90 lines
2.5 KiB
Java
90 lines
2.5 KiB
Java
/*
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.util.model;
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import java.io.Serializable;
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/**
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* $Id$
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* @author $Author$
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* @version $Revision$
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*/
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public class Triangle implements Serializable {
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public static final long serialVersionUID = 1L;
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/** Vertex indices: these look up into the parent Mesh's vertex array */
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private final int a, b, c;
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/** Adjacency, for stripification */
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private final int adjacency;
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/**
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* C'tor
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* @param a
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* @param b
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* @param c
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* @param adjacency
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*/
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public Triangle(int a, int b, int c, int adjacency) {
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this.a = a;
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this.b = b;
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this.c = c;
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this.adjacency = adjacency;
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}
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/**
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* @return Returns the 'a' vertex index
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*/
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public int getA() {
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return a;
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}
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/**
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* @return Returns the 'b' vertex index
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*/
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public int getB() {
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return b;
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}
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/**
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* @return Returns the 'c' vertex index
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*/
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public int getC() {
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return c;
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}
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/**
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* @return Returns the adjacency.
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*/
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public int getAdjacency() {
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return adjacency;
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}
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}
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