lwjgl/src/java/org/lwjgl/opengl/wgl/WGLRenderTexture.java

79 lines
4.8 KiB
Java

/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Created by IntelliJ IDEA.
* User: nj
* Date: 12-08-2002
* Time: 16:08:41
* To change template for new interface use
* Code Style | Class Templates options (Tools | IDE Options).
*/
package org.lwjgl.opengl.wgl;
public interface WGLRenderTexture
{
public static final int WGL_WBIND_TO_TEXTURE_RGB_ARB = 0x2070;
public static final int WGL_WBIND_TO_TEXTURE_RGBA_ARB = 0x2071;
public static final int WGL_WTEXTURE_FORMAT_ARB = 0x2072;
public static final int WGL_WTEXTURE_TARGET_ARB = 0x2073;
public static final int WGL_WMIPMAP_TEXTURE_ARB = 0x2074;
public static final int WGL_WTEXTURE_RGB_ARB = 0x2075;
public static final int WGL_WTEXTURE_RGBA_ARB = 0x2076;
public static final int WGL_WNO_TEXTURE_ARB = 0x2077;
public static final int WGL_WTEXTURE_CUBE_MAP_ARB = 0x2078;
public static final int WGL_WTEXTURE_1D_ARB = 0x2079;
public static final int WGL_WTEXTURE_2D_ARB = 0x207A;
public static final int WGL_WMIPMAP_LEVEL_ARB = 0x207B;
public static final int WGL_WCUBE_MAP_FACE_ARB = 0x207C;
public static final int WGL_WTEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x207D;
public static final int WGL_WTEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x207E;
public static final int WGL_WTEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x207F;
public static final int WGL_WTEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x2080;
public static final int WGL_WTEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x2081;
public static final int WGL_WTEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x2082;
public static final int WGL_WFRONT_LEFT_ARB = 0x2083;
public static final int WGL_WFRONT_RIGHT_ARB = 0x2084;
public static final int WGL_WBACK_LEFT_ARB = 0x2085;
public static final int WGL_WBACK_RIGHT_ARB = 0x2086;
public static final int WGL_WAUX0_ARB = 0x2087;
public static final int WGL_WAUX1_ARB = 0x2088;
public static final int WGL_WAUX2_ARB = 0x2089;
public static final int WGL_WAUX3_ARB = 0x208A;
public static final int WGL_WAUX4_ARB = 0x208B;
public static final int WGL_WAUX5_ARB = 0x208C;
public static final int WGL_WAUX6_ARB = 0x208D;
public static final int WGL_WAUX7_ARB = 0x208E;
public static final int WGL_WAUX8_ARB = 0x208F;
public static final int WGL_WAUX9_ARB = 0x2090;
}