83 lines
4.1 KiB
Java
83 lines
4.1 KiB
Java
/*
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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public final class ATIVertexStreams {
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public static final int GL_MAX_VERTEX_STREAMS_ATI = 0x876B;
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public static final int GL_VERTEX_SOURCE_ATI = 0x876C;
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public static final int GL_VERTEX_STREAM0_ATI = 0x876D;
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public static final int GL_VERTEX_STREAM1_ATI = 0x876E;
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public static final int GL_VERTEX_STREAM2_ATI = 0x876F;
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public static final int GL_VERTEX_STREAM3_ATI = 0x8770;
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public static final int GL_VERTEX_STREAM4_ATI = 0x8771;
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public static final int GL_VERTEX_STREAM5_ATI = 0x8772;
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public static final int GL_VERTEX_STREAM6_ATI = 0x8773;
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public static final int GL_VERTEX_STREAM7_ATI = 0x8774;
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static native void initNativeStubs();
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public static native void glVertexStream1fATI(int stream, float x);
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public static native void glVertexStream1iATI(int stream, int x);
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public static native void glVertexStream1sATI(int stream, short x);
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public static native void glVertexStream2fATI(int stream, float x, float y);
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public static native void glVertexStream2iATI(int stream, int x, int y);
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public static native void glVertexStream2sATI(int stream, short x, short y);
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public static native void glVertexStream3fATI(int stream, float x, float y, float z);
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public static native void glVertexStream3iATI(int stream, int x, int y, int z);
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public static native void glVertexStream3sATI(int stream, short x, short y, short z);
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public static native void glVertexStream4fATI(
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int stream,
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float x,
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float y,
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float z,
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float w);
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public static native void glVertexStream4iATI(
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int stream,
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int x,
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int y,
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int z,
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int w);
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public static native void glVertexStream4sATI(
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int stream,
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short x,
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short y,
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short z,
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short w);
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public static native void glNormalStream3bATI(int stream, byte x, byte y, byte z);
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public static native void glNormalStream3fATI(int stream, float x, float y, float z);
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public static native void glNormalStream3iATI(int stream, int x, int y, int z);
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public static native void glNormalStream3sATI(int stream, short x, short y, short z);
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public static native void glClientActiveVertexStreamATI(int stream);
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public static native void glVertexBlendEnvfATI(int pname, float param);
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public static native void glVertexBlendEnviATI(int pname, int param);
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}
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