lwjgl/src/templates/org/lwjgl/opengl/ARB_matrix_palette.java

72 lines
2.9 KiB
Java

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.*;
import org.lwjgl.util.generator.opengl.*;
import java.nio.*;
public interface ARB_matrix_palette {
int GL_MATRIX_PALETTE_ARB = 0x8840;
int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841;
int GL_MAX_PALETTE_MATRICES_ARB = 0x8842;
int GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843;
int GL_MATRIX_INDEX_ARRAY_ARB = 0x8844;
int GL_CURRENT_MATRIX_INDEX_ARB = 0x8845;
int GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846;
int GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847;
int GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848;
int GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849;
void glCurrentPaletteMatrixARB(int index);
void glMatrixIndexPointerARB(int size, @AutoType("pPointer") @GLenum int type, @GLsizei int stride,
@CachedReference
@BufferObject(BufferKind.ArrayVBO)
@Check
@Const
@GLubyte
@GLushort
@GLuint Buffer pPointer);
@StripPostfix("pIndices")
void glMatrixIndexubvARB(@AutoSize("pIndices") int size, @GLubyte ByteBuffer pIndices);
@StripPostfix("pIndices")
void glMatrixIndexusvARB(@AutoSize("pIndices") int size, @GLushort ShortBuffer pIndices);
@StripPostfix("pIndices")
void glMatrixIndexuivARB(@AutoSize("pIndices") int size, @GLuint IntBuffer pIndices);
}