66 lines
2.7 KiB
Java
66 lines
2.7 KiB
Java
/*
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* Copyright (c) 2002-2008 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.*;
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import org.lwjgl.util.generator.opengl.GLenum;
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import org.lwjgl.util.generator.opengl.GLfloat;
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import org.lwjgl.util.generator.opengl.GLsizei;
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import java.nio.*;
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public interface EXT_vertex_weighting {
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int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3;
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int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502;
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int GL_MODELVIEW0_MATRIX_EXT = 0x0BA6;
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int GL_MODELVIEW1_MATRIX_EXT = 0x8506;
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int GL_VERTEX_WEIGHTING_EXT = 0x8509;
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int GL_MODELVIEW0_EXT = 0x1700;
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int GL_MODELVIEW1_EXT = 0x850A;
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int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B;
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int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C;
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int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D;
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int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E;
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int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F;
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int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510;
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@NoErrorCheck
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void glVertexWeightfEXT(float weight);
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void glVertexWeightPointerEXT(@GLsizei int size, @AutoType("pPointer") @GLenum int type, @GLsizei int stride,
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@CachedReference
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@BufferObject(BufferKind.ArrayVBO)
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@Check
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@Const
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@GLfloat Buffer pPointer);
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}
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