73 lines
3.5 KiB
Java
73 lines
3.5 KiB
Java
/*
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import java.nio.FloatBuffer;
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import java.nio.IntBuffer;
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public final class ATIEnvmapBumpmap {
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public static final int GL_BUMP_ROT_MATRIX_ATI = 0x8775;
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public static final int GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776;
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public static final int GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777;
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public static final int GL_BUMP_TEX_UNITS_ATI = 0x8778;
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public static final int GL_DUDV_ATI = 0x8779;
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public static final int GL_DU8DV8_ATI = 0x877A;
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public static final int GL_BUMP_ENVMAP_ATI = 0x877B;
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public static final int GL_BUMP_TARGET_ATI = 0x877C;
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static native void initNativeStubs();
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public static void glTexBumpParameterATI(int pname, FloatBuffer pfParam) {
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BufferChecks.checkBuffer(pfParam);
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nglTexBumpParameterfvATI(pname, pfParam, pfParam.position());
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}
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private static native void nglTexBumpParameterfvATI(int pname, FloatBuffer pfParam, int pfParam_offset);
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public static void glTexBumpParameterATI(int pname, IntBuffer piParam) {
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BufferChecks.checkBuffer(piParam);
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nglTexBumpParameterivATI(pname, piParam, piParam.position());
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}
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private static native void nglTexBumpParameterivATI(int pname, IntBuffer piParam, int piParam_offset);
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public static void glGetTexBumpParameterATI(int pname, FloatBuffer pfParam) {
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BufferChecks.checkBuffer(pfParam);
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nglGetTexBumpParameterfvATI(pname, pfParam, pfParam.position());
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}
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private static native void nglGetTexBumpParameterfvATI(int pname, FloatBuffer pfParam, int pfParam_offset);
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public static void glGetTexBumpParameterATI(int pname, IntBuffer piParam) {
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BufferChecks.checkBuffer(piParam);
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nglGetTexBumpParameterivATI(pname, piParam, piParam.position());
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}
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private static native void nglGetTexBumpParameterivATI(int pname, IntBuffer piParam, int piParam_offset);
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}
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