lwjgl/src/templates/org/lwjgl/opengl/NV_vertex_buffer_unified_me...

113 lines
4.5 KiB
Java

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.*;
import org.lwjgl.util.generator.Alternate;
import org.lwjgl.util.generator.opengl.*;
import java.nio.LongBuffer;
public interface NV_vertex_buffer_unified_memory {
/**
* Accepted by the <cap> parameter of DisableClientState,
* EnableClientState, IsEnabled:
*/
int GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E;
int GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F;
/**
* Accepted by the <pname> parameter of BufferAddressRangeNV
* and the <value> parameter of GetIntegerui64i_vNV:
*/
int GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20;
int GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25;
/**
* Accepted by the <pname> parameter of BufferAddressRangeNV
* and the <value> parameter of GetIntegerui64vNV:
*/
int GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21;
int GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22;
int GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23;
int GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24;
int GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26;
int GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27;
int GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28;
int GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29;
/** Accepted by the <target> parameter of GetIntegeri_vNV: */
int GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A;
int GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F;
/** Accepted by the <value> parameter of GetIntegerv: */
int GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B;
int GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C;
int GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D;
int GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E;
int GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30;
int GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31;
int GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32;
int GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33;
void glBufferAddressRangeNV(@GLenum int pname, @GLuint int index, @GLuint64EXT long address, @GLsizeiptr long length);
void glVertexFormatNV(int size, @GLenum int type, @GLsizei int stride);
void glNormalFormatNV(@GLenum int type, @GLsizei int stride);
void glColorFormatNV(int size, @GLenum int type, @GLsizei int stride);
void glIndexFormatNV(@GLenum int type, @GLsizei int stride);
void glTexCoordFormatNV(int size, @GLenum int type, @GLsizei int stride);
void glEdgeFlagFormatNV(@GLsizei int stride);
void glSecondaryColorFormatNV(int size, @GLenum int type, @GLsizei int stride);
void glFogCoordFormatNV(@GLenum int type, @GLsizei int stride);
void glVertexAttribFormatNV(@GLuint int index, int size, @GLenum int type, boolean normalized, @GLsizei int stride);
void glVertexAttribIFormatNV(@GLuint int index, int size, @GLenum int type, @GLsizei int stride);
@StripPostfix("result")
void glGetIntegerui64i_vNV(@GLenum int value, @GLuint int index, @OutParameter @Check("1") @GLuint64EXT LongBuffer result);
@Alternate("glGetIntegerui64i_vNV")
@GLreturn("result")
@StripPostfix("result")
void glGetIntegerui64i_vNV2(@GLenum int value, @GLuint int index, @OutParameter @GLuint64EXT LongBuffer result);
}