lwjgl/src/native/common/nv/org_lwjgl_opengl_NVVertexAr...

140 lines
5.8 KiB
C++

/*
* Copyright (c) 2002-2004 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// ----------------------------------
// IMPLEMENTATION OF NATIVE METHODS FOR CLASS: org.lwjgl.opengl.NVVertexArrayRange
// ----------------------------------
#include "extgl.h"
#include "common_tools.h"
typedef void (APIENTRY * glFlushVertexArrayRangeNVPROC) (void);
typedef void (APIENTRY * glVertexArrayRangeNVPROC) (GLsizei size, const GLvoid *pointer);
static glFlushVertexArrayRangeNVPROC glFlushVertexArrayRangeNV;
static glVertexArrayRangeNVPROC glVertexArrayRangeNV;
#ifdef _WIN32
typedef void * (APIENTRY * wglAllocateMemoryNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
typedef void (APIENTRY * wglFreeMemoryNVPROC) (void *pointer);
static wglAllocateMemoryNVPROC wglAllocateMemoryNV;
static wglFreeMemoryNVPROC wglFreeMemoryNV;
#endif /* WIN32 */
#ifdef _X11
typedef void * (APIENTRY * glXAllocateMemoryNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
typedef void (APIENTRY * glXFreeMemoryNVPROC) (void *pointer);
static glXAllocateMemoryNVPROC glXAllocateMemoryNV;
static glXFreeMemoryNVPROC glXFreeMemoryNV;
#endif /* X11 */
/*
* Class: org.lwjgl.opengl.NVVertexArrayRange
* Method: nglVertexArrayRangeNV
*/
static void JNICALL Java_org_lwjgl_opengl_NVVertexArrayRange_nglVertexArrayRangeNV
(JNIEnv * env, jclass clazz, jint size, jobject pPointer, jint pPointer_offset)
{
GLvoid *pPointer_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(pPointer) + pPointer_offset);
glVertexArrayRangeNV(size, pPointer_ptr);
}
/*
* Class: org.lwjgl.opengl.NVVertexArrayRange
* Method: glFlushVertexArrayRangeNV
*/
static void JNICALL Java_org_lwjgl_opengl_NVVertexArrayRange_glFlushVertexArrayRangeNV
(JNIEnv * env, jclass clazz)
{
glFlushVertexArrayRangeNV();
}
#ifdef _X11
static jobject JNICALL Java_org_lwjgl_opengl_NVVertexArrayRange_glXAllocateMemoryNV
(JNIEnv * env, jclass clazz, jint size, jfloat readFrequency, jfloat writeFrequency, jfloat priority)
{
void *mem_address = glXAllocateMemoryNV((GLint) size, (GLfloat)readFrequency, (GLfloat)writeFrequency, (GLfloat)priority);
return safeNewBuffer(env, mem_address, size);
}
static void JNICALL Java_org_lwjgl_opengl_NVVertexArrayRange_glXFreeMemoryNV
(JNIEnv * env, jclass clazz, jobject pointer)
{
void *address = (void *)env->GetDirectBufferAddress(pointer);
glXFreeMemoryNV(address);
}
#endif
#ifdef _WIN32
static jobject JNICALL Java_org_lwjgl_opengl_NVVertexArrayRange_wglAllocateMemoryNV
(JNIEnv * env, jclass clazz, jint size, jfloat readFrequency, jfloat writeFrequency, jfloat priority)
{
void *mem_address = wglAllocateMemoryNV((GLint)size, (GLfloat)readFrequency, (GLfloat)writeFrequency, (GLfloat)priority);
return safeNewBuffer(env, mem_address, size);
}
static void JNICALL Java_org_lwjgl_opengl_NVVertexArrayRange_wglFreeMemoryNV
(JNIEnv * env, jclass clazz, jobject pointer)
{
void *address = (void *)env->GetDirectBufferAddress(pointer);
wglFreeMemoryNV(address);
}
#endif
extern "C" {
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVVertexArrayRange_initNativeStubs(JNIEnv *env, jclass clazz) {
JavaMethodAndExtFunction functions[] = {
{"nglVertexArrayRangeNV", "(ILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_nglVertexArrayRangeNV, "glVertexArrayRangeNV", (void**)&glVertexArrayRangeNV},
{"glFlushVertexArrayRangeNV", "()V", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_glFlushVertexArrayRangeNV, "glFlushVertexArrayRangeNV", (void**)&glFlushVertexArrayRangeNV},
#ifdef _X11
{"glXAllocateMemoryNV", "(IFFF)Ljava/nio/ByteBuffer;", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_glXAllocateMemoryNV, "glXAllocateMemoryNV", (void**)&glXAllocateMemoryNV},
{"glXFreeMemoryNV", "(Ljava/nio/ByteBuffer;)V", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_glXFreeMemoryNV, "glXFreeMemoryNV", (void**)&glXFreeMemoryNV},
#endif
#ifdef WIN32
{"wglAllocateMemoryNV", "(IFFF)Ljava/nio/ByteBuffer;", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_wglAllocateMemoryNV, "wglAllocateMemoryNV", (void**)&wglAllocateMemoryNV},
{"wglFreeMemoryNV", "(Ljava/nio/ByteBuffer;)V", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_wglFreeMemoryNV, "wglFreeMemoryNV", (void**)&wglFreeMemoryNV}
#endif
};
int num_functions = NUMFUNCTIONS(functions);
extgl_InitializeClass(env, clazz, num_functions, functions);
}
}