166 lines
7.2 KiB
Java
166 lines
7.2 KiB
Java
/*
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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import java.nio.FloatBuffer;
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import java.nio.IntBuffer;
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import java.nio.ShortBuffer;
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public final class ARBVertexProgram extends ARBProgram {
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/*
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* Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, by the
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* <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev,
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* and by the <target> parameter of ProgramStringARB, BindProgramARB,
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* ProgramEnvParameter4[df][v]ARB, ProgramLocalParameter4[df][v]ARB,
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* GetProgramEnvParameter[df]vARB, GetProgramLocalParameter[df]vARB,
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* GetProgramivARB, and GetProgramStringARB.
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*/
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public static final int GL_VERTEX_PROGRAM_ARB = 0x8620;
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/*
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* Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and by
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* the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
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* GetDoublev:
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*/
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public static final int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642;
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public static final int GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643;
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public static final int GL_COLOR_SUM_ARB = 0x8458;
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/*
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* Accepted by the <pname> parameter of GetVertexAttrib[dfi]vARB:
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*/
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public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622;
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public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623;
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public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624;
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public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625;
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public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A;
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public static final int GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626;
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/*
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* Accepted by the <pname> parameter of GetVertexAttribPointervARB:
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*/
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public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645;
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/*
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* Accepted by the <pname> parameter of GetProgramivARB:
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*/
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public static final int GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0;
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public static final int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1;
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public static final int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2;
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public static final int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3;
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/*
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* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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* GetFloatv, and GetDoublev:
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*/
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public static final int GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869;
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static native void initNativeStubs();
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public static native void glVertexAttrib1sARB(int index, short x);
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public static native void glVertexAttrib1fARB(int index, float x);
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public static native void glVertexAttrib2sARB(int index, short x, short y);
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public static native void glVertexAttrib2fARB(int index, float x, float y);
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public static native void glVertexAttrib3sARB(int index, short x, short y, short z);
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public static native void glVertexAttrib3fARB(int index, float x, float y, float z);
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public static native void glVertexAttrib4sARB(int index, short x, short y, short z, short w);
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public static native void glVertexAttrib4fARB(int index, float x, float y, float z, float w);
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public static native void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w);
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public static void glVertexAttribPointerARB(int index, int size, boolean unsigned, boolean normalized, int stride, ByteBuffer buffer) {
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BufferChecks.ensureArrayVBOdisabled();
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nglVertexAttribPointerARB(index, size, unsigned ? GL11.GL_UNSIGNED_BYTE : GL11.GL_BYTE, normalized, stride, buffer, buffer.position());
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}
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public static void glVertexAttribPointerARB(int index, int size, boolean unsigned, boolean normalized, int stride, ShortBuffer buffer) {
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BufferChecks.ensureArrayVBOdisabled();
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nglVertexAttribPointerARB(index, size, unsigned ? GL11.GL_UNSIGNED_SHORT : GL11.GL_SHORT, normalized, stride, buffer, buffer.position() << 1);
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}
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public static void glVertexAttribPointerARB(int index, int size, boolean normalized, int stride, FloatBuffer buffer) {
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BufferChecks.ensureArrayVBOdisabled();
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nglVertexAttribPointerARB(index, size, GL11.GL_FLOAT, normalized, stride, buffer, buffer.position() << 2);
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}
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public static void glVertexAttribPointerARB(int index, int size, boolean unsigned, boolean normalized, int stride, IntBuffer buffer) {
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BufferChecks.ensureArrayVBOdisabled();
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nglVertexAttribPointerARB(index, size, unsigned ? GL11.GL_UNSIGNED_INT : GL11.GL_INT, normalized, stride, buffer, buffer.position() << 2);
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}
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private static native void nglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, Buffer buffer, int bufferOffset);
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// ---------------------------
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public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, int bufferOffset) {
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BufferChecks.ensureArrayVBOenabled();
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nglVertexAttribPointerARBVBO(index, size, type, normalized, stride, bufferOffset);
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}
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private static native void nglVertexAttribPointerARBVBO(int index, int size, int type, boolean normalized, int stride, int bufferOffset);
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// ---------------------------
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public static native void glEnableVertexAttribArrayARB(int index);
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public static native void glDisableVertexAttribArrayARB(int index);
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// ---------------------------
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public static void glGetVertexAttribARB(int index, int pname, FloatBuffer params) {
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BufferChecks.checkBuffer(params);
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nglGetVertexAttribfvARB(index, pname, params, params.position());
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}
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private static native void nglGetVertexAttribfvARB(int index, int pname, FloatBuffer params, int paramsOffset);
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// ---------------------------
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// ---------------------------
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public static void glGetVertexAttribARB(int index, int pname, IntBuffer params) {
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BufferChecks.checkBuffer(params);
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nglGetVertexAttribivARB(index, pname, params, params.position());
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}
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private static native void nglGetVertexAttribivARB(int index, int pname, IntBuffer params, int paramsOffset);
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// ---------------------------
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public static native ByteBuffer glGetVertexAttribPointerARB(int index, int pname, int size);
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}
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