104 lines
4.2 KiB
Java
104 lines
4.2 KiB
Java
/*
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* Copyright (c) 2002-2008 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.*;
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import org.lwjgl.util.generator.Alternate;
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import org.lwjgl.util.generator.opengl.*;
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import java.nio.LongBuffer;
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public interface NV_shader_buffer_load {
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/**
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* Accepted by the <pname> parameter of GetBufferParameterui64vNV,
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* GetNamedBufferParameterui64vNV:
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*/
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int GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D;
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/** Returned by the <type> parameter of GetActiveUniform: */
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int GL_GPU_ADDRESS_NV = 0x8F34;
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/** Accepted by the <value> parameter of GetIntegerui64vNV: */
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int GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35;
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void glMakeBufferResidentNV(@GLenum int target, @GLenum int access);
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void glMakeBufferNonResidentNV(@GLenum int target);
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boolean glIsBufferResidentNV(@GLenum int target);
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void glMakeNamedBufferResidentNV(@GLuint int buffer, @GLenum int access);
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void glMakeNamedBufferNonResidentNV(@GLuint int buffer);
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boolean glIsNamedBufferResidentNV(@GLuint int buffer);
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@StripPostfix("params")
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void glGetBufferParameterui64vNV(@GLenum int target, @GLenum int pname, @OutParameter @Check("1") @GLuint64EXT LongBuffer params);
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@Alternate("glGetBufferParameterui64vNV")
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@GLreturn("params")
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@StripPostfix("params")
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void glGetBufferParameterui64vNV2(@GLenum int target, @GLenum int pname, @OutParameter @GLuint64EXT LongBuffer params);
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@StripPostfix("params")
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void glGetNamedBufferParameterui64vNV(@GLuint int buffer, @GLenum int pname, @OutParameter @Check("1") @GLuint64EXT LongBuffer params);
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@Alternate("glGetNamedBufferParameterui64vNV")
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@GLreturn("params")
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@StripPostfix("params")
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void glGetNamedBufferParameterui64vNV2(@GLuint int buffer, @GLenum int pname, @OutParameter @GLuint64EXT LongBuffer params);
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@StripPostfix("result")
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void glGetIntegerui64vNV(@GLenum int value, @OutParameter @Check("1") @GLuint64EXT LongBuffer result);
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@Alternate("glGetIntegerui64vNV")
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@GLreturn("result")
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@StripPostfix("result")
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void glGetIntegerui64vNV2(@GLenum int value, @OutParameter @GLuint64EXT LongBuffer result);
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void glUniformui64NV(int location, @GLuint64EXT long value);
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@StripPostfix("value")
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void glUniformui64vNV(int location, @AutoSize("value") @GLsizei int count, @Const @GLuint64EXT LongBuffer value);
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@Reuse("NVGpuShader5")
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@StripPostfix("params")
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void glGetUniformui64vNV(@GLuint int program, int location, @OutParameter @Check("1") @GLuint64EXT LongBuffer params);
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void glProgramUniformui64NV(@GLuint int program, int location, @GLuint64EXT long value);
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@StripPostfix("value")
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void glProgramUniformui64vNV(@GLuint int program, int location, @AutoSize("value") @GLsizei int count, @Const @GLuint64EXT LongBuffer value);
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} |