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lwjgl
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Brian Matzon
3260389ebb
default to OpenGL test
2006-07-02 21:24:50 +00:00
applet
default to OpenGL test
2006-07-02 21:24:50 +00:00
doc
Update doc/generator.txt
2006-05-16 11:32:45 +00:00
libs
devil 1.6.8-RC1
2006-06-03 08:15:07 +00:00
platform_build
Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8.
2006-06-26 13:50:48 +00:00
res
restructure into optional
2006-04-30 19:44:56 +00:00
src
made Display priveledged action private. Fixes a possible security exploit that would allow anyone to get a boolean from System properties *gasp*
2006-07-02 20:26:49 +00:00
build.xml
Added an applet test (lwjgl from applets doesn't work yet).
2006-06-27 15:41:53 +00:00