lwjgl/src/templates/org/lwjgl/opencl/CL10GL.java

138 lines
8.1 KiB
Java

/*
* Copyright (c) 2002-2010 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opencl;
import org.lwjgl.PointerBuffer;
import org.lwjgl.util.generator.*;
import org.lwjgl.util.generator.opencl.cl_int;
import org.lwjgl.util.generator.opencl.cl_uint;
import org.lwjgl.util.generator.opencl.cl_void;
import org.lwjgl.util.generator.opencl.size_t;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
/** The core OpenCL 1.0 OpenGL interrop functionality. */
public interface CL10GL {
/** cl_gl_object_type */
int CL_GL_OBJECT_BUFFER = 0x2000,
CL_GL_OBJECT_TEXTURE2D = 0x2001,
CL_GL_OBJECT_TEXTURE3D = 0x2002,
CL_GL_OBJECT_RENDERBUFFER = 0x2003;
/** cl_gl_texture_info */
int CL_GL_TEXTURE_TARGET = 0x2004,
CL_GL_MIPMAP_LEVEL = 0x2005;
@Check(value = "errcode_ret", canBeNull = true)
@PointerWrapper(value = "cl_mem", params = "context")
CLMem clCreateFromGLBuffer(@PointerWrapper("cl_context") CLContext context,
@NativeType("cl_mem_flags") long flags,
@NativeType("GLuint") int bufobj,
@OutParameter @Check(value = "1", canBeNull = true) @cl_int IntBuffer errcode_ret);
@Check(value = "errcode_ret", canBeNull = true)
@PointerWrapper(value = "cl_mem", params = "context")
CLMem clCreateFromGLTexture2D(@PointerWrapper("cl_context") CLContext context,
@NativeType("cl_mem_flags") long flags,
@NativeType("GLenum") int target,
@NativeType("GLint") int miplevel,
@NativeType("GLuint") int texture,
@OutParameter @Check(value = "1", canBeNull = true) @cl_int IntBuffer errcode_ret);
@Check(value = "errcode_ret", canBeNull = true)
@PointerWrapper(value = "cl_mem", params = "context")
CLMem clCreateFromGLTexture3D(@PointerWrapper("cl_context") CLContext context,
@NativeType("cl_mem_flags") long flags,
@NativeType("GLenum") int target,
@NativeType("GLint") int miplevel,
@NativeType("GLuint") int texture,
@OutParameter @Check(value = "1", canBeNull = true) @cl_int IntBuffer errcode_ret);
@Check(value = "errcode_ret", canBeNull = true)
@PointerWrapper(value = "cl_mem", params = "context")
CLMem clCreateFromGLRenderbuffer(@PointerWrapper("cl_context") CLContext context,
@NativeType("cl_mem_flags") long flags,
@NativeType("GLuint") int renderbuffer,
@OutParameter @Check(value = "1", canBeNull = true) @cl_int IntBuffer errcode_ret);
@cl_int
int clGetGLObjectInfo(@PointerWrapper("cl_mem") CLMem memobj,
@OutParameter @Check(value = "1", canBeNull = true) @NativeType("cl_gl_object_type") IntBuffer gl_object_type,
@OutParameter @Check(value = "1", canBeNull = true) @NativeType("GLuint") IntBuffer gl_object_name);
@cl_int
int clGetGLTextureInfo(@PointerWrapper("cl_mem") CLMem memobj,
@NativeType("cl_gl_texture_info") int param_name,
@AutoSize(value = "param_value", canBeNull = true) @size_t long param_value_size,
@OutParameter @Check(canBeNull = true) @cl_void ByteBuffer param_value,
@OutParameter @Check(value = "1", canBeNull = true) @NativeType("size_t") PointerBuffer param_value_size_ret);
@Code(javaAfterNative = "\t\tif ( __result == CL10.CL_SUCCESS ) command_queue.registerCLEvent(event);")
@cl_int
int clEnqueueAcquireGLObjects(@PointerWrapper("cl_command_queue") CLCommandQueue command_queue,
@AutoSize("mem_objects") @cl_uint int num_objects,
@Check("1") @Const @NativeType("cl_mem") PointerBuffer mem_objects,
@AutoSize(value = "event_wait_list", canBeNull = true) @cl_uint int num_events_in_wait_list,
@Check(canBeNull = true) @Const @NativeType("cl_event") PointerBuffer event_wait_list,
@OutParameter @Check(value = "1", canBeNull = true) @NativeType("cl_event") PointerBuffer event);
@Alternate("clEnqueueAcquireGLObjects")
@Code(javaAfterNative = "\t\tif ( __result == CL10.CL_SUCCESS ) command_queue.registerCLEvent(event);")
@cl_int
int clEnqueueAcquireGLObjects(@PointerWrapper("cl_command_queue") CLCommandQueue command_queue,
@Constant("1") @cl_uint int num_objects,
@Constant(value = "APIUtil.getBufferPointer().put(0, mem_object).getBuffer(), 0", keepParam = true) CLMem mem_object,
@AutoSize(value = "event_wait_list", canBeNull = true) @cl_uint int num_events_in_wait_list,
@Check(canBeNull = true) @Const @NativeType("cl_event") PointerBuffer event_wait_list,
@OutParameter @Check(value = "1", canBeNull = true) @NativeType("cl_event") PointerBuffer event);
@Code(javaAfterNative = "\t\tif ( __result == CL10.CL_SUCCESS ) command_queue.registerCLEvent(event);")
@cl_int
int clEnqueueReleaseGLObjects(@PointerWrapper("cl_command_queue") CLCommandQueue command_queue,
@AutoSize("mem_objects") @cl_uint int num_objects,
@Check("1") @Const @NativeType("cl_mem") PointerBuffer mem_objects,
@AutoSize(value = "event_wait_list", canBeNull = true) @cl_uint int num_events_in_wait_list,
@Check(canBeNull = true) @Const @NativeType("cl_event") PointerBuffer event_wait_list,
@OutParameter @Check(value = "1", canBeNull = true) @NativeType("cl_event") PointerBuffer event);
@Alternate("clEnqueueReleaseGLObjects")
@Code(javaAfterNative = "\t\tif ( __result == CL10.CL_SUCCESS ) command_queue.registerCLEvent(event);")
@cl_int
int clEnqueueReleaseGLObjects(@PointerWrapper("cl_command_queue") CLCommandQueue command_queue,
@Constant("1") @cl_uint int num_objects,
@Constant(value = "APIUtil.getBufferPointer().put(0, mem_object).getBuffer(), 0", keepParam = true) CLMem mem_object,
@AutoSize(value = "event_wait_list", canBeNull = true) @cl_uint int num_events_in_wait_list,
@Check(canBeNull = true) @Const @NativeType("cl_event") PointerBuffer event_wait_list,
@OutParameter @Check(value = "1", canBeNull = true) @NativeType("cl_event") PointerBuffer event);
}