lwjgl/src/native/macosx/context.m

182 lines
7.7 KiB
Objective-C

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* @author elias_naur <elias_naur@users.sourceforge.net>
* @version $Revision$
*/
#import <CoreFoundation/CoreFoundation.h>
#import "context.h"
static CFBundleRef opengl_bundle = NULL;
void *extgl_GetProcAddress(const char *name) {
CFStringRef cf_name = CFStringCreateWithCString(NULL, name, kCFStringEncodingUTF8);
void *address = CFBundleGetFunctionPointerForName(opengl_bundle, cf_name);
CFRelease(cf_name);
return address;
}
static CFBundleRef loadFramework(JNIEnv *env) {
CFStringRef framework_path = CFSTR("/System/Library/Frameworks/OpenGL.framework");
if (framework_path == NULL) {
printfDebugJava(env, "Failed to allocate string");
return NULL;
}
CFURLRef url = CFURLCreateWithFileSystemPath(NULL, framework_path, kCFURLPOSIXPathStyle, TRUE);
if (url == NULL) {
printfDebugJava(env, "Failed to allocate URL");
return NULL;
}
CFBundleRef opengl_bundle = CFBundleCreate(NULL, url);
CFRelease(url);
return opengl_bundle;
}
bool extgl_Open(JNIEnv *env) {
if (opengl_bundle != NULL)
return true;
opengl_bundle = loadFramework(env);
if (opengl_bundle != NULL) {
return true;
} else {
throwException(env, "Could not load OpenGL library");
return false;
}
}
void extgl_Close(void)
{
if (opengl_bundle != NULL) {
CFRelease(opengl_bundle);
opengl_bundle = NULL;
}
}
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
size_t CGDisplayBitsPerPixel(CGDirectDisplayID display) {
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(display);
size_t depth = 0;
CFStringRef pixEnc = CGDisplayModeCopyPixelEncoding(mode);
if(CFStringCompare(pixEnc, CFSTR(IO32BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo)
depth = 32;
else if(CFStringCompare(pixEnc, CFSTR(IO16BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo)
depth = 16;
else if(CFStringCompare(pixEnc, CFSTR(IO8BitIndexedPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo)
depth = 8;
return depth;
}
#else
// CGDisplayBitsPerPixel is defined
#endif
NSOpenGLPixelFormat *choosePixelFormat(JNIEnv *env, jobject pixel_format, bool gl32, bool use_display_bpp, bool support_window, bool support_pbuffer, bool double_buffered) {
int bpp;
jclass cls_pixel_format = (*env)->GetObjectClass(env, pixel_format);
if (use_display_bpp)
{
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_5) { // if OS X 10.6+ use newer api
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(kCGDirectMainDisplay);
CFStringRef pixEnc = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(pixEnc, CFSTR(IO32BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo)
bpp = 32;
else if(CFStringCompare(pixEnc, CFSTR(IO16BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo)
bpp = 16;
else if(CFStringCompare(pixEnc, CFSTR(IO8BitIndexedPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo)
bpp = 8;
else
bpp = CGDisplayBitsPerPixel(kCGDirectMainDisplay);
} else {
bpp = CGDisplayBitsPerPixel(kCGDirectMainDisplay);
}
}
else
bpp = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "bpp", "I"));
int alpha = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "alpha", "I"));
int depth = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "depth", "I"));
int stencil = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "stencil", "I"));
int samples = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "samples", "I"));
int num_aux_buffers = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "num_aux_buffers", "I"));
int accum_bpp = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "accum_bpp", "I"));
int accum_alpha = (int)(*env)->GetIntField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "accum_alpha", "I"));
bool stereo = (bool)(*env)->GetBooleanField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "stereo", "Z"));
bool floating_point = (bool)(*env)->GetBooleanField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "floating_point", "Z"));
// TODO: Add floating_point_packed attribute below
//bool floating_point_packed = (bool)(*env)->GetBooleanField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "floating_point_packed", "Z"));
// TODO: Add sRGB attribute below
//bool sRGB = (bool)(*env)->GetBooleanField(env, pixel_format, (*env)->GetFieldID(env, cls_pixel_format, "sRGB", "Z"));
attrib_list_t attribs;
jboolean allow_software_acceleration = getBooleanProperty(env, "org.lwjgl.opengl.Display.allowSoftwareOpenGL");
initAttribList(&attribs);
if (!allow_software_acceleration)
putAttrib(&attribs, NSOpenGLPFAAccelerated);
if (double_buffered)
putAttrib(&attribs, NSOpenGLPFADoubleBuffer);
putAttrib(&attribs, NSOpenGLPFAMinimumPolicy);
putAttrib(&attribs, NSOpenGLPFAColorSize); putAttrib(&attribs, bpp);
putAttrib(&attribs, NSOpenGLPFAAlphaSize); putAttrib(&attribs, alpha);
putAttrib(&attribs, NSOpenGLPFADepthSize); putAttrib(&attribs, depth);
putAttrib(&attribs, NSOpenGLPFAStencilSize); putAttrib(&attribs, stencil);
putAttrib(&attribs, NSOpenGLPFAAccumSize); putAttrib(&attribs, accum_bpp + accum_alpha);
putAttrib(&attribs, NSOpenGLPFASampleBuffers); putAttrib(&attribs, samples > 0 ? 1 : 0);
putAttrib(&attribs, NSOpenGLPFASamples); putAttrib(&attribs, samples);
putAttrib(&attribs, NSOpenGLPFAAuxBuffers); putAttrib(&attribs, num_aux_buffers);
if (gl32) {
putAttrib(&attribs, 99); // NSOpenGLPFAOpenGLProfile
putAttrib(&attribs, 0x3200); // NSOpenGLProfileVersion3_2Core
} else {
if (support_window)
putAttrib(&attribs, NSOpenGLPFAWindow);
if (support_pbuffer)
putAttrib(&attribs, NSOpenGLPFAPixelBuffer);
}
if (stereo)
putAttrib(&attribs, NSOpenGLPFAStereo);
if (floating_point)
putAttrib(&attribs, NSOpenGLPFAColorFloat);
putAttrib(&attribs, 0);
NSOpenGLPixelFormat* fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:(NSOpenGLPixelFormatAttribute *)attribs.attribs];
if (fmt == nil) {
throwException(env, "Could not create pixel format");
return NULL;
}
return fmt;
}