lwjgl/src/java/org/lwjgl/opengl/CallbackUtil.java

186 lines
6.2 KiB
Java

/*
* Copyright (c) 2002-2010 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import java.util.HashMap;
import java.util.Map;
/**
* Utility class that handles OpenGL API callbacks.
*
* @author Spasi
*/
final class CallbackUtil {
/** Context -> Long */
private static final Map<ContextCapabilities, Long> contextUserParamsARB = new HashMap<ContextCapabilities, Long>();
/** Context -> Long */
private static final Map<ContextCapabilities, Long> contextUserParamsAMD = new HashMap<ContextCapabilities, Long>();
/** Context -> Long */
private static final Map<ContextCapabilities, Long> contextUserParamsKHR = new HashMap<ContextCapabilities, Long>();
private CallbackUtil() {}
/**
* Creates a new global reference to the specified Object.
*
* @param obj the Object
*
* @return the GlobalRef memory address or 0 if the Object is null.
*/
static long createGlobalRef(final Object obj) {
return obj == null ? 0 : ncreateGlobalRef(obj);
}
/**
* Creates a new global reference to the specified Object.
*
* @param obj the Object
*
* @return the GlobalRef memory address.
*/
private static native long ncreateGlobalRef(Object obj);
/**
* Deletes a global reference.
*
* @param ref the GlobalRef memory address.
*/
private static native void deleteGlobalRef(long ref);
// --------- [ XXX_debug_output ] ---------
/**
* Associates the current OpenGL context with the specified global reference. If there
* is no context current, the global reference is deleted and an exception is thrown.
* Any previous callback registrations will be cleared.
*
* @param userParam the global reference pointer
*/
private static void registerContextCallback(final long userParam, final Map<ContextCapabilities, Long> contextUserData) {
ContextCapabilities caps = GLContext.getCapabilities();
if ( caps == null ) {
deleteGlobalRef(userParam);
throw new IllegalStateException("No context is current.");
}
final Long userParam_old = contextUserData.remove(caps);
if ( userParam_old != null )
deleteGlobalRef(userParam_old);
if ( userParam != 0 )
contextUserData.put(caps, userParam);
}
/**
* Releases references to any callbacks associated with the specified GL context.
*
* @param context the Context to unregister
*/
static void unregisterCallbacks(final Object context) {
// TODO: This is never called for custom contexts. Need to fix for LWJGL 3.0
final ContextCapabilities caps = GLContext.getCapabilities(context);
Long userParam = contextUserParamsARB.remove(caps);
if ( userParam != null )
deleteGlobalRef(userParam);
userParam = contextUserParamsAMD.remove(caps);
if ( userParam != null )
deleteGlobalRef(userParam);
userParam = contextUserParamsKHR.remove(caps);
if ( userParam != null )
deleteGlobalRef(userParam);
}
// --------- [ ARB_debug_output ] ---------
/**
* Returns the memory address of the native function we pass to glDebugMessageCallbackARB.
*
* @return the callback function address
*/
static native long getDebugOutputCallbackARB();
/**
* Associates the current OpenGL context with the specified global reference. If there
* is no context current, the global reference is deleted and an exception is thrown.
* Any previous callback registrations will be cleared.
*
* @param userParam the global reference pointer
*/
static void registerContextCallbackARB(final long userParam) {
registerContextCallback(userParam, contextUserParamsARB);
}
// --------- [ AMD_debug_output ] ---------
/**
* Returns the memory address of the native function we pass to glDebugMessageCallbackAMD.
*
* @return the callback function address
*/
static native long getDebugOutputCallbackAMD();
/**
* Associates the current OpenGL context with the specified global reference. If there
* is no context current, the global reference is deleted and an exception is thrown.
* Any previous callback registrations will be cleared.
*
* @param userParam the global reference pointer
*/
static void registerContextCallbackAMD(final long userParam) {
registerContextCallback(userParam, contextUserParamsAMD);
}
// --------- [ KHR_debug ] ---------
/**
* Returns the memory address of the native function we pass to glDebugMessageCallback.
*
* @return the callback function address
*/
static native long getDebugCallbackKHR();
/**
* Associates the current OpenGL context with the specified global reference. If there
* is no context current, the global reference is deleted and an exception is thrown.
* Any previous callback registrations will be cleared.
*
* @param userParam the global reference pointer
*/
static void registerContextCallbackKHR(final long userParam) {
registerContextCallback(userParam, contextUserParamsKHR);
}
}