89 lines
3.4 KiB
Java
89 lines
3.4 KiB
Java
/*
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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import java.nio.FloatBuffer;
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import java.nio.IntBuffer;
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import java.nio.ShortBuffer;
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public final class NVPixelDataRange {
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/*
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* Accepted by the <target> parameter of PixelDataRangeNV and
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* FlushPixelDataRangeNV, and by the <cap> parameter of
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* EnableClientState, DisableClientState, and IsEnabled:
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*/
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public static final int GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878;
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public static final int GL_READ_PIXEL_DATA_RANGE_NV = 0x8879;
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/*
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* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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* GetFloatv, and GetDoublev:
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*/
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public static final int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A;
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public static final int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B;
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/*
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* Accepted by the <pname> parameter of GetPointerv:
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*/
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public static final int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C;
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public static final int GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D;
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static native void initNativeStubs();
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// ---------------------------
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public static void glPixelDataRangeNV(int target, ByteBuffer data) {
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nglPixelDataRangeNV(target, data.remaining(), data, data.position());
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}
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public static void glPixelDataRangeNV(int target, ShortBuffer data) {
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nglPixelDataRangeNV(target, data.remaining() << 1, data, data.position() << 1);
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}
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public static void glPixelDataRangeNV(int target, IntBuffer data) {
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nglPixelDataRangeNV(target, data.remaining() << 2, data, data.position() << 2);
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}
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public static void glPixelDataRangeNV(int target, FloatBuffer data) {
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nglPixelDataRangeNV(target, data.remaining() << 2, data, data.position() << 2);
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}
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private static native void nglPixelDataRangeNV(int target, int length, Buffer data,
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int dataOffset);
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// ---------------------------
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public static native void glFlushPixelDataRangeNV(int target);
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}
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