lwjgl/src/java/org/lwjgl/opengl/NVPixelDataRange.java

89 lines
3.4 KiB
Java

/*
* Copyright (c) 2002-2004 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.nio.ShortBuffer;
public final class NVPixelDataRange {
/*
* Accepted by the <target> parameter of PixelDataRangeNV and
* FlushPixelDataRangeNV, and by the <cap> parameter of
* EnableClientState, DisableClientState, and IsEnabled:
*/
public static final int GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878;
public static final int GL_READ_PIXEL_DATA_RANGE_NV = 0x8879;
/*
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
* GetFloatv, and GetDoublev:
*/
public static final int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A;
public static final int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B;
/*
* Accepted by the <pname> parameter of GetPointerv:
*/
public static final int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C;
public static final int GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D;
static native void initNativeStubs();
// ---------------------------
public static void glPixelDataRangeNV(int target, ByteBuffer data) {
nglPixelDataRangeNV(target, data.remaining(), data, data.position());
}
public static void glPixelDataRangeNV(int target, ShortBuffer data) {
nglPixelDataRangeNV(target, data.remaining() << 1, data, data.position() << 1);
}
public static void glPixelDataRangeNV(int target, IntBuffer data) {
nglPixelDataRangeNV(target, data.remaining() << 2, data, data.position() << 2);
}
public static void glPixelDataRangeNV(int target, FloatBuffer data) {
nglPixelDataRangeNV(target, data.remaining() << 2, data, data.position() << 2);
}
private static native void nglPixelDataRangeNV(int target, int length, Buffer data,
int dataOffset);
// ---------------------------
public static native void glFlushPixelDataRangeNV(int target);
}