lwjgl/src/java/org/lwjgl/test/input/HWCursorTest.java

420 lines
12 KiB
Java

/*
* Copyright (c) 2002-2004 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.IntBuffer;
import org.lwjgl.Display;
import org.lwjgl.DisplayMode;
import org.lwjgl.input.Cursor;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.Window;
import org.lwjgl.opengl.glu.GLU;
/**
* $Id$
*
* Tests switching between windowed and fullscreen - including hardware cursor test
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class HWCursorTest {
/** Intended deiplay mode */
private DisplayMode mode;
/** The native cursor */
private static Cursor[] cursor = null;
/** The mouse cursor position */
private static int mouse_x;
private static int mouse_y;
private static int mouse_btn = 0;
/**
* Executes the test
*/
public void execute() {
initialize();
mainLoop();
cleanup();
}
/**
* Initializes the test
*/
private void initialize() {
try {
//find displaymode
mode = findDisplayMode(800, 600, 16);
// start of in windowed mode
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0, 0);
glInit();
initNativeCursors();
} catch (Exception e) {
e.printStackTrace();
}
}
private static void initNativeCursors() throws Exception {
if ((Mouse.getNativeCursorCaps() & Mouse.CURSOR_ONE_BIT_TRANSPARENCY) == 0) {
System.out.println("No HW cursor support!");
System.exit(0);
}
cursor = new Cursor[3];
int cursorImageCount = 1;
int cursorWidth = Mouse.getMaxCursorSize();
int cursorHeight = cursorWidth;
IntBuffer cursorImages;
IntBuffer cursorDelays;
// Create a single cursor
// ==================================
cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
cursorDelays = null;
for(int j=0; j<cursorWidth; j++) {
for(int l=0; l<cursorHeight; l++) {
cursorImages.put(0xffffffff);
}
}
cursorImages.flip();
cursor[0] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
// ----------------------------------
// Create 3 piece animation
// ==================================
cursorImageCount = 3;
cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
cursorDelays = ByteBuffer.allocateDirect(cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
for(int i=0; i<cursorImageCount; i++) {
// make a colored square with a chocolate center
int offColor = 0x00000000;
int onColor = 0xffff0000;
// change color according to cursor
if(i == 1) {
onColor = 0xff00ff00;
} else if (i == 2) {
onColor = 0xff0000ff;
}
// calculate size of center
int centerSize = (cursorWidth / 5) * (i + 1);
int centerLeft = cursorWidth / 2 - centerSize / 2;
int centerRight = cursorWidth / 2 + centerSize / 2;
// go!
for(int j=0; j<cursorWidth; j++) {
for(int l=0; l<cursorHeight; l++) {
if(j >= centerLeft && j < centerRight && l >= centerLeft && l < centerRight) {
cursorImages.put(offColor);
} else {
cursorImages.put(onColor);
}
}
}
}
cursorDelays.put(2000).put(2000).put(2000);
cursorDelays.flip();
cursorImages.flip();
cursor[1] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
// ----------------------------------
// Create a 20 piece animation
// ==================================
cursorImageCount = 20;
cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
cursorDelays = ByteBuffer.allocateDirect(cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
cursorDelays.put(
new int[] {
100, 100, 100, 100, 100,
100, 100, 100, 100, 100,
100, 100, 100, 100, 100,
100, 100, 100, 100, 100
});
float step = 0xffffffff / 20.0f;
for(int i=0; i<cursorImageCount; i++) {
for(int j=0; j<cursorWidth; j++) {
for(int l=0; l<cursorHeight; l++) {
cursorImages.put((int)step);
}
}
step += step;
}
cursorImages.flip();
cursorDelays.flip();
cursor[2] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
// ----------------------------------
Mouse.setNativeCursor(cursor[0]);
}
/**
* Runs the main loop of the "test"
*/
private void mainLoop() {
while (!Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)
&& !Window.isCloseRequested()) {
// allow subsystem to get a chance to run too
Window.update();
if (Window.isVisible()) {
// check keyboard input
processKeyboard();
processMouse();
render();
} else {
// no need to render/paint if nothing has changed (ie. window dragged over)
if (Window.isDirty()) {
render();
}
// don't waste cpu time, sleep more
try {
Thread.sleep(100);
} catch (InterruptedException inte) {
}
}
}
}
/**
* Performs the logic
*/
private void render() {
//clear background
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT);
// draw white quad
GL11.glPushMatrix();
{
GL11.glTranslatef(mouse_x, mouse_y, 0);
GL11.glColor3f(1.0f, 1.0f, 1.0f);
GL11.glBegin(GL11.GL_QUADS);
{
GL11.glColor3f(1.0f, 0.0f, 0.0f); GL11.glVertex2i(-50, -50);
GL11.glColor3f(0.0f, 1.0f, 0.0f); GL11.glVertex2i(50, -50);
GL11.glColor3f(0.0f, 0.0f, 1.0f); GL11.glVertex2i(50, 50);
GL11.glColor3f(1.0f, 0.0f, 1.0f); GL11.glVertex2i(-50, 50);
}
GL11.glEnd();
}
GL11.glPopMatrix();
}
private void processMouse() {
int dx = Mouse.getDX();
int dy = Mouse.getDY();
if (dx != 0 || dy != 0) {
//mouse_x += dx;
//mouse_y += dy;
}
mouse_x = Mouse.getX();
mouse_y = Mouse.getY();
while(Mouse.next()) {
if(Mouse.getEventButtonState() && Mouse.getEventButton() < 3) {
mouse_btn = Mouse.getEventButton();
}
}
}
/**
* Processes keyboard input
*/
private void processKeyboard() {
//check for fullscreen key
if (Keyboard.isKeyDown(Keyboard.KEY_F)) {
try {
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
for(int i=0; i<cursor.length; i++) {
cursor[i].destroy();
}
Window.destroy();
Display.setDisplayMode(mode);
Window.create("Test", mode.bpp, 0, 0, 0, 0);
glInit();
initNativeCursors();
} catch (Exception e) {
e.printStackTrace();
}
}
//check for window key
if (Keyboard.isKeyDown(Keyboard.KEY_W)) {
try {
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
for(int i=0; i<cursor.length; i++) {
cursor[i].destroy();
}
Window.destroy();
Display.resetDisplayMode();
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0, 0);
glInit();
initNativeCursors();
} catch (Exception e) {
e.printStackTrace();
}
}
if (Keyboard.isKeyDown(Keyboard.KEY_M)) {
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
}
}
if (Keyboard.isKeyDown(Keyboard.KEY_N)) {
try {
Mouse.setNativeCursor(cursor[mouse_btn]);
} catch (Exception e) {
e.printStackTrace();
}
}
while(Keyboard.next()) {
if(Keyboard.getEventKey() == Keyboard.KEY_SPACE && Keyboard.getEventKeyState()) {
Mouse.setGrabbed(!Mouse.isGrabbed());
//mouse_x = Mouse.getX();
//mouse_y = Mouse.getY();
}
}
}
/**
* Cleans up the test
*/
private void cleanup() {
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
for(int i=0; i<cursor.length; i++) {
cursor[i].destroy();
}
Display.resetDisplayMode();
Window.destroy();
}
/**
* Retrieves a displaymode, if one such is available
*
* @param width Required width
* @param height Required height
* @param bpp Minimum required bits per pixel
* @return
*/
private DisplayMode findDisplayMode(int width, int height, int bpp) {
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == width
&& modes[i].height == height
&& modes[i].bpp >= bpp) {
return modes[i];
}
}
return null;
}
/**
* Initializes OGL
*/
private void glInit() {
// Go into orthographic projection mode.
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glLoadIdentity();
GLU.gluOrtho2D(0, mode.width, 0, mode.height);
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glLoadIdentity();
GL11.glViewport(0, 0, mode.width, mode.height);
//set clear color to black
GL11.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
//sync frame (only works on windows)
Window.setVSyncEnabled(true);
}
/**
* Test entry point
*/
public static void main(String[] args) {
System.out.println(
"Change between fullscreen and windowed mode, by pressing F and W respectively. Enable hw cursor with N and disable it with M.");
System.out.println(
"Move quad using arrowkeys, and change rotation using +/-");
HWCursorTest cursorTest = new HWCursorTest();
cursorTest.execute();
}
}