lwjgl/src/templates/org/lwjgl/opengl/ARB_texture_buffer_object.java

58 lines
2.5 KiB
Java

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.opengl.GLenum;
import org.lwjgl.util.generator.opengl.GLuint;
public interface ARB_texture_buffer_object {
/**
* Accepted by the <target> parameter of BindBuffer, BufferData,
* BufferSubData, MapBuffer, MapBufferRangeARB, BindTexture, UnmapBuffer,
* GetBufferSubData, GetBufferParameteriv, GetBufferPointerv, and TexBufferARB,
* and the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, and
* GetIntegerv:
*/
int GL_TEXTURE_BUFFER_ARB = 0x8C2A;
/**
* Accepted by the &lt;pname&gt; parameters of GetBooleanv, GetDoublev,
* GetFloatv, and GetIntegerv:
*/
int GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B;
int GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C;
int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D;
int GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E;
void glTexBufferARB(@GLenum int target, @GLenum int internalformat, @GLuint int buffer);
}