172 lines
6.4 KiB
Java
172 lines
6.4 KiB
Java
/*
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* Copyright (c) 2002-2008 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.*;
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import org.lwjgl.util.generator.opengl.*;
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import java.nio.*;
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public interface ARB_vertex_program extends ARB_program {
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/**
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* Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, by the
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* <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev,
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* and by the <target> parameter of ProgramStringARB, BindProgramARB,
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* ProgramEnvParameter4[df][v]ARB, ProgramLocalParameter4[df][v]ARB,
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* GetProgramEnvParameter[df]vARB, GetProgramLocalParameter[df]vARB,
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* GetProgramivARB, and GetProgramStringARB.
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*/
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int GL_VERTEX_PROGRAM_ARB = 0x8620;
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/**
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* Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and by
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* the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
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* GetDoublev:
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*/
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int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642;
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int GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643;
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int GL_COLOR_SUM_ARB = 0x8458;
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/** Accepted by the <pname> parameter of GetVertexAttrib[dfi]vARB: */
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int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622;
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int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623;
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int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624;
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int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625;
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int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A;
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int GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626;
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/** Accepted by the <pname> parameter of GetVertexAttribPointervARB: */
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int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645;
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/** Accepted by the <pname> parameter of GetProgramivARB: */
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int GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0;
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int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1;
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int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2;
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int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3;
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/**
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* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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* GetFloatv, and GetDoublev:
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*/
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int GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869;
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib1sARB(@GLuint int index, short x);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib1fARB(@GLuint int index, float x);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib1dARB(@GLuint int index, double x);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib2sARB(@GLuint int index, short x, short y);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib2fARB(@GLuint int index, float x, float y);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib2dARB(@GLuint int index, double x, double y);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib3sARB(@GLuint int index, short x, short y, short z);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib3fARB(@GLuint int index, float x, float y, float z);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib3dARB(@GLuint int index, double x, double y, double z);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib4sARB(@GLuint int index, short x, short y, short z, short w);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib4fARB(@GLuint int index, float x, float y, float z, float w);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib4dARB(@GLuint int index, double x, double y, double z, double w);
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@Reuse("ARBVertexShader")
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@NoErrorCheck
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void glVertexAttrib4NubARB(@GLuint int index, @GLubyte byte x, @GLubyte byte y, @GLubyte byte z, @GLubyte byte w);
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@Reuse("ARBVertexShader")
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void glVertexAttribPointerARB(@GLuint int index, int size, @AutoType("buffer") @GLenum int type, boolean normalized, @GLsizei int stride,
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@CachedReference(index = "index", name = "glVertexAttribPointer_buffer")
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@BufferObject(BufferKind.ArrayVBO)
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@Check
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@Const
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@GLbyte
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@GLubyte
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@GLshort
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@GLushort
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@GLint
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@GLuint
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@GLfloat
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@GLdouble Buffer buffer);
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@Reuse("ARBVertexShader")
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void glEnableVertexAttribArrayARB(@GLuint int index);
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@Reuse("ARBVertexShader")
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void glDisableVertexAttribArrayARB(@GLuint int index);
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@Reuse("ARBVertexShader")
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@StripPostfix("params")
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void glGetVertexAttribfvARB(@GLuint int index, @GLenum int pname, @OutParameter @Check("4") FloatBuffer params);
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@Reuse("ARBVertexShader")
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@StripPostfix("params")
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void glGetVertexAttribdvARB(@GLuint int index, @GLenum int pname, @OutParameter @Check("4") DoubleBuffer params);
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@Reuse("ARBVertexShader")
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@StripPostfix("params")
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void glGetVertexAttribivARB(@GLuint int index, @GLenum int pname, @OutParameter @Check("4") IntBuffer params);
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@Reuse("ARBVertexShader")
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@StripPostfix("result")
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void glGetVertexAttribPointervARB(@GLuint int index, @GLenum int pname, @Result @GLvoid ByteBuffer result);
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}
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