lwjgl/src/java/org/lwjgl/opengl/CoreGL12Constants.java

157 lines
9.4 KiB
Java

/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
/**
* $Id$
*
* Core OpenGL 1.1 constants.
*
* @author cix_foo <cix_foo@users.sourceforge.net>
* @version $Revision$
*/
public interface CoreGL12Constants extends CoreGL11Constants {
public static final int GL_RESCALE_NORMAL = 0x803A;
public static final int GL_CLAMP_TO_EDGE = 0x812F;
public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9;
public static final int GL_BGR = 0x80E0;
public static final int GL_BGRA = 0x80E1;
public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
public static final int GL_SINGLE_COLOR = 0x81F9;
public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
public static final int GL_TEXTURE_MIN_LOD = 0x813A;
public static final int GL_TEXTURE_MAX_LOD = 0x813B;
public static final int GL_TEXTURE_BASE_LEVEL = 0x813C;
public static final int GL_TEXTURE_MAX_LEVEL = 0x813D;
public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
public static final int GL_PACK_SKIP_IMAGES = 0x806B;
public static final int GL_PACK_IMAGE_HEIGHT = 0x806C;
public static final int GL_UNPACK_SKIP_IMAGES = 0x806D;
public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E;
public static final int GL_TEXTURE_3D = 0x806F;
public static final int GL_PROXY_TEXTURE_3D = 0x8070;
public static final int GL_TEXTURE_DEPTH = 0x8071;
public static final int GL_TEXTURE_WRAP_R = 0x8072;
public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073;
public static final int GL_TEXTURE_BINDING_3D = 0x806A;
public static final int GL_COLOR_TABLE = 0x80D0;
public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
public static final int GL_PROXY_COLOR_TABLE = 0x80D3;
public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
public static final int GL_COLOR_TABLE_SCALE = 0x80D6;
public static final int GL_COLOR_TABLE_BIAS = 0x80D7;
public static final int GL_COLOR_TABLE_FORMAT = 0x80D8;
public static final int GL_COLOR_TABLE_WIDTH = 0x80D9;
public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA;
public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB;
public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC;
public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD;
public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
public static final int GL_CONVOLUTION_1D = 0x8010;
public static final int GL_CONVOLUTION_2D = 0x8011;
public static final int GL_SEPARABLE_2D = 0x8012;
public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013;
public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014;
public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015;
public static final int GL_REDUCE = 0x8016;
public static final int GL_CONVOLUTION_FORMAT = 0x8017;
public static final int GL_CONVOLUTION_WIDTH = 0x8018;
public static final int GL_CONVOLUTION_HEIGHT = 0x8019;
public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A;
public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B;
public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D;
public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E;
public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020;
public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021;
public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022;
public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
public static final int GL_CONSTANT_BORDER = 0x8151;
public static final int GL_REPLICATE_BORDER = 0x8153;
public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154;
public static final int GL_COLOR_MATRIX = 0x80B1;
public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2;
public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB;
public static final int GL_HISTOGRAM = 0x8024;
public static final int GL_PROXY_HISTOGRAM = 0x8025;
public static final int GL_HISTOGRAM_WIDTH = 0x8026;
public static final int GL_HISTOGRAM_FORMAT = 0x8027;
public static final int GL_HISTOGRAM_RED_SIZE = 0x8028;
public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029;
public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A;
public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C;
public static final int GL_HISTOGRAM_SINK = 0x802D;
public static final int GL_MINMAX = 0x802E;
public static final int GL_MINMAX_FORMAT = 0x802F;
public static final int GL_MINMAX_SINK = 0x8030;
public static final int GL_TABLE_TOO_LARGE = 0x8031;
public static final int GL_BLEND_EQUATION = 0x8009;
public static final int GL_MIN = 0x8007;
public static final int GL_MAX = 0x8008;
public static final int GL_FUNC_ADD = 0x8006;
public static final int GL_FUNC_SUBTRACT = 0x800A;
public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
public static final int GL_BLEND_COLOR = 0x8005;
}