lwjgl/src/java/org/lwjgl/opengl/ext/EXTVertexShader.java

155 lines
12 KiB
Java

/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Created by IntelliJ IDEA.
* User: nj
* Date: 12-08-2002
* Time: 15:33:02
* To change template for new interface use
* Code Style | Class Templates options (Tools | IDE Options).
*/
package org.lwjgl.opengl.ext;
public interface EXTVertexShader
{
public static final int GL_VERTEX_SHADER_EXT = 0x8780;
public static final int GL_VERTEX_SHADER_BINDING_EXT = 0x8781;
public static final int GL_OP_INDEX_EXT = 0x8782;
public static final int GL_OP_NEGATE_EXT = 0x8783;
public static final int GL_OP_DOT3_EXT = 0x8784;
public static final int GL_OP_DOT4_EXT = 0x8785;
public static final int GL_OP_MUL_EXT = 0x8786;
public static final int GL_OP_ADD_EXT = 0x8787;
public static final int GL_OP_MADD_EXT = 0x8788;
public static final int GL_OP_FRAC_EXT = 0x8789;
public static final int GL_OP_MAX_EXT = 0x878A;
public static final int GL_OP_MIN_EXT = 0x878B;
public static final int GL_OP_SET_GE_EXT = 0x878C;
public static final int GL_OP_SET_LT_EXT = 0x878D;
public static final int GL_OP_CLAMP_EXT = 0x878E;
public static final int GL_OP_FLOOR_EXT = 0x878F;
public static final int GL_OP_ROUND_EXT = 0x8790;
public static final int GL_OP_EXP_BASE_2_EXT = 0x8791;
public static final int GL_OP_LOG_BASE_2_EXT = 0x8792;
public static final int GL_OP_POWER_EXT = 0x8793;
public static final int GL_OP_RECIP_EXT = 0x8794;
public static final int GL_OP_RECIP_SQRT_EXT = 0x8795;
public static final int GL_OP_SUB_EXT = 0x8796;
public static final int GL_OP_CROSS_PRODUCT_EXT = 0x8797;
public static final int GL_OP_MULTIPLY_MATRIX_EXT = 0x8798;
public static final int GL_OP_MOV_EXT = 0x8799;
public static final int GL_OUTPUT_VERTEX_EXT = 0x879A;
public static final int GL_OUTPUT_COLOR0_EXT = 0x879B;
public static final int GL_OUTPUT_COLOR1_EXT = 0x879C;
public static final int GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D;
public static final int GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E;
public static final int GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F;
public static final int GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0;
public static final int GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1;
public static final int GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2;
public static final int GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3;
public static final int GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4;
public static final int GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5;
public static final int GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6;
public static final int GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7;
public static final int GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8;
public static final int GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9;
public static final int GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA;
public static final int GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB;
public static final int GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC;
public static final int GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD;
public static final int GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE;
public static final int GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF;
public static final int GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0;
public static final int GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1;
public static final int GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2;
public static final int GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3;
public static final int GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4;
public static final int GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5;
public static final int GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6;
public static final int GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7;
public static final int GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8;
public static final int GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9;
public static final int GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA;
public static final int GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB;
public static final int GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC;
public static final int GL_OUTPUT_FOG_EXT = 0x87BD;
public static final int GL_SCALAR_EXT = 0x87BE;
public static final int GL_VECTOR_EXT = 0x87BF;
public static final int GL_MATRIX_EXT = 0x87C0;
public static final int GL_VARIANT_EXT = 0x87C1;
public static final int GL_INVARIANT_EXT = 0x87C2;
public static final int GL_LOCAL_CONSTANT_EXT = 0x87C3;
public static final int GL_LOCAL_EXT = 0x87C4;
public static final int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5;
public static final int GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6;
public static final int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7;
public static final int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8;
public static final int GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9;
public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA;
public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB;
public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CC;
public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CD;
public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE;
public static final int GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF;
public static final int GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0;
public static final int GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1;
public static final int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2;
public static final int GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3;
public static final int GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4;
public static final int GL_X_EXT = 0x87D5;
public static final int GL_Y_EXT = 0x87D6;
public static final int GL_Z_EXT = 0x87D7;
public static final int GL_W_EXT = 0x87D8;
public static final int GL_NEGATIVE_X_EXT = 0x87D9;
public static final int GL_NEGATIVE_Y_EXT = 0x87DA;
public static final int GL_NEGATIVE_Z_EXT = 0x87DB;
public static final int GL_NEGATIVE_W_EXT = 0x87DC;
public static final int GL_ZERO_EXT = 0x87DD;
public static final int GL_ONE_EXT = 0x87DE;
public static final int GL_NEGATIVE_ONE_EXT = 0x87DF;
public static final int GL_NORMALIZED_RANGE_EXT = 0x87E0;
public static final int GL_FULL_RANGE_EXT = 0x87E1;
public static final int GL_CURRENT_VERTEX_EXT = 0x87E2;
public static final int GL_MVP_MATRIX_EXT = 0x87E3;
public static final int GL_VARIANT_VALUE_EXT = 0x87E4;
public static final int GL_VARIANT_DATATYPE_EXT = 0x87E5;
public static final int GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6;
public static final int GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7;
public static final int GL_VARIANT_ARRAY_EXT = 0x87E8;
public static final int GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9;
public static final int GL_INVARIANT_VALUE_EXT = 0x87EA;
public static final int GL_INVARIANT_DATATYPE_EXT = 0x87EB;
public static final int GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC;
public static final int GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED;
}