lwjgl/src/native/common/org_lwjgl_opengl_GL11.cpp

2789 lines
106 KiB
C++

/*
* Copyright (c) 2002-2004 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* Core OpenGL functions.
*
* @author cix_foo <cix_foo@users.sourceforge.net>
* @version $Revision$
*/
#include "extgl.h"
typedef void (APIENTRY * glAccumPROC) (GLenum op, GLfloat value);
typedef void (APIENTRY * glAlphaFuncPROC) (GLenum func, GLclampf ref);
//typedef GLboolean (APIENTRY * glAreTexturesResidentPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
typedef void (APIENTRY * glArrayElementPROC) (GLint i);
typedef void (APIENTRY * glBeginPROC) (GLenum mode);
typedef void (APIENTRY * glBindTexturePROC) (GLenum target, GLuint texture);
typedef void (APIENTRY * glBitmapPROC) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
typedef void (APIENTRY * glBlendFuncPROC) (GLenum sfactor, GLenum dfactor);
typedef void (APIENTRY * glCallListPROC) (GLuint list);
typedef void (APIENTRY * glCallListsPROC) (GLsizei n, GLenum type, const GLvoid *lists);
typedef void (APIENTRY * glClearPROC) (GLbitfield mask);
typedef void (APIENTRY * glClearAccumPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (APIENTRY * glClearColorPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
typedef void (APIENTRY * glClearDepthPROC) (GLclampd depth);
typedef void (APIENTRY * glClearIndexPROC) (GLfloat c);
typedef void (APIENTRY * glClearStencilPROC) (GLint s);
typedef void (APIENTRY * glClipPlanePROC) (GLenum plane, const GLdouble *equation);
typedef void (APIENTRY * glColor3bPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (APIENTRY * glColor3fPROC) (GLfloat red, GLfloat green, GLfloat blue);
typedef void (APIENTRY * glColor3ubPROC) (GLubyte red, GLubyte green, GLubyte blue);
typedef void (APIENTRY * glColor4bPROC) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
typedef void (APIENTRY * glColor4fPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (APIENTRY * glColor4ubPROC) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
typedef void (APIENTRY * glColorMaskPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
typedef void (APIENTRY * glColorMaterialPROC) (GLenum face, GLenum mode);
typedef void (APIENTRY * glColorPointerPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * glCopyPixelsPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
typedef void (APIENTRY * glCopyTexImage1DPROC) (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
typedef void (APIENTRY * glCopyTexImage2DPROC) (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (APIENTRY * glCopyTexSubImage1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (APIENTRY * glCopyTexSubImage2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRY * glCullFacePROC) (GLenum mode);
typedef void (APIENTRY * glDeleteListsPROC) (GLuint list, GLsizei range);
typedef void (APIENTRY * glDeleteTexturesPROC) (GLsizei n, const GLuint *textures);
typedef void (APIENTRY * glDepthFuncPROC) (GLenum func);
typedef void (APIENTRY * glDepthMaskPROC) (GLboolean flag);
typedef void (APIENTRY * glDepthRangePROC) (GLclampd zNear, GLclampd zFar);
typedef void (APIENTRY * glDisablePROC) (GLenum cap);
typedef void (APIENTRY * glDisableClientStatePROC) (GLenum array);
typedef void (APIENTRY * glDrawArraysPROC) (GLenum mode, GLint first, GLsizei count);
typedef void (APIENTRY * glDrawBufferPROC) (GLenum mode);
typedef void (APIENTRY * glDrawElementsPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRY * glDrawPixelsPROC) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * glEdgeFlagPROC) (GLboolean flag);
typedef void (APIENTRY * glEdgeFlagPointerPROC) (GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * glEnablePROC) (GLenum cap);
typedef void (APIENTRY * glEnableClientStatePROC) (GLenum array);
typedef void (APIENTRY * glEndPROC) (void);
typedef void (APIENTRY * glEndListPROC) (void);
typedef void (APIENTRY * glEvalCoord1fPROC) (GLfloat u);
typedef void (APIENTRY * glEvalCoord2fPROC) (GLfloat u, GLfloat v);
typedef void (APIENTRY * glEvalMesh1PROC) (GLenum mode, GLint i1, GLint i2);
typedef void (APIENTRY * glEvalMesh2PROC) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
typedef void (APIENTRY * glEvalPoint1PROC) (GLint i);
typedef void (APIENTRY * glEvalPoint2PROC) (GLint i, GLint j);
typedef void (APIENTRY * glFeedbackBufferPROC) (GLsizei size, GLenum type, GLfloat *buffer);
typedef void (APIENTRY * glFinishPROC) (void);
typedef void (APIENTRY * glFlushPROC) (void);
typedef void (APIENTRY * glFogfPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * glFogfvPROC) (GLenum pname, const GLfloat *params);
typedef void (APIENTRY * glFogiPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * glFogivPROC) (GLenum pname, const GLint *params);
typedef void (APIENTRY * glFrontFacePROC) (GLenum mode);
typedef void (APIENTRY * glFrustumPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef GLuint (APIENTRY * glGenListsPROC) (GLsizei range);
typedef void (APIENTRY * glGenTexturesPROC) (GLsizei n, GLuint *textures);
typedef void (APIENTRY * glGetBooleanvPROC) (GLenum pname, GLboolean *params);
typedef void (APIENTRY * glGetClipPlanePROC) (GLenum plane, GLdouble *equation);
typedef void (APIENTRY * glGetDoublevPROC) (GLenum pname, GLdouble *params);
//typedef GLenum (APIENTRY * glGetErrorPROC) (void);
typedef void (APIENTRY * glGetFloatvPROC) (GLenum pname, GLfloat *params);
typedef void (APIENTRY * glGetIntegervPROC) (GLenum pname, GLint *params);
typedef void (APIENTRY * glGetLightfvPROC) (GLenum light, GLenum pname, GLfloat *params);
typedef void (APIENTRY * glGetLightivPROC) (GLenum light, GLenum pname, GLint *params);
typedef void (APIENTRY * glGetMapfvPROC) (GLenum target, GLenum query, GLfloat *v);
typedef void (APIENTRY * glGetMapivPROC) (GLenum target, GLenum query, GLint *v);
typedef void (APIENTRY * glGetMaterialfvPROC) (GLenum face, GLenum pname, GLfloat *params);
typedef void (APIENTRY * glGetMaterialivPROC) (GLenum face, GLenum pname, GLint *params);
typedef void (APIENTRY * glGetPixelMapfvPROC) (GLenum map, GLfloat *values);
typedef void (APIENTRY * glGetPixelMapuivPROC) (GLenum map, GLuint *values);
typedef void (APIENTRY * glGetPixelMapusvPROC) (GLenum map, GLushort *values);
typedef void (APIENTRY * glGetPointervPROC) (GLenum pname, GLvoid* *params);
typedef void (APIENTRY * glGetPolygonStipplePROC) (GLubyte *mask);
//typedef const GLubyte * (APIENTRY * glGetStringPROC) (GLenum name);
typedef void (APIENTRY * glGetTexEnvfvPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * glGetTexEnvivPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * glGetTexGenfvPROC) (GLenum coord, GLenum pname, GLfloat *params);
typedef void (APIENTRY * glGetTexGenivPROC) (GLenum coord, GLenum pname, GLint *params);
typedef void (APIENTRY * glGetTexImagePROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
typedef void (APIENTRY * glGetTexLevelParameterfvPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
typedef void (APIENTRY * glGetTexLevelParameterivPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
typedef void (APIENTRY * glGetTexParameterfvPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (APIENTRY * glGetTexParameterivPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * glHintPROC) (GLenum target, GLenum mode);
typedef void (APIENTRY * glInitNamesPROC) (void);
typedef void (APIENTRY * glInterleavedArraysPROC) (GLenum format, GLsizei stride, const GLvoid *pointer);
typedef GLboolean (APIENTRY * glIsEnabledPROC) (GLenum cap);
typedef GLboolean (APIENTRY * glIsListPROC) (GLuint list);
typedef GLboolean (APIENTRY * glIsTexturePROC) (GLuint texture);
typedef void (APIENTRY * glLightModelfPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * glLightModelfvPROC) (GLenum pname, const GLfloat *params);
typedef void (APIENTRY * glLightModeliPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * glLightModelivPROC) (GLenum pname, const GLint *params);
typedef void (APIENTRY * glLightfPROC) (GLenum light, GLenum pname, GLfloat param);
typedef void (APIENTRY * glLightfvPROC) (GLenum light, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * glLightiPROC) (GLenum light, GLenum pname, GLint param);
typedef void (APIENTRY * glLightivPROC) (GLenum light, GLenum pname, const GLint *params);
typedef void (APIENTRY * glLineStipplePROC) (GLint factor, GLushort pattern);
typedef void (APIENTRY * glLineWidthPROC) (GLfloat width);
typedef void (APIENTRY * glListBasePROC) (GLuint base);
typedef void (APIENTRY * glLoadIdentityPROC) (void);
typedef void (APIENTRY * glLoadMatrixfPROC) (const GLfloat *m);
typedef void (APIENTRY * glLoadNamePROC) (GLuint name);
typedef void (APIENTRY * glLogicOpPROC) (GLenum opcode);
typedef void (APIENTRY * glMap1fPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
typedef void (APIENTRY * glMap2fPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
typedef void (APIENTRY * glMapGrid1fPROC) (GLint un, GLfloat u1, GLfloat u2);
typedef void (APIENTRY * glMapGrid2fPROC) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
typedef void (APIENTRY * glMaterialfPROC) (GLenum face, GLenum pname, GLfloat param);
typedef void (APIENTRY * glMaterialfvPROC) (GLenum face, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * glMaterialiPROC) (GLenum face, GLenum pname, GLint param);
typedef void (APIENTRY * glMaterialivPROC) (GLenum face, GLenum pname, const GLint *params);
typedef void (APIENTRY * glMatrixModePROC) (GLenum mode);
typedef void (APIENTRY * glMultMatrixfPROC) (const GLfloat *m);
typedef void (APIENTRY * glNewListPROC) (GLuint list, GLenum mode);
typedef void (APIENTRY * glNormal3bPROC) (GLbyte nx, GLbyte ny, GLbyte nz);
typedef void (APIENTRY * glNormal3fPROC) (GLfloat nx, GLfloat ny, GLfloat nz);
typedef void (APIENTRY * glNormal3iPROC) (GLint nx, GLint ny, GLint nz);
typedef void (APIENTRY * glNormalPointerPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * glOrthoPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (APIENTRY * glPassThroughPROC) (GLfloat token);
typedef void (APIENTRY * glPixelMapfvPROC) (GLenum map, GLsizei mapsize, const GLfloat *values);
typedef void (APIENTRY * glPixelMapuivPROC) (GLenum map, GLsizei mapsize, const GLuint *values);
typedef void (APIENTRY * glPixelMapusvPROC) (GLenum map, GLsizei mapsize, const GLushort *values);
typedef void (APIENTRY * glPixelStorefPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * glPixelStoreiPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * glPixelTransferfPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRY * glPixelTransferiPROC) (GLenum pname, GLint param);
typedef void (APIENTRY * glPixelZoomPROC) (GLfloat xfactor, GLfloat yfactor);
typedef void (APIENTRY * glPointSizePROC) (GLfloat size);
typedef void (APIENTRY * glPolygonModePROC) (GLenum face, GLenum mode);
typedef void (APIENTRY * glPolygonOffsetPROC) (GLfloat factor, GLfloat units);
typedef void (APIENTRY * glPolygonStipplePROC) (const GLubyte *mask);
typedef void (APIENTRY * glPopAttribPROC) (void);
typedef void (APIENTRY * glPopClientAttribPROC) (void);
typedef void (APIENTRY * glPopMatrixPROC) (void);
typedef void (APIENTRY * glPopNamePROC) (void);
//typedef void (APIENTRY * glPrioritizeTexturesPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
typedef void (APIENTRY * glPushAttribPROC) (GLbitfield mask);
typedef void (APIENTRY * glPushClientAttribPROC) (GLbitfield mask);
typedef void (APIENTRY * glPushMatrixPROC) (void);
typedef void (APIENTRY * glPushNamePROC) (GLuint name);
typedef void (APIENTRY * glRasterPos2fPROC) (GLfloat x, GLfloat y);
typedef void (APIENTRY * glRasterPos2iPROC) (GLint x, GLint y);
typedef void (APIENTRY * glRasterPos3fPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * glRasterPos3iPROC) (GLint x, GLint y, GLint z);
typedef void (APIENTRY * glRasterPos4fPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * glRasterPos4iPROC) (GLint x, GLint y, GLint z, GLint w);
typedef void (APIENTRY * glReadBufferPROC) (GLenum mode);
typedef void (APIENTRY * glReadPixelsPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
typedef void (APIENTRY * glRectfPROC) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
typedef void (APIENTRY * glRectiPROC) (GLint x1, GLint y1, GLint x2, GLint y2);
typedef GLint (APIENTRY * glRenderModePROC) (GLenum mode);
typedef void (APIENTRY * glRotatefPROC) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * glScalefPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * glScissorPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRY * glSelectBufferPROC) (GLsizei size, GLuint *buffer);
typedef void (APIENTRY * glShadeModelPROC) (GLenum mode);
typedef void (APIENTRY * glStencilFuncPROC) (GLenum func, GLint ref, GLuint mask);
typedef void (APIENTRY * glStencilMaskPROC) (GLuint mask);
typedef void (APIENTRY * glStencilOpPROC) (GLenum fail, GLenum zfail, GLenum zpass);
typedef void (APIENTRY * glTexCoord1fPROC) (GLfloat s);
typedef void (APIENTRY * glTexCoord2fPROC) (GLfloat s, GLfloat t);
typedef void (APIENTRY * glTexCoord3fPROC) (GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRY * glTexCoord4fPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRY * glTexCoordPointerPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * glTexEnvfPROC) (GLenum target, GLenum pname, GLfloat param);
typedef void (APIENTRY * glTexEnvfvPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * glTexEnviPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRY * glTexEnvivPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * glTexGenfPROC) (GLenum coord, GLenum pname, GLfloat param);
typedef void (APIENTRY * glTexGenfvPROC) (GLenum coord, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * glTexGeniPROC) (GLenum coord, GLenum pname, GLint param);
typedef void (APIENTRY * glTexGenivPROC) (GLenum coord, GLenum pname, const GLint *params);
typedef void (APIENTRY * glTexImage1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * glTexImage2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * glTexParameterfPROC) (GLenum target, GLenum pname, GLfloat param);
typedef void (APIENTRY * glTexParameterfvPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * glTexParameteriPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRY * glTexParameterivPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRY * glTexSubImage1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * glTexSubImage2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * glTranslatefPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * glVertex2fPROC) (GLfloat x, GLfloat y);
typedef void (APIENTRY * glVertex2iPROC) (GLint x, GLint y);
typedef void (APIENTRY * glVertex3fPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * glVertex3iPROC) (GLint x, GLint y, GLint z);
typedef void (APIENTRY * glVertex4fPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * glVertex4iPROC) (GLint x, GLint y, GLint z, GLint w);
typedef void (APIENTRY * glVertexPointerPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * glViewportPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
static glAccumPROC glAccum;
static glAlphaFuncPROC glAlphaFunc;
//static glAreTexturesResidentPROC glAreTexturesResident;
static glArrayElementPROC glArrayElement;
static glBeginPROC glBegin;
static glBindTexturePROC glBindTexture;
static glBitmapPROC glBitmap;
static glBlendFuncPROC glBlendFunc;
static glCallListPROC glCallList;
static glCallListsPROC glCallLists;
static glClearPROC glClear;
static glClearAccumPROC glClearAccum;
static glClearColorPROC glClearColor;
static glClearDepthPROC glClearDepth;
static glClearIndexPROC glClearIndex;
static glClearStencilPROC glClearStencil;
static glClipPlanePROC glClipPlane;
static glColor3bPROC glColor3b;
static glColor3fPROC glColor3f;
static glColor3ubPROC glColor3ub;
static glColor4bPROC glColor4b;
static glColor4fPROC glColor4f;
static glColor4ubPROC glColor4ub;
static glColorMaskPROC glColorMask;
static glColorMaterialPROC glColorMaterial;
static glColorPointerPROC glColorPointer;
static glCopyPixelsPROC glCopyPixels;
static glCopyTexImage1DPROC glCopyTexImage1D;
static glCopyTexImage2DPROC glCopyTexImage2D;
static glCopyTexSubImage1DPROC glCopyTexSubImage1D;
static glCopyTexSubImage2DPROC glCopyTexSubImage2D;
static glCullFacePROC glCullFace;
static glDeleteListsPROC glDeleteLists;
static glDeleteTexturesPROC glDeleteTextures;
static glDepthFuncPROC glDepthFunc;
static glDepthMaskPROC glDepthMask;
static glDepthRangePROC glDepthRange;
static glDisablePROC glDisable;
static glDisableClientStatePROC glDisableClientState;
static glDrawArraysPROC glDrawArrays;
static glDrawBufferPROC glDrawBuffer;
static glDrawElementsPROC glDrawElements;
static glDrawPixelsPROC glDrawPixels;
static glEdgeFlagPROC glEdgeFlag;
static glEdgeFlagPointerPROC glEdgeFlagPointer;
static glEnablePROC glEnable;
static glEnableClientStatePROC glEnableClientState;
static glEndPROC glEnd;
static glEndListPROC glEndList;
static glEvalCoord1fPROC glEvalCoord1f;
static glEvalCoord2fPROC glEvalCoord2f;
static glEvalMesh1PROC glEvalMesh1;
static glEvalMesh2PROC glEvalMesh2;
static glEvalPoint1PROC glEvalPoint1;
static glEvalPoint2PROC glEvalPoint2;
static glFeedbackBufferPROC glFeedbackBuffer;
static glFinishPROC glFinish;
static glFlushPROC glFlush;
static glFogfPROC glFogf;
static glFogfvPROC glFogfv;
static glFogiPROC glFogi;
static glFogivPROC glFogiv;
static glFrontFacePROC glFrontFace;
static glFrustumPROC glFrustum;
static glGenListsPROC glGenLists;
static glGenTexturesPROC glGenTextures;
static glGetBooleanvPROC glGetBooleanv;
static glGetClipPlanePROC glGetClipPlane;
static glGetDoublevPROC glGetDoublev;
glGetErrorPROC glGetError;
static glGetFloatvPROC glGetFloatv;
static glGetIntegervPROC glGetIntegerv;
static glGetLightfvPROC glGetLightfv;
static glGetLightivPROC glGetLightiv;
static glGetMapfvPROC glGetMapfv;
static glGetMapivPROC glGetMapiv;
static glGetMaterialfvPROC glGetMaterialfv;
static glGetMaterialivPROC glGetMaterialiv;
static glGetPixelMapfvPROC glGetPixelMapfv;
static glGetPixelMapuivPROC glGetPixelMapuiv;
static glGetPixelMapusvPROC glGetPixelMapusv;
static glGetPointervPROC glGetPointerv;
static glGetPolygonStipplePROC glGetPolygonStipple;
glGetStringPROC glGetString;
static glGetTexEnvfvPROC glGetTexEnvfv;
static glGetTexEnvivPROC glGetTexEnviv;
static glGetTexGenfvPROC glGetTexGenfv;
static glGetTexGenivPROC glGetTexGeniv;
static glGetTexImagePROC glGetTexImage;
static glGetTexLevelParameterfvPROC glGetTexLevelParameterfv;
static glGetTexLevelParameterivPROC glGetTexLevelParameteriv;
static glGetTexParameterfvPROC glGetTexParameterfv;
static glGetTexParameterivPROC glGetTexParameteriv;
static glHintPROC glHint;
static glInitNamesPROC glInitNames;
static glInterleavedArraysPROC glInterleavedArrays;
static glIsEnabledPROC glIsEnabled;
static glIsListPROC glIsList;
static glIsTexturePROC glIsTexture;
static glLightModelfPROC glLightModelf;
static glLightModelfvPROC glLightModelfv;
static glLightModeliPROC glLightModeli;
static glLightModelivPROC glLightModeliv;
static glLightfPROC glLightf;
static glLightfvPROC glLightfv;
static glLightiPROC glLighti;
static glLightivPROC glLightiv;
static glLineStipplePROC glLineStipple;
static glLineWidthPROC glLineWidth;
static glListBasePROC glListBase;
static glLoadIdentityPROC glLoadIdentity;
static glLoadMatrixfPROC glLoadMatrixf;
static glLoadNamePROC glLoadName;
static glLogicOpPROC glLogicOp;
static glMap1fPROC glMap1f;
static glMap2fPROC glMap2f;
static glMapGrid1fPROC glMapGrid1f;
static glMapGrid2fPROC glMapGrid2f;
static glMaterialfPROC glMaterialf;
static glMaterialfvPROC glMaterialfv;
static glMaterialiPROC glMateriali;
static glMaterialivPROC glMaterialiv;
static glMatrixModePROC glMatrixMode;
static glMultMatrixfPROC glMultMatrixf;
static glNewListPROC glNewList;
static glNormal3bPROC glNormal3b;
static glNormal3fPROC glNormal3f;
static glNormal3iPROC glNormal3i;
static glNormalPointerPROC glNormalPointer;
static glOrthoPROC glOrtho;
static glPassThroughPROC glPassThrough;
static glPixelMapfvPROC glPixelMapfv;
static glPixelMapuivPROC glPixelMapuiv;
static glPixelMapusvPROC glPixelMapusv;
static glPixelStorefPROC glPixelStoref;
static glPixelStoreiPROC glPixelStorei;
static glPixelTransferfPROC glPixelTransferf;
static glPixelTransferiPROC glPixelTransferi;
static glPixelZoomPROC glPixelZoom;
static glPointSizePROC glPointSize;
static glPolygonModePROC glPolygonMode;
static glPolygonOffsetPROC glPolygonOffset;
static glPolygonStipplePROC glPolygonStipple;
static glPopAttribPROC glPopAttrib;
static glPopClientAttribPROC glPopClientAttrib;
static glPopMatrixPROC glPopMatrix;
static glPopNamePROC glPopName;
//static glPrioritizeTexturesPROC glPrioritizeTextures;
static glPushAttribPROC glPushAttrib;
static glPushClientAttribPROC glPushClientAttrib;
static glPushMatrixPROC glPushMatrix;
static glPushNamePROC glPushName;
static glRasterPos2fPROC glRasterPos2f;
static glRasterPos2iPROC glRasterPos2i;
static glRasterPos3fPROC glRasterPos3f;
static glRasterPos3iPROC glRasterPos3i;
static glRasterPos4fPROC glRasterPos4f;
static glRasterPos4iPROC glRasterPos4i;
static glReadBufferPROC glReadBuffer;
static glReadPixelsPROC glReadPixels;
static glRectfPROC glRectf;
static glRectiPROC glRecti;
static glRenderModePROC glRenderMode;
static glRotatefPROC glRotatef;
static glScalefPROC glScalef;
static glScissorPROC glScissor;
static glSelectBufferPROC glSelectBuffer;
static glShadeModelPROC glShadeModel;
static glStencilFuncPROC glStencilFunc;
static glStencilMaskPROC glStencilMask;
static glStencilOpPROC glStencilOp;
static glTexCoord1fPROC glTexCoord1f;
static glTexCoord2fPROC glTexCoord2f;
static glTexCoord3fPROC glTexCoord3f;
static glTexCoord4fPROC glTexCoord4f;
static glTexCoordPointerPROC glTexCoordPointer;
static glTexEnvfPROC glTexEnvf;
static glTexEnvfvPROC glTexEnvfv;
static glTexEnviPROC glTexEnvi;
static glTexEnvivPROC glTexEnviv;
static glTexGenfPROC glTexGenf;
static glTexGenfvPROC glTexGenfv;
static glTexGeniPROC glTexGeni;
static glTexGenivPROC glTexGeniv;
static glTexImage1DPROC glTexImage1D;
static glTexImage2DPROC glTexImage2D;
static glTexParameterfPROC glTexParameterf;
static glTexParameterfvPROC glTexParameterfv;
static glTexParameteriPROC glTexParameteri;
static glTexParameterivPROC glTexParameteriv;
static glTexSubImage1DPROC glTexSubImage1D;
static glTexSubImage2DPROC glTexSubImage2D;
static glTranslatefPROC glTranslatef;
static glVertex2fPROC glVertex2f;
static glVertex2iPROC glVertex2i;
static glVertex3fPROC glVertex3f;
static glVertex3iPROC glVertex3i;
static glVertex4fPROC glVertex4f;
static glVertex4iPROC glVertex4i;
static glVertexPointerPROC glVertexPointer;
static glViewportPROC glViewport;
/*
* Class: org_lwjgl_opengl_GL11
* Method: glAccum
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glAccum(JNIEnv * env, jclass clazz, jint p0, jfloat p1)
{
glAccum((GLint) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glAlphaFunc
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glAlphaFunc(JNIEnv * env, jclass clazz, jint p0, jfloat p1)
{
glAlphaFunc((GLint) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glClearColor
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glClearColor(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
{
glClearColor((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glClearAccum
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glClearAccum(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
{
glClearAccum((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glClear
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glClear(JNIEnv * env, jclass clazz, jint p0)
{
glClear((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glCallLists
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglCallLists(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject lists_buffer, jint lists_offset)
{
GLbyte *lists = (GLbyte *)env->GetDirectBufferAddress(lists_buffer);
glCallLists((GLint) p0, (GLint) p1, (const void *)(lists + lists_offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glCallList
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glCallList(JNIEnv * env, jclass clazz, jint p0)
{
glCallList((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glBlendFunc
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glBlendFunc(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glBlendFunc((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glBitmap
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglBitmap(JNIEnv * env, jclass clazz, jint p0, jint p1, jfloat p2, jfloat p3, jfloat p4, jfloat p5, jobject image_buffer, jint image_offset)
{
const GLubyte *image = (const GLubyte *)env->GetDirectBufferAddress(image_buffer);
glBitmap((GLint) p0, (GLint) p1, (GLfloat) p2, (GLfloat) p3, (GLfloat) p4, (GLfloat) p5, image + image_offset);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glBindTexture
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glBindTexture(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glBindTexture((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glBegin
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glBegin(JNIEnv * env, jclass clazz, jint p0)
{
glBegin((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEnd
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEnd(JNIEnv * env, jclass clazz)
{
glEnd();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glArrayElement
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glArrayElement(JNIEnv * env, jclass clazz, jint p0)
{
glArrayElement((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glClearDepth
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glClearDepth(JNIEnv * env, jclass clazz, jdouble p0)
{
glClearDepth((GLdouble) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDeleteLists
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glDeleteLists(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glDeleteLists((GLuint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDeleteTextures
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglDeleteTextures(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
const GLuint *address = (const GLuint *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glDeleteTextures((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glCullFace
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glCullFace(JNIEnv * env, jclass clazz, jint p0)
{
glCullFace((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glCopyTexSubImage2D
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glCopyTexSubImage2D(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4, jint p5, jint p6, jint p7)
{
glCopyTexSubImage2D((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4, (GLint) p5, (GLint) p6, (GLint) p7);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glCopyTexSubImage1D
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glCopyTexSubImage1D(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4, jint p5)
{
glCopyTexSubImage1D((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4, (GLint) p5);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glCopyTexImage2D
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glCopyTexImage2D(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4, jint p5, jint p6, jint p7)
{
glCopyTexImage2D((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4, (GLint) p5, (GLint) p6, (GLint) p7);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glCopyTexImage1D
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glCopyTexImage1D(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4, jint p5, jint p6)
{
glCopyTexImage1D((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4, (GLint) p5, (GLint) p6);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glCopyPixels
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glCopyPixels(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4)
{
glCopyPixels((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglColorPointer
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglColorPointer(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jobject buffer, jint buffer_offset)
{
const GLbyte *address = (const GLbyte *)env->GetDirectBufferAddress(buffer);
glColorPointer((GLint) p0, (GLint) p1, (GLint) p2, (const void *) (address + buffer_offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglColorPointerVBO
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglColorPointerVBO(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint buffer_offset)
{
glColorPointer((GLint) p0, (GLint) p1, (GLint) p2, offsetToPointer(buffer_offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glColorMaterial
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glColorMaterial(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glColorMaterial((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glColorMask
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glColorMask(JNIEnv * env, jclass clazz, jboolean p0, jboolean p1, jboolean p2, jboolean p3)
{
glColorMask((GLboolean) p0, (GLboolean) p1, (GLboolean) p2, (GLboolean) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glColor3b
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glColor3b(JNIEnv * env, jclass clazz, jbyte p0, jbyte p1, jbyte p2)
{
glColor3b((GLbyte) p0, (GLbyte) p1, (GLbyte) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glColor3f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glColor3f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2)
{
glColor3f((GLfloat) p0, (GLfloat) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glColor3ub
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glColor3ub(JNIEnv * env, jclass clazz, jbyte p0, jbyte p1, jbyte p2)
{
glColor3ub((GLbyte) p0, (GLbyte) p1, (GLbyte) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glColor4b
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glColor4b(JNIEnv * env, jclass clazz, jbyte p0, jbyte p1, jbyte p2, jbyte p3)
{
glColor4b((GLbyte) p0, (GLbyte) p1, (GLbyte) p2, (GLbyte) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glColor4f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glColor4f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
{
glColor4f((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glColor4ub
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glColor4ub(JNIEnv * env, jclass clazz, jbyte p0, jbyte p1, jbyte p2, jbyte p3)
{
glColor4ub((GLbyte) p0, (GLbyte) p1, (GLbyte) p2, (GLbyte) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glClipPlane
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglClipPlane(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
const GLdouble *address = offset + (const GLdouble *)env->GetDirectBufferAddress(buffer);
glClipPlane((GLint) p0, address + offset);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glClearStencil
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glClearStencil(JNIEnv * env, jclass clazz, jint p0)
{
glClearStencil((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glClearIndex
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glClearIndex(JNIEnv * env, jclass clazz, jfloat p0)
{
glClearIndex((GLfloat) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEvalPoint1
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEvalPoint1(JNIEnv * env, jclass clazz, jint p0)
{
glEvalPoint1((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEvalPoint2
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEvalPoint2(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glEvalPoint2((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEvalMesh1
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEvalMesh1(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glEvalMesh1((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEvalMesh2
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEvalMesh2(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4)
{
glEvalMesh2((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEvalCoord1f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEvalCoord1f(JNIEnv * env, jclass clazz, jfloat p0)
{
glEvalCoord1f((GLfloat) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEvalCoord2f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEvalCoord2f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1)
{
glEvalCoord2f((GLfloat) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEnableClientState
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEnableClientState(JNIEnv * env, jclass clazz, jint p0)
{
glEnableClientState((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDisableClientState
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glDisableClientState(JNIEnv * env, jclass clazz, jint p0)
{
glDisableClientState((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEnable
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEnable(JNIEnv * env, jclass clazz, jint p0)
{
glEnable((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDisable
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glDisable(JNIEnv * env, jclass clazz, jint p0)
{
glDisable((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglEdgeFlagPointer
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglEdgeFlagPointer(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
const GLbyte *address = offset + (const GLbyte *)env->GetDirectBufferAddress(buffer);
glEdgeFlagPointer((GLint) p0, (const void *)address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglEdgeFlagPointerVBO
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglEdgeFlagPointerVBO(JNIEnv * env, jclass clazz, jint p0, jint buffer_offset)
{
glEdgeFlagPointer((GLint) p0, offsetToPointer(buffer_offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEdgeFlag
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEdgeFlag(JNIEnv * env, jclass clazz, jboolean p0)
{
glEdgeFlag((GLboolean) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDrawPixels
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglDrawPixels(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jobject buffer, jint offset)
{
const GLbyte *address = (const GLbyte *)env->GetDirectBufferAddress(buffer);
glDrawPixels((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (const void *)(address + offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglDrawElements
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglDrawElements(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jobject buffer, jint offset)
{
const GLbyte *address = (const GLbyte *)env->GetDirectBufferAddress(buffer);
glDrawElements((GLint) p0, (GLint) p1, (GLint) p2, (const void *)(address + offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglDrawElementsVBO
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglDrawElementsVBO(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint buffer_offset)
{
glDrawElements((GLint) p0, (GLint) p1, (GLint) p2, offsetToPointer(buffer_offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDrawBuffer
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glDrawBuffer(JNIEnv * env, jclass clazz, jint p0)
{
glDrawBuffer((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDrawArrays
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glDrawArrays(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glDrawArrays((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDepthRange
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glDepthRange(JNIEnv * env, jclass clazz, jdouble p0, jdouble p1)
{
glDepthRange((GLdouble) p0, (GLdouble) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDepthMask
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glDepthMask(JNIEnv * env, jclass clazz, jboolean p0)
{
glDepthMask((GLboolean) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glDepthFunc
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glDepthFunc(JNIEnv * env, jclass clazz, jint p0)
{
glDepthFunc((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glFeedbackBuffer
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglFeedbackBuffer(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glFeedbackBuffer((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetPixelMapfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetPixelMapfv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glGetPixelMapfv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetPixelMapuiv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetPixelMapuiv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLuint *address = offset + (GLuint *)env->GetDirectBufferAddress(buffer);
glGetPixelMapuiv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetPixelMapusv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetPixelMapusv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLushort *address = (GLushort *)env->GetDirectBufferAddress(buffer);
glGetPixelMapusv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetMaterialfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetMaterialfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glGetMaterialfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetMaterialiv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetMaterialiv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLint *address = offset + (GLint *)env->GetDirectBufferAddress(buffer);
glGetMaterialiv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetMapfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetMapfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glGetMapfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetMapiv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetMapiv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLint *address = offset + (GLint *)env->GetDirectBufferAddress(buffer);
glGetMapiv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetLightfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetLightfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glGetLightfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetLightiv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetLightiv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLint *address = offset + (GLint *)env->GetDirectBufferAddress(buffer);
glGetLightiv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetError
*/
static jint JNICALL Java_org_lwjgl_opengl_GL11_glGetError(JNIEnv * env, jclass clazz)
{
jint ret = (jint) glGetError();
return ret;
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetClipPlane
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetClipPlane(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLdouble *address = offset + (GLdouble *)env->GetDirectBufferAddress(buffer);
glGetClipPlane((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetBooleanv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetBooleanv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLubyte *address = offset + (GLubyte *)env->GetDirectBufferAddress(buffer);
glGetBooleanv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetDoublev
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetDoublev(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLdouble *address = offset + (GLdouble *)env->GetDirectBufferAddress(buffer);
glGetDoublev((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetFloatv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetFloatv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glGetFloatv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetIntegerv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetIntegerv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLint *address = offset + (GLint *)env->GetDirectBufferAddress(buffer);
glGetIntegerv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGenTextures
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGenTextures(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLuint *address = offset + (GLuint *)env->GetDirectBufferAddress(buffer);
glGenTextures((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGenLists
*/
static jint JNICALL Java_org_lwjgl_opengl_GL11_glGenLists(JNIEnv * env, jclass clazz, jint p0)
{
jint ret = (jint) glGenLists((GLint) p0);
return ret;
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glFrustum
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glFrustum(JNIEnv * env, jclass clazz, jdouble p0, jdouble p1, jdouble p2, jdouble p3, jdouble p4, jdouble p5)
{
glFrustum((GLdouble) p0, (GLdouble) p1, (GLdouble) p2, (GLdouble) p3, (GLdouble) p4, (GLdouble) p5);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glFrontFace
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glFrontFace(JNIEnv * env, jclass clazz, jint p0)
{
glFrontFace((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glFogf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glFogf(JNIEnv * env, jclass clazz, jint p0, jfloat p1)
{
glFogf((GLint) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glFogi
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glFogi(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glFogi((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glFogfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglFogfv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glFogfv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glFogiv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglFogiv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
const GLint *address = offset + (const GLint *)env->GetDirectBufferAddress(buffer);
glFogiv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glFlush
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glFlush(JNIEnv * env, jclass clazz)
{
glFlush();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glFinish
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glFinish(JNIEnv * env, jclass clazz)
{
glFinish();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetPointerv
*/
static jobject JNICALL Java_org_lwjgl_opengl_GL11_glGetPointerv(JNIEnv * env, jclass clazz, jint p0, int size)
{
void *pointer;
glGetPointerv((GLint) p0, &pointer);
return safeNewBuffer(env, pointer, size);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glIsEnabled
*/
static jboolean JNICALL Java_org_lwjgl_opengl_GL11_glIsEnabled(JNIEnv * env, jclass clazz, jint p0)
{
jboolean ret = (jboolean) glIsEnabled((GLint) p0);
return ret;
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglInterleavedArrays
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglInterleavedArrays(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const void *address = (const void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glInterleavedArrays((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglInterleavedArraysVBO
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglInterleavedArraysVBO(JNIEnv * env, jclass clazz, jint p0, jint p1, jint buffer_offset)
{
glInterleavedArrays((GLint) p0, (GLint) p1, offsetToPointer(buffer_offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glInitNames
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glInitNames(JNIEnv * env, jclass clazz)
{
glInitNames();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glHint
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glHint(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glHint((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetTexParameterfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetTexParameterfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glGetTexParameterfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetTexParameteriv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetTexParameteriv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLint *address = offset + (GLint *)env->GetDirectBufferAddress(buffer);
glGetTexParameteriv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetTexLevelParameterfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetTexLevelParameterfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glGetTexLevelParameterfv((GLint) p0, (GLint) p1, (GLint) p2, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetTexLevelParameteriv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetTexLevelParameteriv(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jobject buffer, jint offset)
{
GLint *address = offset + (GLint *)env->GetDirectBufferAddress(buffer);
glGetTexLevelParameteriv((GLint) p0, (GLint) p1, (GLint) p2, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetTexImage
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetTexImage(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jobject buffer, jint offset)
{
void *address = (void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glGetTexImage((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, address);
}
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetTexGenfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glGetTexGenfv((GLint) p0, (GLint) p1, address);
}
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetTexGeniv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLint *address = offset + (GLint *)env->GetDirectBufferAddress(buffer);
glGetTexGeniv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetTexEnvfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetTexEnvfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLfloat *address = offset + (GLfloat *)env->GetDirectBufferAddress(buffer);
glGetTexEnvfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetTexEnviv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetTexEnviv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
GLint *address = offset + (GLint *)env->GetDirectBufferAddress(buffer);
glGetTexEnviv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetString
*/
static jstring JNICALL Java_org_lwjgl_opengl_GL11_glGetString(JNIEnv * env, jclass clazz, jint p0)
{
const GLubyte * string = glGetString((GLenum) p0);
return env->NewStringUTF((const char *) string);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glGetPolygonStipple
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglGetPolygonStipple(JNIEnv * env, jclass clazz, jobject buffer, jint offset)
{
GLubyte *address = offset + (GLubyte *)env->GetDirectBufferAddress(buffer);
glGetPolygonStipple(address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glIsList
*/
static jboolean JNICALL Java_org_lwjgl_opengl_GL11_glIsList(JNIEnv * env, jclass clazz, jint p0)
{
jboolean ret = (jboolean) glIsList((GLint) p0);
return ret;
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMaterialf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glMaterialf(JNIEnv * env, jclass clazz, jint p0, jint p1, jfloat p2)
{
glMaterialf((GLint) p0, (GLint) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMateriali
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glMateriali(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glMateriali((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMaterialfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglMaterialfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glMaterialfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMaterialiv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglMaterialiv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLint *address = offset + (const GLint *)env->GetDirectBufferAddress(buffer);
glMaterialiv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMapGrid1f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glMapGrid1f(JNIEnv * env, jclass clazz, jint p0, jfloat p1, jfloat p2)
{
glMapGrid1f((GLint) p0, (GLfloat) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMapGrid2f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glMapGrid2f(JNIEnv * env, jclass clazz, jint p0, jfloat p1, jfloat p2, jint p3, jfloat p4, jfloat p5)
{
glMapGrid2f((GLint) p0, (GLfloat) p1, (GLfloat) p2, (GLint) p3, (GLfloat) p4, (GLfloat) p5);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMap2f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglMap2f(JNIEnv * env, jclass clazz, jint p0, jfloat p1, jfloat p2, jint p3, jint p4, jfloat p5, jfloat p6, jint p7, jint p8, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glMap2f((GLint) p0, (GLfloat) p1, (GLfloat) p2, (GLint) p3, (GLint) p4, (GLfloat) p5, (GLfloat) p6, (GLint) p7, (GLint) p8, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMap1f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglMap1f(JNIEnv * env, jclass clazz, jint p0, jfloat p1, jfloat p2, jint p3, jint p4, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glMap1f((GLint) p0, (GLfloat) p1, (GLfloat) p2, (GLint) p3, (GLint) p4, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLogicOp
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glLogicOp(JNIEnv * env, jclass clazz, jint p0)
{
glLogicOp((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLoadName
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glLoadName(JNIEnv * env, jclass clazz, jint p0)
{
glLoadName((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLoadMatrixf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglLoadMatrixf(JNIEnv * env, jclass clazz, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glLoadMatrixf(address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLoadIdentity
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glLoadIdentity(JNIEnv * env, jclass clazz)
{
glLoadIdentity();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glListBase
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glListBase(JNIEnv * env, jclass clazz, jint p0)
{
glListBase((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLineWidth
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glLineWidth(JNIEnv * env, jclass clazz, jfloat p0)
{
glLineWidth((GLfloat) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLineStipple
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glLineStipple(JNIEnv * env, jclass clazz, jint p0, jshort p1)
{
glLineStipple((GLint) p0, (GLshort) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLightModelf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glLightModelf(JNIEnv * env, jclass clazz, jint p0, jfloat p1)
{
glLightModelf((GLint) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLightModeli
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glLightModeli(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glLightModeli((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLightModelfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglLightModelfv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glLightModelfv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLightModeliv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglLightModeliv(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
const GLint *address = offset + (const GLint *)env->GetDirectBufferAddress(buffer);
glLightModeliv((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLightf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glLightf(JNIEnv * env, jclass clazz, jint p0, jint p1, jfloat p2)
{
glLightf((GLint) p0, (GLint) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLighti
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glLighti(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glLighti((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLightfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglLightfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glLightfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glLightiv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglLightiv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLint *address = offset + (const GLint *)env->GetDirectBufferAddress(buffer);
glLightiv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glIsTexture
*/
static jboolean JNICALL Java_org_lwjgl_opengl_GL11_glIsTexture(JNIEnv * env, jclass clazz, jint p0)
{
jboolean ret = (jboolean) glIsTexture((GLint) p0);
return ret;
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMatrixMode
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glMatrixMode(JNIEnv * env, jclass clazz, jint p0)
{
glMatrixMode((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPolygonStipple
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglPolygonStipple(JNIEnv * env, jclass clazz, jobject buffer, jint offset)
{
const GLubyte *address = offset + (const GLubyte *)env->GetDirectBufferAddress(buffer);
glPolygonStipple(address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPolygonOffset
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPolygonOffset(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1)
{
glPolygonOffset((GLfloat) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPolygonMode
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPolygonMode(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glPolygonMode((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPointSize
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPointSize(JNIEnv * env, jclass clazz, jfloat p0)
{
glPointSize((GLfloat) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPixelZoom
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPixelZoom(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1)
{
glPixelZoom((GLfloat) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPixelTransferf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPixelTransferf(JNIEnv * env, jclass clazz, jint p0, jfloat p1)
{
glPixelTransferf((GLint) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPixelTransferi
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPixelTransferi(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glPixelTransferi((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPixelStoref
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPixelStoref(JNIEnv * env, jclass clazz, jint p0, jfloat p1)
{
glPixelStoref((GLint) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPixelStorei
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPixelStorei(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glPixelStorei((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPixelMapfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglPixelMapfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glPixelMapfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPixelMapuiv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglPixelMapuiv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLuint *address = (const GLuint *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glPixelMapuiv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPixelMapusv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglPixelMapusv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLushort *address = (const GLushort *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glPixelMapusv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPassThrough
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPassThrough(JNIEnv * env, jclass clazz, jfloat p0)
{
glPassThrough((GLfloat) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glOrtho
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glOrtho(JNIEnv * env, jclass clazz, jdouble p0, jdouble p1, jdouble p2, jdouble p3, jdouble p4, jdouble p5)
{
glOrtho((GLdouble) p0, (GLdouble) p1, (GLdouble) p2, (GLdouble) p3, (GLdouble) p4, (GLdouble) p5);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglNormalPointer
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglNormalPointer(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const void *address = (const void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glNormalPointer((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglNormalPointerVBO
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglNormalPointerVBO(JNIEnv * env, jclass clazz, jint p0, jint p1, jint buffer_offset)
{
glNormalPointer((GLint) p0, (GLint) p1, offsetToPointer(buffer_offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glNormal3b
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glNormal3b(JNIEnv * env, jclass clazz, jbyte p0, jbyte p1, jbyte p2)
{
glNormal3b((GLbyte) p0, (GLbyte) p1, (GLbyte) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glNormal3f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glNormal3f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2)
{
glNormal3f((GLfloat) p0, (GLfloat) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glNormal3i
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glNormal3i(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glNormal3i((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glNewList
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glNewList(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glNewList((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glEndList
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glEndList(JNIEnv * env, jclass clazz)
{
glEndList();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glMultMatrixf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglMultMatrixf(JNIEnv * env, jclass clazz, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glMultMatrixf(address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glShadeModel
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glShadeModel(JNIEnv * env, jclass clazz, jint p0)
{
glShadeModel((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glSelectBuffer
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglSelectBuffer(JNIEnv * env, jclass clazz, jint p0, jobject buffer, jint offset)
{
GLuint *address = offset + (GLuint *)env->GetDirectBufferAddress(buffer);
glSelectBuffer((GLint) p0, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glScissor
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glScissor(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3)
{
glScissor((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glScalef
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glScalef(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2)
{
glScalef((GLfloat) p0, (GLfloat) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRotatef
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glRotatef(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
{
glRotatef((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRenderMode
*/
static jint JNICALL Java_org_lwjgl_opengl_GL11_glRenderMode(JNIEnv * env, jclass clazz, jint p0)
{
jint ret = (jint) glRenderMode((GLint) p0);
return ret;
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRectf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glRectf(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
{
glRectf((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRecti
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glRecti(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3)
{
glRecti((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glReadPixels
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglReadPixels(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4, jint p5, jobject buffer, jint offset)
{
void *address = (void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glReadPixels((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4, (GLint) p5, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glReadBuffer
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glReadBuffer(JNIEnv * env, jclass clazz, jint p0)
{
glReadBuffer((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRasterPos2f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glRasterPos2f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1)
{
glRasterPos2f((GLfloat) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRasterPos2i
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glRasterPos2i(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glRasterPos2i((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRasterPos3f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glRasterPos3f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2)
{
glRasterPos3f((GLfloat) p0, (GLfloat) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRasterPos3i
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glRasterPos3i(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glRasterPos3i((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRasterPos4f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glRasterPos4f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
{
glRasterPos4f((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glRasterPos4i
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glRasterPos4i(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3)
{
glRasterPos4i((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPushName
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPushName(JNIEnv * env, jclass clazz, jint p0)
{
glPushName((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPopName
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPopName(JNIEnv * env, jclass clazz)
{
glPopName();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPushMatrix
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPushMatrix(JNIEnv * env, jclass clazz)
{
glPushMatrix();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPopMatrix
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPopMatrix(JNIEnv * env, jclass clazz)
{
glPopMatrix();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglPushClientAttrib
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglPushClientAttrib(JNIEnv * env, jclass clazz, jint p0)
{
glPushClientAttrib((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglPopClientAttrib
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglPopClientAttrib(JNIEnv * env, jclass clazz)
{
glPopClientAttrib();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPushAttrib
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPushAttrib(JNIEnv * env, jclass clazz, jint p0)
{
glPushAttrib((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glPopAttrib
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glPopAttrib(JNIEnv * env, jclass clazz)
{
glPopAttrib();
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glStencilFunc
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glStencilFunc(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glStencilFunc((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglVertexPointer
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglVertexPointer(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jobject buffer, jint offset)
{
const void *address = (const void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glVertexPointer((GLint) p0, (GLint) p1, (GLint) p2, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglVertexPointerVBO
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglVertexPointerVBO(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint buffer_offset)
{
glVertexPointer((GLint) p0, (GLint) p1, (GLint) p2, offsetToPointer(buffer_offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glVertex2f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glVertex2f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1)
{
glVertex2f((GLfloat) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glVertex2i
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glVertex2i(JNIEnv * env, jclass clazz, jint p0, jint p1)
{
glVertex2i((GLint) p0, (GLint) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glVertex3f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glVertex3f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2)
{
glVertex3f((GLfloat) p0, (GLfloat) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glVertex3i
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glVertex3i(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glVertex3i((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glVertex4f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glVertex4f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
{
glVertex4f((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glVertex4i
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glVertex4i(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3)
{
glVertex4i((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTranslatef
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTranslatef(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2)
{
glTranslatef((GLfloat) p0, (GLfloat) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexSubImage2D
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexSubImage2D(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4, jint p5, jint p6, jint p7, jobject buffer, jint offset)
{
const void *address = (const void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glTexSubImage2D((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4, (GLint) p5, (GLint) p6, (GLint) p7, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexSubImage1D
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexSubImage1D(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4, jint p5, jobject buffer, jint offset)
{
const void *address = (const void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glTexSubImage1D((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4, (GLint) p5, address);
}
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexParameterfv
(JNIEnv *env, jclass clazz, jint target, jint pname, jobject param, jint param_offset) {
GLfloat *address = param_offset + (GLfloat *)env->GetDirectBufferAddress(param);
glTexParameterfv(target, pname, address);
}
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexParameteriv
(JNIEnv *env, jclass clazz, jint target, jint pname, jobject param, jint param_offset) {
GLint *address = param_offset + (GLint *)env->GetDirectBufferAddress(param);
glTexParameteriv(target, pname, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexParameterf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexParameterf(JNIEnv * env, jclass clazz, jint p0, jint p1, jfloat p2)
{
glTexParameterf((GLint) p0, (GLint) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexParameteri
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexParameteri(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glTexParameteri((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexImage2D
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexImage2D(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4, jint p5, jint p6, jint p7, jobject buffer, jint offset)
{
const void *address = (const void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glTexImage2D((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4, (GLint) p5, (GLint) p6, (GLint) p7, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexImage1D
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexImage1D(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3, jint p4, jint p5, jint p6, jobject buffer, jint offset)
{
const void *address = (const void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glTexImage1D((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3, (GLint) p4, (GLint) p5, (GLint) p6, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexGenf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexGenf(JNIEnv * env, jclass clazz, jint p0, jint p1, jfloat p2)
{
glTexGenf((GLint) p0, (GLint) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglTexGenfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexGenfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glTexGenfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexGeni
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexGeni(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glTexGeni((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglTexGeniv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexGeniv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLint *address = offset + (const GLint *)env->GetDirectBufferAddress(buffer);
glTexGeniv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexEnvf
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexEnvf(JNIEnv * env, jclass clazz, jint p0, jint p1, jfloat p2)
{
glTexEnvf((GLint) p0, (GLint) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexEnvi
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexEnvi(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glTexEnvi((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexEnvfv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexEnvfv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLfloat *address = offset + (const GLfloat *)env->GetDirectBufferAddress(buffer);
glTexEnvfv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexEnviv
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexEnviv(JNIEnv * env, jclass clazz, jint p0, jint p1, jobject buffer, jint offset)
{
const GLint *address = offset + (const GLint *)env->GetDirectBufferAddress(buffer);
glTexEnviv((GLint) p0, (GLint) p1, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglTexCoordPointer
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexCoordPointer(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jobject buffer, jint offset)
{
const void *address = (const void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glTexCoordPointer((GLint) p0, (GLint) p1, (GLint) p2, address);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: nglTexCoordPointerVBO
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_nglTexCoordPointerVBO(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint buffer_offset)
{
glTexCoordPointer((GLint) p0, (GLint) p1, (GLint) p2, offsetToPointer(buffer_offset));
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexCoord1f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexCoord1f(JNIEnv * env, jclass clazz, jfloat p0)
{
glTexCoord1f((GLfloat) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexCoord2f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexCoord2f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1)
{
glTexCoord2f((GLfloat) p0, (GLfloat) p1);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexCoord3f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexCoord3f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2)
{
glTexCoord3f((GLfloat) p0, (GLfloat) p1, (GLfloat) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glTexCoord4f
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glTexCoord4f(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
{
glTexCoord4f((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glStencilOp
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glStencilOp(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2)
{
glStencilOp((GLint) p0, (GLint) p1, (GLint) p2);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glStencilMask
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glStencilMask(JNIEnv * env, jclass clazz, jint p0)
{
glStencilMask((GLint) p0);
}
/*
* Class: org_lwjgl_opengl_GL11
* Method: glViewport
*/
static void JNICALL Java_org_lwjgl_opengl_GL11_glViewport(JNIEnv * env, jclass clazz, jint p0, jint p1, jint p2, jint p3)
{
glViewport((GLint) p0, (GLint) p1, (GLint) p2, (GLint) p3);
}
bool extgl_InitOpenGL1_1(JNIEnv *env)
{
JavaMethodAndExtFunction functions[] = {
{"glAccum", "(IF)V", (void*)&Java_org_lwjgl_opengl_GL11_glAccum, "glAccum", (void**)&glAccum},
{"glAlphaFunc", "(IF)V", (void*)&Java_org_lwjgl_opengl_GL11_glAlphaFunc, "glAlphaFunc", (void**)&glAlphaFunc},
{"glClearColor", "(FFFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glClearColor, "glClearColor", (void**)&glClearColor},
{"glClearAccum", "(FFFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glClearAccum, "glClearAccum", (void**)&glClearAccum},
{"glClear", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glClear, "glClear", (void**)&glClear},
{"nglCallLists", "(IILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglCallLists, "glCallLists", (void**)&glCallLists},
{"glCallList", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glCallList, "glCallList", (void**)&glCallList},
{"glBlendFunc", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glBlendFunc, "glBlendFunc", (void**)&glBlendFunc},
{"nglBitmap", "(IIFFFFLjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglBitmap, "glBitmap", (void**)&glBitmap},
{"glBindTexture", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glBindTexture, "glBindTexture", (void**)&glBindTexture},
{"glBegin", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glBegin, "glBegin", (void**)&glBegin},
{"glEnd", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glEnd, "glEnd", (void**)&glEnd},
{"glArrayElement", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glArrayElement, "glArrayElement", (void**)&glArrayElement},
{"glClearDepth", "(D)V", (void*)&Java_org_lwjgl_opengl_GL11_glClearDepth, "glClearDepth", (void**)&glClearDepth},
{"glDeleteLists", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glDeleteLists, "glDeleteLists", (void**)&glDeleteLists},
{"nglDeleteTextures", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglDeleteTextures, "glDeleteTextures", (void**)&glDeleteTextures},
{"glCullFace", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glCullFace, "glCullFace", (void**)&glCullFace},
{"glCopyTexSubImage2D", "(IIIIIIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glCopyTexSubImage2D, "glCopyTexSubImage2D", (void**)&glCopyTexSubImage2D},
{"glCopyTexSubImage1D", "(IIIIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glCopyTexSubImage1D, "glCopyTexSubImage1D", (void**)&glCopyTexSubImage1D},
{"glCopyTexImage2D", "(IIIIIIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glCopyTexImage2D, "glCopyTexImage2D", (void**)&glCopyTexImage2D},
{"glCopyTexImage1D", "(IIIIIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glCopyTexImage1D, "glCopyTexImage1D", (void**)&glCopyTexImage1D},
{"glCopyPixels", "(IIIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glCopyPixels, "glCopyPixels", (void**)&glCopyPixels},
{"nglColorPointer", "(IIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglColorPointer, "glColorPointer", (void**)&glColorPointer},
{"nglColorPointerVBO", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL11_nglColorPointerVBO, NULL, NULL},
{"glColorMaterial", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glColorMaterial, "glColorMaterial", (void**)&glColorMaterial},
{"glColorMask", "(ZZZZ)V", (void*)&Java_org_lwjgl_opengl_GL11_glColorMask, "glColorMask", (void**)&glColorMask},
{"glColor3b", "(BBB)V", (void*)&Java_org_lwjgl_opengl_GL11_glColor3b, "glColor3b", (void**)&glColor3b},
{"glColor3f", "(FFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glColor3f, "glColor3f", (void**)&glColor3f},
{"glColor3ub", "(BBB)V", (void*)&Java_org_lwjgl_opengl_GL11_glColor3ub, "glColor3ub", (void**)&glColor3ub},
{"glColor4b", "(BBBB)V", (void*)&Java_org_lwjgl_opengl_GL11_glColor4b, "glColor4b", (void**)&glColor4b},
{"glColor4f", "(FFFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glColor4f, "glColor4f", (void**)&glColor4f},
{"glColor4ub", "(BBBB)V", (void*)&Java_org_lwjgl_opengl_GL11_glColor4ub, "glColor4ub", (void**)&glColor4ub},
{"nglClipPlane", "(ILjava/nio/DoubleBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglClipPlane, "glClipPlane", (void**)&glClipPlane},
{"glClearStencil", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glClearStencil, "glClearStencil", (void**)&glClearStencil},
{"glClearIndex", "(F)V", (void*)&Java_org_lwjgl_opengl_GL11_glClearIndex, "glClearIndex", (void**)&glClearIndex},
{"glEvalPoint1", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glEvalPoint1, "glEvalPoint1", (void**)&glEvalPoint1},
{"glEvalPoint2", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glEvalPoint2, "glEvalPoint2", (void**)&glEvalPoint2},
{"glEvalMesh1", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glEvalMesh1, "glEvalMesh1", (void**)&glEvalMesh1},
{"glEvalMesh2", "(IIIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glEvalMesh2, "glEvalMesh2", (void**)&glEvalMesh2},
{"glEvalCoord1f", "(F)V", (void*)&Java_org_lwjgl_opengl_GL11_glEvalCoord1f, "glEvalCoord1f", (void**)&glEvalCoord1f},
{"glEvalCoord2f", "(FF)V", (void*)&Java_org_lwjgl_opengl_GL11_glEvalCoord2f, "glEvalCoord2f", (void**)&glEvalCoord2f},
{"glEnableClientState", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glEnableClientState, "glEnableClientState", (void**)&glEnableClientState},
{"glDisableClientState", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glDisableClientState, "glDisableClientState", (void**)&glDisableClientState},
{"glEnable", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glEnable, "glEnable", (void**)&glEnable},
{"glDisable", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glDisable, "glDisable", (void**)&glDisable},
{"nglEdgeFlagPointer", "(ILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglEdgeFlagPointer, "glEdgeFlagPointer", (void**)&glEdgeFlagPointer},
{"nglEdgeFlagPointerVBO", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_nglEdgeFlagPointerVBO, NULL, NULL},
{"glEdgeFlag", "(Z)V", (void*)&Java_org_lwjgl_opengl_GL11_glEdgeFlag, "glEdgeFlag", (void**)&glEdgeFlag},
{"nglDrawPixels", "(IIIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglDrawPixels, "glDrawPixels", (void**)&glDrawPixels},
{"nglDrawElements", "(IIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglDrawElements, "glDrawElements", (void**)&glDrawElements},
{"nglDrawElementsVBO", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL11_nglDrawElementsVBO, NULL, NULL},
{"glDrawBuffer", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glDrawBuffer, "glDrawBuffer", (void**)&glDrawBuffer},
{"glDrawArrays", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glDrawArrays, "glDrawArrays", (void**)&glDrawArrays},
{"glDepthRange", "(DD)V", (void*)&Java_org_lwjgl_opengl_GL11_glDepthRange, "glDepthRange", (void**)&glDepthRange},
{"glDepthMask", "(Z)V", (void*)&Java_org_lwjgl_opengl_GL11_glDepthMask, "glDepthMask", (void**)&glDepthMask},
{"glDepthFunc", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glDepthFunc, "glDepthFunc", (void**)&glDepthFunc},
{"nglFeedbackBuffer", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglFeedbackBuffer, "glFeedbackBuffer", (void**)&glFeedbackBuffer},
{"nglGetPixelMapfv", "(ILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetPixelMapfv, "glGetPixelMapfv", (void**)&glGetPixelMapfv},
{"nglGetPixelMapuiv", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetPixelMapuiv, "glGetPixelMapuiv", (void**)&glGetPixelMapuiv},
{"nglGetPixelMapusv", "(ILjava/nio/ShortBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetPixelMapusv, "glGetPixelMapusv", (void**)&glGetPixelMapusv},
{"nglGetMaterialfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetMaterialfv, "glGetMaterialfv", (void**)&glGetMaterialfv},
{"nglGetMaterialiv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetMaterialiv, "glGetMaterialiv", (void**)&glGetMaterialiv},
{"nglGetMapfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetMapfv, "glGetMapfv", (void**)&glGetMapfv},
{"nglGetMapiv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetMapiv, "glGetMapiv", (void**)&glGetMapiv},
{"nglGetLightfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetLightfv, "glGetLightfv", (void**)&glGetLightfv},
{"nglGetLightiv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetLightiv, "glGetLightiv", (void**)&glGetLightiv},
{"glGetError", "()I", (void*)&Java_org_lwjgl_opengl_GL11_glGetError, "glGetError", (void**)&glGetError},
{"nglGetClipPlane", "(ILjava/nio/DoubleBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetClipPlane, "glGetClipPlane", (void**)&glGetClipPlane},
{"nglGetBooleanv", "(ILjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetBooleanv, "glGetBooleanv", (void**)&glGetBooleanv},
{"nglGetDoublev", "(ILjava/nio/DoubleBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetDoublev, "glGetDoublev", (void**)&glGetDoublev},
{"nglGetFloatv", "(ILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetFloatv, "glGetFloatv", (void**)&glGetFloatv},
{"nglGetIntegerv", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetIntegerv, "glGetIntegerv", (void**)&glGetIntegerv},
{"nglGenTextures", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGenTextures, "glGenTextures", (void**)&glGenTextures},
{"glGenLists", "(I)I", (void*)&Java_org_lwjgl_opengl_GL11_glGenLists, "glGenLists", (void**)&glGenLists},
{"glFrustum", "(DDDDDD)V", (void*)&Java_org_lwjgl_opengl_GL11_glFrustum, "glFrustum", (void**)&glFrustum},
{"glFrontFace", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glFrontFace, "glFrontFace", (void**)&glFrontFace},
{"glFogf", "(IF)V", (void*)&Java_org_lwjgl_opengl_GL11_glFogf, "glFogf", (void**)&glFogf},
{"glFogi", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glFogi, "glFogi", (void**)&glFogi},
{"nglFogfv", "(ILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglFogfv, "glFogfv", (void**)&glFogfv},
{"nglFogiv", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglFogiv, "glFogiv", (void**)&glFogiv},
{"glFlush", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glFlush, "glFlush", (void**)&glFlush},
{"glFinish", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glFinish, "glFinish", (void**)&glFinish},
{"glGetPointerv", "(II)Ljava/nio/ByteBuffer;", (void*)&Java_org_lwjgl_opengl_GL11_glGetPointerv, "glGetPointerv", (void**)&glGetPointerv},
{"glIsEnabled", "(I)Z", (void*)&Java_org_lwjgl_opengl_GL11_glIsEnabled, "glIsEnabled", (void**)&glIsEnabled},
{"nglInterleavedArrays", "(IILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglInterleavedArrays, "glInterleavedArrays", (void**)&glInterleavedArrays},
{"nglInterleavedArraysVBO", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_nglInterleavedArraysVBO, NULL, NULL},
{"glInitNames", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glInitNames, "glInitNames", (void**)&glInitNames},
{"glHint", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glHint, "glHint", (void**)&glHint},
{"nglGetTexParameterfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetTexParameterfv, "glGetTexParameterfv", (void**)&glGetTexParameterfv},
{"nglGetTexParameteriv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetTexParameteriv, "glGetTexParameteriv", (void**)&glGetTexParameteriv},
{"nglGetTexLevelParameterfv", "(IIILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetTexLevelParameterfv, "glGetTexLevelParameterfv", (void**)&glGetTexLevelParameterfv},
{"nglGetTexLevelParameteriv", "(IIILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetTexLevelParameteriv, "glGetTexLevelParameteriv", (void**)&glGetTexLevelParameteriv},
{"nglGetTexImage", "(IIIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetTexImage, "glGetTexImage", (void**)&glGetTexImage},
{"nglGetTexGeniv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetTexGeniv, "glGetTexGeniv", (void**)&glGetTexGeniv},
{"nglGetTexGenfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetTexGenfv, "glGetTexGenfv", (void**)&glGetTexGenfv},
{"nglGetTexEnviv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetTexEnviv, "glGetTexEnviv", (void**)&glGetTexEnviv},
{"nglGetTexEnvfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetTexEnvfv, "glGetTexEnvfv", (void**)&glGetTexEnvfv},
{"glGetString", "(I)Ljava/lang/String;", (void*)&Java_org_lwjgl_opengl_GL11_glGetString, "glGetString", (void**)&glGetString},
{"nglGetPolygonStipple", "(Ljava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglGetPolygonStipple, "glGetPolygonStipple", (void**)&glGetPolygonStipple},
{"glIsList", "(I)Z", (void*)&Java_org_lwjgl_opengl_GL11_glIsList, "glIsList", (void**)&glIsList},
{"glMaterialf", "(IIF)V", (void*)&Java_org_lwjgl_opengl_GL11_glMaterialf, "glMaterialf", (void**)&glMaterialf},
{"glMateriali", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glMateriali, "glMateriali", (void**)&glMateriali},
{"nglMaterialfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglMaterialfv, "glMaterialfv", (void**)&glMaterialfv},
{"nglMaterialiv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglMaterialiv, "glMaterialiv", (void**)&glMaterialiv},
{"glMapGrid1f", "(IFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glMapGrid1f, "glMapGrid1f", (void**)&glMapGrid1f},
{"glMapGrid2f", "(IFFIFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glMapGrid2f, "glMapGrid2f", (void**)&glMapGrid2f},
{"nglMap2f", "(IFFIIFFIILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglMap2f, "glMap2f", (void**)&glMap2f},
{"nglMap1f", "(IFFIILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglMap1f, "glMap1f", (void**)&glMap1f},
{"glLogicOp", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glLogicOp, "glLogicOp", (void**)&glLogicOp},
{"glLoadName", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glLoadName, "glLoadName", (void**)&glLoadName},
{"nglLoadMatrixf", "(Ljava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglLoadMatrixf, "glLoadMatrixf", (void**)&glLoadMatrixf},
{"glLoadIdentity", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glLoadIdentity, "glLoadIdentity", (void**)&glLoadIdentity},
{"glListBase", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glListBase, "glListBase", (void**)&glListBase},
{"glLineWidth", "(F)V", (void*)&Java_org_lwjgl_opengl_GL11_glLineWidth, "glLineWidth", (void**)&glLineWidth},
{"glLineStipple", "(IS)V", (void*)&Java_org_lwjgl_opengl_GL11_glLineStipple, "glLineStipple", (void**)&glLineStipple},
{"glLightModelf", "(IF)V", (void*)&Java_org_lwjgl_opengl_GL11_glLightModelf, "glLightModelf", (void**)&glLightModelf},
{"glLightModeli", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glLightModeli, "glLightModeli", (void**)&glLightModeli},
{"nglLightModelfv", "(ILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglLightModelfv, "glLightModelfv", (void**)&glLightModelfv},
{"nglLightModeliv", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglLightModeliv, "glLightModeliv", (void**)&glLightModeliv},
{"glLightf", "(IIF)V", (void*)&Java_org_lwjgl_opengl_GL11_glLightf, "glLightf", (void**)&glLightf},
{"glLighti", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glLighti, "glLighti", (void**)&glLighti},
{"nglLightfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglLightfv, "glLightfv", (void**)&glLightfv},
{"nglLightiv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglLightiv, "glLightiv", (void**)&glLightiv},
{"glIsTexture", "(I)Z", (void*)&Java_org_lwjgl_opengl_GL11_glIsTexture, "glIsTexture", (void**)&glIsTexture},
{"glMatrixMode", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glMatrixMode, "glMatrixMode", (void**)&glMatrixMode},
{"nglPolygonStipple", "(Ljava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglPolygonStipple, "glPolygonStipple", (void**)&glPolygonStipple},
{"glPolygonOffset", "(FF)V", (void*)&Java_org_lwjgl_opengl_GL11_glPolygonOffset, "glPolygonOffset", (void**)&glPolygonOffset},
{"glPolygonMode", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glPolygonMode, "glPolygonMode", (void**)&glPolygonMode},
{"glPointSize", "(F)V", (void*)&Java_org_lwjgl_opengl_GL11_glPointSize, "glPointSize", (void**)&glPointSize},
{"glPixelZoom", "(FF)V", (void*)&Java_org_lwjgl_opengl_GL11_glPixelZoom, "glPixelZoom", (void**)&glPixelZoom},
{"glPixelTransferf", "(IF)V", (void*)&Java_org_lwjgl_opengl_GL11_glPixelTransferf, "glPixelTransferf", (void**)&glPixelTransferf},
{"glPixelTransferi", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glPixelTransferi, "glPixelTransferi", (void**)&glPixelTransferi},
{"glPixelStoref", "(IF)V", (void*)&Java_org_lwjgl_opengl_GL11_glPixelStoref, "glPixelStoref", (void**)&glPixelStoref},
{"glPixelStorei", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glPixelStorei, "glPixelStorei", (void**)&glPixelStorei},
{"nglPixelMapfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglPixelMapfv, "glPixelMapfv", (void**)&glPixelMapfv},
{"nglPixelMapuiv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglPixelMapuiv, "glPixelMapuiv", (void**)&glPixelMapuiv},
{"nglPixelMapusv", "(IILjava/nio/ShortBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglPixelMapusv, "glPixelMapusv", (void**)&glPixelMapusv},
{"glPassThrough", "(F)V", (void*)&Java_org_lwjgl_opengl_GL11_glPassThrough, "glPassThrough", (void**)&glPassThrough},
{"glOrtho", "(DDDDDD)V", (void*)&Java_org_lwjgl_opengl_GL11_glOrtho, "glOrtho", (void**)&glOrtho},
{"nglNormalPointer", "(IILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglNormalPointer, "glNormalPointer", (void**)&glNormalPointer},
{"nglNormalPointerVBO", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_nglNormalPointerVBO, NULL, NULL},
{"glNormal3b", "(BBB)V", (void*)&Java_org_lwjgl_opengl_GL11_glNormal3b, "glNormal3b", (void**)&glNormal3b},
{"glNormal3f", "(FFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glNormal3f, "glNormal3f", (void**)&glNormal3f},
{"glNormal3i", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glNormal3i, "glNormal3i", (void**)&glNormal3i},
{"glNewList", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glNewList, "glNewList", (void**)&glNewList},
{"glEndList", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glEndList, "glEndList", (void**)&glEndList},
{"nglMultMatrixf", "(Ljava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglMultMatrixf, "glMultMatrixf", (void**)&glMultMatrixf},
{"glShadeModel", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glShadeModel, "glShadeModel", (void**)&glShadeModel},
{"nglSelectBuffer", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglSelectBuffer, "glSelectBuffer", (void**)&glSelectBuffer},
{"glScissor", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glScissor, "glScissor", (void**)&glScissor},
{"glScalef", "(FFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glScalef, "glScalef", (void**)&glScalef},
{"glRotatef", "(FFFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glRotatef, "glRotatef", (void**)&glRotatef},
{"glRenderMode", "(I)I", (void*)&Java_org_lwjgl_opengl_GL11_glRenderMode, "glRenderMode", (void**)&glRenderMode},
{"glRectf", "(FFFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glRectf, "glRectf", (void**)&glRectf},
{"glRecti", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glRecti, "glRecti", (void**)&glRecti},
{"nglReadPixels", "(IIIIIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglReadPixels, "glReadPixels", (void**)&glReadPixels},
{"glReadBuffer", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glReadBuffer, "glReadBuffer", (void**)&glReadBuffer},
{"glRasterPos2f", "(FF)V", (void*)&Java_org_lwjgl_opengl_GL11_glRasterPos2f, "glRasterPos2f", (void**)&glRasterPos2f},
{"glRasterPos2i", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glRasterPos2i, "glRasterPos2i", (void**)&glRasterPos2i},
{"glRasterPos3f", "(FFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glRasterPos3f, "glRasterPos3f", (void**)&glRasterPos3f},
{"glRasterPos3i", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glRasterPos3i, "glRasterPos3i", (void**)&glRasterPos3i},
{"glRasterPos4f", "(FFFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glRasterPos4f, "glRasterPos4f", (void**)&glRasterPos4f},
{"glRasterPos4i", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glRasterPos4i, "glRasterPos4i", (void**)&glRasterPos4i},
{"glPushName", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glPushName, "glPushName", (void**)&glPushName},
{"glPopName", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glPopName, "glPopName", (void**)&glPopName},
{"glPushMatrix", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glPushMatrix, "glPushMatrix", (void**)&glPushMatrix},
{"glPopMatrix", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glPopMatrix, "glPopMatrix", (void**)&glPopMatrix},
{"nglPushClientAttrib", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglPushClientAttrib, "glPushClientAttrib", (void**)&glPushClientAttrib},
{"nglPopClientAttrib", "()V", (void*)&Java_org_lwjgl_opengl_GL11_nglPopClientAttrib, "glPopClientAttrib", (void**)&glPopClientAttrib},
{"glPushAttrib", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glPushAttrib, "glPushAttrib", (void**)&glPushAttrib},
{"glPopAttrib", "()V", (void*)&Java_org_lwjgl_opengl_GL11_glPopAttrib, "glPopAttrib", (void**)&glPopAttrib},
{"glStencilFunc", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glStencilFunc, "glStencilFunc", (void**)&glStencilFunc},
{"nglVertexPointer", "(IIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglVertexPointer, "glVertexPointer", (void**)&glVertexPointer},
{"nglVertexPointerVBO", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL11_nglVertexPointerVBO, NULL, NULL},
{"glVertex2f", "(FF)V", (void*)&Java_org_lwjgl_opengl_GL11_glVertex2f, "glVertex2f", (void**)&glVertex2f},
{"glVertex2i", "(II)V", (void*)&Java_org_lwjgl_opengl_GL11_glVertex2i, "glVertex2i", (void**)&glVertex2i},
{"glVertex3f", "(FFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glVertex3f, "glVertex3f", (void**)&glVertex3f},
{"glVertex3i", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glVertex3i, "glVertex3i", (void**)&glVertex3i},
{"glVertex4f", "(FFFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glVertex4f, "glVertex4f", (void**)&glVertex4f},
{"glVertex4i", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glVertex4i, "glVertex4i", (void**)&glVertex4i},
{"glTranslatef", "(FFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glTranslatef, "glTranslatef", (void**)&glTranslatef},
{"nglTexSubImage2D", "(IIIIIIIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexSubImage2D, "glTexSubImage2D", (void**)&glTexSubImage2D},
{"nglTexSubImage1D", "(IIIIIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexSubImage1D, "glTexSubImage1D", (void**)&glTexSubImage1D},
{"glTexParameterf", "(IIF)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexParameterf, "glTexParameterf", (void**)&glTexParameterf},
{"glTexParameteri", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexParameteri, "glTexParameteri", (void**)&glTexParameteri},
{"nglTexParameterfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexParameterfv, "glTexParameterfv", (void**)&glTexParameterfv},
{"nglTexParameteriv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexParameteriv, "glTexParameteriv", (void**)&glTexParameteriv},
{"nglTexImage2D", "(IIIIIIIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexImage2D, "glTexImage2D", (void**)&glTexImage2D},
{"nglTexImage1D", "(IIIIIIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexImage1D, "glTexImage1D", (void**)&glTexImage1D},
{"glTexGenf", "(IIF)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexGenf, "glTexGenf", (void**)&glTexGenf},
{"nglTexGenfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexGenfv, "glTexGenfv", (void**)&glTexGenfv},
{"glTexGeni", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexGeni, "glTexGeni", (void**)&glTexGeni},
{"nglTexGeniv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexGeniv, "glTexGeniv", (void**)&glTexGeniv},
{"glTexEnvf", "(IIF)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexEnvf, "glTexEnvf", (void**)&glTexEnvf},
{"glTexEnvi", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexEnvi, "glTexEnvi", (void**)&glTexEnvi},
{"nglTexEnvfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexEnvfv, "glTexEnvfv", (void**)&glTexEnvfv},
{"nglTexEnviv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexEnviv, "glTexEnviv", (void**)&glTexEnviv},
{"nglTexCoordPointer", "(IIILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexCoordPointer, "glTexCoordPointer", (void**)&glTexCoordPointer},
{"nglTexCoordPointerVBO", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL11_nglTexCoordPointerVBO, NULL, NULL},
{"glTexCoord1f", "(F)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexCoord1f, "glTexCoord1f", (void**)&glTexCoord1f},
{"glTexCoord2f", "(FF)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexCoord2f, "glTexCoord2f", (void**)&glTexCoord2f},
{"glTexCoord3f", "(FFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexCoord3f, "glTexCoord3f", (void**)&glTexCoord3f},
{"glTexCoord4f", "(FFFF)V", (void*)&Java_org_lwjgl_opengl_GL11_glTexCoord4f, "glTexCoord4f", (void**)&glTexCoord4f},
{"glStencilOp", "(III)V", (void*)&Java_org_lwjgl_opengl_GL11_glStencilOp, "glStencilOp", (void**)&glStencilOp},
{"glStencilMask", "(I)V", (void*)&Java_org_lwjgl_opengl_GL11_glStencilMask, "glStencilMask", (void**)&glStencilMask},
{"glViewport", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL11_glViewport, "glViewport", (void**)&glViewport}
};
int num_functions = NUMFUNCTIONS(functions);
jclass clazz = ext_ResetClass(env, "org/lwjgl/opengl/GL11");
return extgl_InitializeClass(env, clazz, NULL, "GL11", num_functions, functions);
}