Elias Naur
12eb552aba
Linux: Don't use XClearWindow to clear the window, but rely on the OpenGL clearing instead. Also, remove redundant attributes in XCreateWindow
2007-02-23 08:21:02 +00:00
Ioannis Tsakpinis
10695d0b2d
Added NV_geometry_shader4
2007-02-21 13:44:33 +00:00
Elias Naur
dd41c22da7
Windows: Don't exclude PFD_GENERIC_ACCELERATED formats when selecting pixel formats. Hopefully this will enable LWJGL to use the directx emulated opengl implementation on vista
2007-02-17 09:49:44 +00:00
Elias Naur
56178d97fd
Make the rest of LWJGL thread safe. No attempt have been done to make the locking minimal. Instead, one global lock is shared by Display, Mouse, Keyboard and Cursor. The lock surrounds all public methods.
2007-02-12 12:18:26 +00:00
Brian Matzon
c880c689ff
fixed test to use -1 in freq
2007-02-04 21:46:29 +00:00
Brian Matzon
79a8cf82bd
1.0 version string
2007-02-03 12:22:25 +00:00
Elias Naur
763d9cce7c
Linux: Make sure the first Mouse.poll() return correct absolute X and Y values
2007-01-31 14:07:20 +00:00
Elias Naur
46ce5679c8
Windows AWTInput: Make sure the cursor is contained within the window when the Mouse is grabbed.
2007-01-30 13:08:51 +00:00
Brian Matzon
e8d032973f
updated streams
2007-01-23 19:55:46 +00:00
Elias Naur
1602a74f42
Tweaked comment for Display.getAvailableDisplayModes to make it clear that invalid modes can be returned and that create() won't always detect such modes
2007-01-22 10:14:13 +00:00
Elias Naur
5d13607699
Changed version to RC2
2007-01-22 09:24:06 +00:00
Elias Naur
083137884b
Remove the rest of the implementation reflection
2007-01-17 12:58:38 +00:00
Elias Naur
7742185e34
Sys.java: Don't use reflection to create platform specific implementations
2007-01-17 12:49:20 +00:00
Elias Naur
4a1b565c74
Bumped native version because of internal linux API change
2007-01-17 08:22:31 +00:00
Elias Naur
4b13bb10d3
Linux: Fixed wrong return type in LinuxEvent.nGetKeyAddress
2007-01-17 08:16:16 +00:00
Elias Naur
d3f6588580
Auto generated files update
2007-01-17 08:01:49 +00:00
Elias Naur
9d998d61ad
Auto generated files update
2007-01-17 08:01:37 +00:00
Elias Naur
0df2660f1d
Fixed type in NV_framebuffer_multisample_coverage.java
2007-01-17 08:00:54 +00:00
Elias Naur
7adffdb0cc
Display: Fixed a NPE when create() fails on context creation
2007-01-13 19:24:05 +00:00
Elias Naur
31079a10c1
AWTInput: Don't create the Robot before it is needed
2007-01-10 13:55:42 +00:00
Brian Matzon
00db5fcb85
added Display.create/destroy. Fixes an error on mac, since OpenGL has to be initialized before creating ILUT
2007-01-07 20:41:45 +00:00
Elias Naur
09a9f4953f
Linux: Devil and FMOD: Add alternative paths to JNI header files
2007-01-07 08:41:33 +00:00
Brian Matzon
48fe0910a1
osx cursor animation emulation enabled
2007-01-04 23:28:33 +00:00
Elias Naur
b7b203d29a
Windows: Clear the window with OpenGL to replace UpdateWindow(HWND) and run message loop once in Display.create().
2007-01-04 14:12:36 +00:00
Elias Naur
97db4ca4b2
Windows: Don't use UpdateWindow after all. Instead, don't use a background brush at all to avoid windows clearing windows with non OpenGL drawing commands. Hopefully this will improve compatibility (The NeHe tutorials also don't specify a background brush).
2007-01-04 14:00:45 +00:00
Elias Naur
0234336feb
Windows: Re-add UpdateWindow to make sure fullscreen windows are cleared faster
2007-01-04 13:44:23 +00:00
Elias Naur
1bc9ac0aad
AWTGLCanvas: Release the lock before calling exceptionOccurred
2007-01-03 09:16:13 +00:00
Elias Naur
1005813acc
AWTGLCanvas: Added exceptionOccurred to allow users to be notified of unhandled LWJGLExceptions in paint()
2007-01-03 09:13:38 +00:00
Brian Matzon
de0a724da7
use precalculated widths and heights, else we crash in cursor constructor because of buffer underflow
2007-01-02 19:02:25 +00:00
Elias Naur
ede23fc9a3
HWCursorTest: Cap cursor size
2007-01-02 11:12:37 +00:00
Elias Naur
861421e16c
Fix HWCursorTest
2007-01-02 11:09:05 +00:00
Elias Naur
662e9c7e7a
Mac OS X: Add support for fake cursor animation
2007-01-02 10:55:44 +00:00
Elias Naur
623648e99d
Refreshed jinput.jar
2006-12-26 09:19:40 +00:00
Elias Naur
6370d84ce0
Updated jinput.jar
2006-12-23 07:52:51 +00:00
Elias Naur
12c6afef97
Windows: Don't use WS_EX_TOPMOST for fullscreen windows.
2006-12-22 11:23:45 +00:00
Elias Naur
d4ea142f89
Windows: Make window visible after pixel format selection and move code from native WindowsDisplay.nCreate to java side.
2006-12-22 10:45:39 +00:00
Elias Naur
d2e9a9fb4a
Windows: Simplify context creation and don't cache the extensions information struct in native code. Just reload it at each use (only at setSwapInterval currently).
2006-12-22 10:36:04 +00:00
Elias Naur
0eb8a4ee4f
Commit changes in automatically generated files
2006-12-21 08:11:29 +00:00
Elias Naur
7f05f4ed8a
Update javadoc for glMapBuffer
2006-12-21 08:10:23 +00:00
Elias Naur
175ac13445
Fix VBO tests and bump Sys native JNI library version
2006-12-20 19:24:25 +00:00
Elias Naur
ceab6f366e
Commit changes in automatically generated files
2006-12-20 19:23:35 +00:00
Elias Naur
116a603572
Add GLChecks support methods for GL15 and ARB_buffer_object
2006-12-20 19:22:33 +00:00
Elias Naur
1f70418d2d
Make glGetBufferPointer and glMapBuffer in GL15 and ARB_buffer_object compute result_size automatically. Change NV_vertes_array_range to use the new AutoResultSize syntax.
2006-12-20 19:21:35 +00:00
Elias Naur
eaed716958
Generator: Support arbitrary @AutoResultSize expressions. Make Buffer result sizes long instead of int
2006-12-20 19:19:56 +00:00
Elias Naur
17d7df3f19
Check cached buffer results in OpenGL functions for matching capacity
2006-12-20 17:55:10 +00:00
Brian Matzon
69e52d3361
1.0-rc1 version string
2006-12-18 18:27:15 +00:00
Brian Matzon
891902e4d6
version screw-up
2006-12-12 21:44:46 +00:00
Brian Matzon
1011b614e5
added getVersion like lwjgl
...
bumped native version
2006-12-12 21:30:58 +00:00
Brian Matzon
fcb1f55eb9
fixed comment for getVersion
2006-12-12 21:30:21 +00:00
Brian Matzon
dd5ac45a66
added getVersion like lwjgl
2006-12-12 21:29:08 +00:00
Elias Naur
a211f088ac
Linux: Make sure a newly created window get the focus, if possible, to avoid a fullscreen window immediately getting minimized
2006-12-11 20:38:21 +00:00
Elias Naur
c8f6fe0349
Linux: Add more include paths to the build script to handle distros with a different JRE layout
2006-12-11 11:26:26 +00:00
Elias Naur
66466b6d39
Bumped Sys.JNI_VERSION because of earlier OpenGL function changes
2006-12-06 14:01:29 +00:00
Brian Matzon
360da7c374
fix loading issues on linux/mac
2006-12-04 21:58:46 +00:00
Elias Naur
4aed85c5bb
Linux: Don't double free the Display connection in the switchDisplayMode error path
2006-12-02 22:21:32 +00:00
Elias Naur
0b8e49cb54
ARBTextureCompression, GL13: Only allow ByteBuffer for glCompressedTex*Image*D since the spec defines that the image data is interpreted as (unsigned) bytes anyway. Also let the imageSize parameter be automatically determined
2006-11-27 23:04:37 +00:00
Elias Naur
93eabcf999
Generator: Make sure that @GLvoid types result in proper address calculations at the native side, even though the parameter java type is not java.nio.Buffer
2006-11-27 23:01:01 +00:00
Elias Naur
9709e6da2b
Remove GL.java and GLImpl.java as they're not updated automatically anyway
2006-11-27 22:45:28 +00:00
Elias Naur
f7b0c5c1b2
Linux: Tweak LinuxAWTInput
2006-11-24 15:30:36 +00:00
Elias Naur
c6ba2c66b1
Windows: Make sure that the cursor position doesn't jump when switching grab mode
2006-11-24 15:21:02 +00:00
Elias Naur
92b3a7d282
Windows: Fix potential NPE
2006-11-24 15:10:15 +00:00
Elias Naur
4c817d4145
Compile fix
2006-11-24 15:03:05 +00:00
Elias Naur
63532ca647
Make sure that the cursor position doesn't jump when switching grab mode
2006-11-24 14:53:01 +00:00
Elias Naur
57a8067a88
Fix locking in MouseEventQueue
2006-11-24 12:05:46 +00:00
Elias Naur
2577827e4a
Synchronize Keyboard and Mouse to avoid problems with AWTInputAdapter based usage
2006-11-24 10:18:36 +00:00
Elias Naur
6abfeb4df2
Made LWJGLUtil.getLibraryPaths support multiple library names. Now AL.create on linux tries both libopenal.so and libopenal.so.0, which is the name of the system library
2006-11-20 20:07:29 +00:00
Elias Naur
f62f11b437
Made LWJGLUtil.getPathFromClassLoader private
2006-11-20 19:28:50 +00:00
Elias Naur
287861ec89
Windows: Dont use DirectInput for keyboard input. This fixes shifted typing.
2006-11-20 09:26:44 +00:00
Elias Naur
993885b9de
Added AWTInputAdapter testing to applet/OpenGL.java
2006-11-20 08:39:22 +00:00
Elias Naur
6bac5f8bfa
Windows: Destroy the keyboard when we create a new one
2006-11-20 08:14:50 +00:00
Elias Naur
34e5ce2080
Twekaed tests
2006-11-20 08:04:56 +00:00
Elias Naur
d75d00666a
Windows: Make sure AWTInputAdapter is not reporting events twice after a grab change
2006-11-19 23:02:25 +00:00
Elias Naur
5d6ae4138a
Autogen changes from previous commit
2006-11-19 22:06:46 +00:00
Elias Naur
0bed1b2f98
Renamed NV_transform_feeback.java to NV_transform_feedback.java
2006-11-19 22:01:56 +00:00
Elias Naur
f56ebc21a9
AWTInputAdapter: Destroy Keyboard/Mouse before destroying the adapter
2006-11-19 21:49:10 +00:00
Elias Naur
d2de70f2d9
Make sure that Mouse.destroy ungrabs the cursor
2006-11-19 21:41:34 +00:00
Elias Naur
3fc91a641c
AWTInputAdapter: unregister event listeners on destroy()
2006-11-19 21:15:51 +00:00
Elias Naur
0e10718b16
AWTInputAdapter.destroy() now destroys the Keyboard and Mouse to mimic the behaviour of Display.destroy() more closely.
2006-11-19 16:24:18 +00:00
Elias Naur
2502496b2d
Made all GL functions only query ContextCapabilities.getCapabilities() once. Now all GLCheck checks will take the ContextCapabilities instance as an argument instead of querying for it. Inspired by MatthiasM, who just don't seem to be content with LWJGL performance, ever ;)
2006-11-19 13:33:45 +00:00
Elias Naur
905aec0877
Shave off one ThreadLocal access in StateTracker.push/popAttrib()
2006-11-19 12:48:57 +00:00
Elias Naur
7ca70d8c5e
Display: Don't add the shutdown hook twice when a previous create() call has failed
2006-11-19 11:43:00 +00:00
Brian Matzon
a7e564a06a
signing jars in distribution
...
added source package
added applet package
macosx compile_native_optional now using ant build scripts instead of makefiles
cleanup
2006-11-19 09:04:28 +00:00
Brian Matzon
d1cd4b851c
beta4
2006-11-18 22:22:41 +00:00
Brian Matzon
fa242848af
JNI_VERSION restructure
2006-11-18 22:03:02 +00:00
Brian Matzon
1e806b9188
JNI_VERSION restructure
2006-11-18 21:56:31 +00:00
Brian Matzon
88d377ca74
using __APPLE__ && __MACH__ instead of _MACOSX
2006-11-18 21:28:17 +00:00
Brian Matzon
e3d6b25d4e
universal build of fmod
2006-11-18 21:20:41 +00:00
Brian Matzon
159d25739e
devil universal build script
2006-11-18 18:40:39 +00:00
Brian Matzon
ede7b63e46
fixed relative path issues when dlopen is being called
2006-11-18 18:39:26 +00:00
Kevin Glass
007fe5999e
Updated Controllers event queue to make use of the new JInput
...
event queue, including adding getEventNanoseconds() to the
Controllers interface. TestControllers against Logitech pad on
Win32 confirms that no behaviour changes are evident.
2006-11-17 08:08:21 +00:00
Kevin Glass
15fd0f6d81
Updated to return the controller name unmodified from JInput.
2006-11-17 07:17:12 +00:00
Elias Naur
70e3294b7b
Restore old Mouse.create/Keyboard.create behavior which is to ignore create() when already created.
2006-11-16 12:29:52 +00:00
Ioannis Tsakpinis
1bb95e94f4
Removed duplicate functions (based on NVIDIA's glext.h)
2006-11-15 18:46:22 +00:00
Elias Naur
e6d6ddb921
buid.xml: Remove env.AL requirement from optionals build
2006-11-14 09:32:04 +00:00
Elias Naur
a853b2ba69
Mac OS X: Fix to intel mac build
2006-11-14 09:20:24 +00:00
Elias Naur
b1130b6729
Mac OS X: Explicitly state the legacy build of lwjgl should be for the PPC architecture. This could fix the build problems on intel macs
2006-11-14 08:36:31 +00:00
Elias Naur
cd67b97e7c
Made LWJGLUtil.getPathFromClassLoader run the protected ClassLoader.findLibrary in a privileged context. This is apparently necessary to get a valid path in some cases. This fixes (at least) a problem where OpenAL failed to locate the native openal library in a web start program.
2006-11-13 12:21:31 +00:00
Elias Naur
14b68631c9
Windows: Use WindowsKeyboard in WindowsAWTInput to ensure keyboard input.
2006-11-10 15:12:49 +00:00
Elias Naur
3a12b4bdd2
Remove AWTInputAdapter.update() and let users poll() Mouse and Keyboard directly
2006-11-10 13:52:18 +00:00
Elias Naur
216044ffa4
AWTGLCanvas: Make sure we don't paint while destroying the canvas
2006-11-10 11:44:00 +00:00