lwjgl/src/java/org/lwjgl/fmod3/FSoundSampleLock.java

106 lines
3.2 KiB
Java

/*
* Copyright (c) 2002-2004 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.fmod3;
import java.nio.ByteBuffer;
/**
* $Id$
* <br>
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class FSoundSampleLock {
/** ByteBuffer that will point to the first part of the locked data */
private ByteBuffer ptr1;
/**
* ByteBuffer that will point to the second part of the locked data.
* This will be null if the data locked hasnt wrapped at the end of the buffer
*/
private ByteBuffer ptr2;
/** Length of data in BYTES that was locked for ptr1 */
private int len1;
/**
* Length of data in BYTES that was locked for ptr2.
* This will be 0 if the data locked hasnt wrapped at the end of the buffer
*/
private int len2;
/**
* Creates a new FSoundSampleLock
*/
public FSoundSampleLock() {
}
/**
* Creates a new SampleLock
*
* @param ptr1 ByteBuffer that will point to the first part of the locked data
* @param ptr2 ByteBuffer that will point to the second part of the locked data
* @param len1 Length of data in BYTES that was locked for ptr1
* @param len2 Length of data in BYTES that was locked for ptr2
*/
void set(ByteBuffer ptr1, ByteBuffer ptr2, int len1, int len2) {
this.ptr1 = ptr1;
this.ptr2 = ptr2;
this.len1 = len1;
this.len2 = len2;
}
/**
* @return Returns the len1.
*/
public int getLen1() {
return len1;
}
/**
* @return Returns the len2.
*/
public int getLen2() {
return len2;
}
/**
* @return Returns the ptr1.
*/
public ByteBuffer getPtr1() {
return ptr1;
}
/**
* @return Returns the ptr2.
*/
public ByteBuffer getPtr2() {
return ptr2;
}
}