lwjgl/src/java/org/lwjgl/opengl/ATIMapObjectBuffer.java

60 lines
2.6 KiB
Java

/*
* Copyright (c) 2002-2004 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import java.nio.ByteBuffer;
import org.lwjgl.LWJGLException;
public final class ATIMapObjectBuffer {
static native void initNativeStubs() throws LWJGLException;
/**
* glMapObjectBufferATI maps a gl object buffer to a ByteBuffer. The oldBuffer argument can be
* null, in which case a new ByteBuffer will be created, pointing to the returned memory. If
* oldBuffer is non-null, it will be returned if it points to the same mapped memory, otherwise a
* new ByteBuffer is created.
*
* @param size The size of the buffer area.
* @param oldBuffer A ByteBuffer. If this argument points to the same address as the new mapping,
* it will be returned and no new buffer will be created. In that case, size is
* ignored.
*
* @return A ByteBuffer representing the mapped object buffer memory.
*/
public static native ByteBuffer glMapObjectBufferATI(int buffer, int size, ByteBuffer oldBuffer);
public static native void glUnmapObjectBufferATI(int buffer);
}