lwjgl/src/templates/org/lwjgl/opengl/GL21.java

125 lines
5.3 KiB
Java

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.AutoSize;
import org.lwjgl.util.generator.opengl.GLsizei;
import org.lwjgl.util.generator.StripPostfix;
import java.nio.FloatBuffer;
public interface GL21 {
// ------------------------------------------------------------------
// --------------------------[ GLSL 1.20 ]---------------------------
// ------------------------------------------------------------------
/** Returned by the <type> parameter of GetActiveAttribARB. */
int GL_FLOAT_MAT2x3 = 0x8B65;
int GL_FLOAT_MAT2x4 = 0x8B66;
int GL_FLOAT_MAT3x2 = 0x8B67;
int GL_FLOAT_MAT3x4 = 0x8B68;
int GL_FLOAT_MAT4x2 = 0x8B69;
int GL_FLOAT_MAT4x3 = 0x8B6A;
@StripPostfix("matrices")
void glUniformMatrix2x3fv(int location, @AutoSize(value = "matrices", expression = " / (2 * 3)") @GLsizei int count,
boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices")
void glUniformMatrix3x2fv(int location, @AutoSize(value = "matrices", expression = " / (3 * 2)") @GLsizei int count,
boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices")
void glUniformMatrix2x4fv(int location, @AutoSize(value = "matrices", expression = " >> 3") @GLsizei int count,
boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices")
void glUniformMatrix4x2fv(int location, @AutoSize(value = "matrices", expression = " >> 3") @GLsizei int count,
boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices")
void glUniformMatrix3x4fv(int location, @AutoSize(value = "matrices", expression = " / (3 * 4)") @GLsizei int count,
boolean transpose, FloatBuffer matrices);
@StripPostfix("matrices")
void glUniformMatrix4x3fv(int location, @AutoSize(value = "matrices", expression = " / (4 * 3)") @GLsizei int count,
boolean transpose, FloatBuffer matrices);
// ------------------------------------------------------------------
// -------------------[ ARB_pixel_buffer_object ]--------------------
// ------------------------------------------------------------------
/**
* Accepted by the <target> parameters of BindBuffer, BufferData,
* BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData,
* GetBufferParameteriv, and GetBufferPointerv.
*/
int GL_PIXEL_PACK_BUFFER = 0x88EB;
int GL_PIXEL_UNPACK_BUFFER = 0x88EC;
/**
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
* GetFloatv, and GetDoublev.
*/
int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED;
int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF;
// ------------------------------------------------------------------
// ----------------------[ EXT_texture_sRGB ]------------------------
// ------------------------------------------------------------------
/**
* Accepted by the <internalformat> parameter of TexImage1D, TexImage2D,
* TexImage3D, CopyTexImage1D, CopyTexImage2D.
*/
int GL_SRGB = 0x8C40;
int GL_SRGB8 = 0x8C41;
int GL_SRGB_ALPHA = 0x8C42;
int GL_SRGB8_ALPHA8 = 0x8C43;
int GL_SLUMINANCE_ALPHA = 0x8C44;
int GL_SLUMINANCE8_ALPHA8 = 0x8C45;
int GL_SLUMINANCE = 0x8C46;
int GL_SLUMINANCE8 = 0x8C47;
int GL_COMPRESSED_SRGB = 0x8C48;
int GL_COMPRESSED_SRGB_ALPHA = 0x8C49;
int GL_COMPRESSED_SLUMINANCE = 0x8C4A;
int GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B;
// ------------------------------------------------------------------
// -----------------------[ Misc additions ]-------------------------
// ------------------------------------------------------------------
/** Accepted by the <pname> parameter of GetIntegerv and GetFloatv. */
int GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F;
}