lwjgl/src/templates/org/lwjgl/opengl/ARB_blend_func_extended.java

73 lines
3.0 KiB
Java

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.*;
import org.lwjgl.util.generator.Alternate;
import org.lwjgl.util.generator.opengl.GLchar;
import org.lwjgl.util.generator.opengl.GLuint;
import java.nio.ByteBuffer;
public interface ARB_blend_func_extended {
/**
* Accepted by the <src> and <dst> parameters of BlendFunc and
* BlendFunci, and by the <srcRGB>, <dstRGB>, <srcAlpha> and <dstAlpha>
* parameters of BlendFuncSeparate and BlendFuncSeparatei:
*/
int GL_SRC1_COLOR = 0x88F9;
int GL_SRC1_ALPHA = GL15.GL_SRC1_ALPHA;
int GL_ONE_MINUS_SRC1_COLOR = 0x88FA;
int GL_ONE_MINUS_SRC1_ALPHA = 0x88FB;
/**
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
* and GetDoublev:
*/
int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC;
@Reuse("GL33")
void glBindFragDataLocationIndexed(@GLuint int program, @GLuint int colorNumber, @GLuint int index, @NullTerminated @Const @GLchar ByteBuffer name);
@Reuse("GL33")
@Alternate("glBindFragDataLocationIndexed")
void glBindFragDataLocationIndexed(@GLuint int program, @GLuint int colorNumber, @GLuint int index, @NullTerminated CharSequence name);
@Reuse("GL33")
int glGetFragDataIndex(@GLuint int program, @NullTerminated @Const @GLchar ByteBuffer name);
@Reuse("GL33")
@Alternate("glGetFragDataIndex")
int glGetFragDataIndex(@GLuint int program, @NullTerminated CharSequence name);
}