f
Mac OS X: Fixed null delta_buffer in MacOSXMouseEventQueue
2006-10-26 20:33:40 +00:00
Elias Naur
3674d843c2
Added org.lwjgl.opengl.AWTInputAdapter which enabled use of Mouse and
...
Keyboard with AWTGLCanvases. Programs can now avoid implementing AWT input processing and access the mouse grabbing features from both Display and AWTGLCanvas. See org.lwjgl.test.opengl.awt.AWTInputAdapterTest for an example.
Note: This commit is the linux and generic AWT imlementation and can still
change a lot while implementing windows and mac os x.
2006-10-26 20:19:40 +00:00
Elias Naur
0a17002082
Don't register the Display shutdown hook in the static initializer. Register it at create() and remove it at destroy(). This avoids unnecessary conflicts when only using AWT stuff
2006-10-26 19:41:15 +00:00
Elias Naur
fe1693a3c9
Mac OS X: Moved registering and unregistering of AWT listeners from MacOSXDisplay to the input handlers
2006-10-26 15:03:47 +00:00
Elias Naur
9e1254f6d1
Mac OS X: Moved AWT input handling to separate AWTUtil.java
2006-10-26 14:47:02 +00:00
Elias Naur
1616724cb5
Removed redundant import
2006-10-26 12:15:46 +00:00
Elias Naur
541ac859b1
Linux: Made cursor handles longs instead of ByteBuffers
2006-10-26 12:14:37 +00:00
Elias Naur
1802fa2d9d
Linux: Added locking to LinuxMouse
2006-10-24 11:17:44 +00:00
Elias Naur
2de75e4fd9
Linux: Moved warp Atom from LinuxDisplay to LinuxMouse
2006-10-24 10:43:52 +00:00
Elias Naur
a972dd272d
Linux: Moved input event processing to LinuxKeyboard and LinuxMouse
2006-10-24 10:39:14 +00:00
Elias Naur
850f3c6b7f
Linux: Removed redundant methods from LinuxDisplay.java
2006-10-24 09:59:00 +00:00
Elias Naur
e23825c3e5
Linux: Moved more event handling logic to java
2006-10-24 09:52:12 +00:00
Elias Naur
1f5f8687bb
Linux: Moved current_win to java
2006-10-23 20:40:48 +00:00
Elias Naur
61e7c9e081
Linux: Moved screen from native to java
2006-10-23 20:14:45 +00:00
Elias Naur
8296ae06cb
Linux: Moved the pointer warp X11 atom from native to java
2006-10-23 19:51:22 +00:00
Elias Naur
5dba786574
Linux: Moved another Display instance to java
2006-10-23 14:22:27 +00:00
Elias Naur
1a83741b89
Linux: Moved another Display instance to java
2006-10-23 14:16:40 +00:00
Elias Naur
8c5f601e31
Linux: Added sanity check to LinuxDisplay.getDisplay()
2006-10-23 14:05:40 +00:00
Elias Naur
dd76a4b0d8
Linux: Moved Display pointer from native to java
2006-10-23 13:58:33 +00:00
Elias Naur
2e75098673
Linux: Simplified LinuxMouse
2006-10-23 10:24:03 +00:00
Elias Naur
1c18537f1e
AWTGears: Set background of window to black to avoid some resizing artifacts
2006-10-20 12:55:01 +00:00
Elias Naur
5d5dde0aed
Remove redundant resizing of AWT canvases in AWT tests
2006-10-20 12:36:51 +00:00