124 lines
4.5 KiB
Java
124 lines
4.5 KiB
Java
/*
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* Copyright (c) 2002-2008 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.*;
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import org.lwjgl.util.generator.opengl.*;
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import java.nio.*;
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public interface ARB_vertex_blend {
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int GL_MAX_VERTEX_UNITS_ARB = 0x86A4;
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int GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5;
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int GL_WEIGHT_SUM_UNITY_ARB = 0x86A6;
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int GL_VERTEX_BLEND_ARB = 0x86A7;
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int GL_CURRENT_WEIGHT_ARB = 0x86A8;
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int GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9;
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int GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA;
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int GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB;
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int GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC;
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int GL_WEIGHT_ARRAY_ARB = 0x86AD;
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int GL_MODELVIEW0_ARB = 0x1700;
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int GL_MODELVIEW1_ARB = 0x850a;
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int GL_MODELVIEW2_ARB = 0x8722;
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int GL_MODELVIEW3_ARB = 0x8723;
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int GL_MODELVIEW4_ARB = 0x8724;
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int GL_MODELVIEW5_ARB = 0x8725;
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int GL_MODELVIEW6_ARB = 0x8726;
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int GL_MODELVIEW7_ARB = 0x8727;
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int GL_MODELVIEW8_ARB = 0x8728;
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int GL_MODELVIEW9_ARB = 0x8729;
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int GL_MODELVIEW10_ARB = 0x872A;
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int GL_MODELVIEW11_ARB = 0x872B;
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int GL_MODELVIEW12_ARB = 0x872C;
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int GL_MODELVIEW13_ARB = 0x872D;
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int GL_MODELVIEW14_ARB = 0x872E;
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int GL_MODELVIEW15_ARB = 0x872F;
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int GL_MODELVIEW16_ARB = 0x8730;
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int GL_MODELVIEW17_ARB = 0x8731;
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int GL_MODELVIEW18_ARB = 0x8732;
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int GL_MODELVIEW19_ARB = 0x8733;
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int GL_MODELVIEW20_ARB = 0x8734;
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int GL_MODELVIEW21_ARB = 0x8735;
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int GL_MODELVIEW22_ARB = 0x8736;
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int GL_MODELVIEW23_ARB = 0x8737;
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int GL_MODELVIEW24_ARB = 0x8738;
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int GL_MODELVIEW25_ARB = 0x8739;
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int GL_MODELVIEW26_ARB = 0x873A;
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int GL_MODELVIEW27_ARB = 0x873B;
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int GL_MODELVIEW28_ARB = 0x873C;
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int GL_MODELVIEW29_ARB = 0x873D;
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int GL_MODELVIEW30_ARB = 0x873E;
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int GL_MODELVIEW31_ARB = 0x873F;
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@StripPostfix("pWeights")
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void glWeightbvARB(@AutoSize("pWeights") int size, ByteBuffer pWeights);
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@StripPostfix("pWeights")
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void glWeightsvARB(@AutoSize("pWeights") int size, ShortBuffer pWeights);
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@StripPostfix("pWeights")
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void glWeightivARB(@AutoSize("pWeights") int size, IntBuffer pWeights);
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@StripPostfix("pWeights")
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void glWeightfvARB(@AutoSize("pWeights") int size, FloatBuffer pWeights);
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@StripPostfix("pWeights")
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void glWeightdvARB(@AutoSize("pWeights") int size, DoubleBuffer pWeights);
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@StripPostfix("pWeights")
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void glWeightubvARB(@AutoSize("pWeights") int size, @GLubyte ByteBuffer pWeights);
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@StripPostfix("pWeights")
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void glWeightusvARB(@AutoSize("pWeights") int size, @GLushort ShortBuffer pWeights);
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@StripPostfix("pWeights")
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void glWeightuivARB(@AutoSize("pWeights") int size, @GLuint IntBuffer pWeights);
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void glWeightPointerARB(int size, @AutoType("pPointer") @GLenum int type, @GLsizei int stride,
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//@CachedReference
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@BufferObject(BufferKind.ArrayVBO)
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@Check
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@Const
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@GLbyte
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@GLubyte
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@GLshort
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@GLushort
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@GLint
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@GLuint
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@GLfloat
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@GLdouble Buffer pPointer);
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void glVertexBlendARB(int count);
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}
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