lwjgl/src/java/org/lwjgl/opengl/NVEvaluators.java

113 lines
6.8 KiB
Java

/*
* Copyright (c) 2002-2004 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import java.nio.Buffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import org.lwjgl.LWJGLException;
public final class NVEvaluators {
public static final int GL_EVAL_2D_NV = 0x86C0;
public static final int GL_EVAL_TRIANGULAR_2D_NV = 0x86C1;
public static final int GL_MAP_TESSELLATION_NV = 0x86C2;
public static final int GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3;
public static final int GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4;
public static final int GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5;
public static final int GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6;
public static final int GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7;
public static final int GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8;
public static final int GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9;
public static final int GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA;
public static final int GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB;
public static final int GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC;
public static final int GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD;
public static final int GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE;
public static final int GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF;
public static final int GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0;
public static final int GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1;
public static final int GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2;
public static final int GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3;
public static final int GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4;
public static final int GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5;
public static final int GL_MAX_MAP_TESSELLATION_NV = 0x86D6;
public static final int GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7;
static native void initNativeStubs() throws LWJGLException;
public static void glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, FloatBuffer pPoints) {
// TODO:Check buffer size
nglGetMapControlPointsNV(target, index, type, ustride, vstride, packed, pPoints, pPoints.position()<<2);
}
private static native void nglGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, Buffer pPoints, int pPoints_offset);
public static void glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, FloatBuffer pPoints) {
// TODO:Check buffer size
nglMapControlPointsNV(target, index, type, ustride, vstride, uorder, vorder, packed, pPoints, pPoints.position()<<2);
}
private static native void nglMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, Buffer pPoints, int pPoints_offset);
public static void glMapParameterNV(int target, int pname, FloatBuffer pfParams) {
BufferChecks.checkBuffer(pfParams);
nglMapParameterfvNV(target, pname, pfParams, pfParams.position());
}
private static native void nglMapParameterfvNV(int target, int pname, FloatBuffer pfParams, int pfParams_offset);
public static void glMapParameterNV(int target, int pname, IntBuffer piParams) {
BufferChecks.checkBuffer(piParams);
nglMapParameterivNV(target, pname, piParams, piParams.position());
}
private static native void nglMapParameterivNV(int target, int pname, IntBuffer piParams, int piParams_offset);
public static void glGetMapParameterNV(int target, int pname, FloatBuffer pfParams) {
BufferChecks.checkBuffer(pfParams);
nglGetMapParameterfvNV(target, pname, pfParams, pfParams.position());
}
private static native void nglGetMapParameterfvNV(int target, int pname, FloatBuffer pfParams, int pfParams_offset);
public static void glGetMapParameterNV(int target, int pname, IntBuffer piParams) {
BufferChecks.checkBuffer(piParams);
nglGetMapParameterivNV(target, pname, piParams, piParams.position());
}
private static native void nglGetMapParameterivNV(int target, int pname, IntBuffer piParams, int piParams_offset);
public static void glGetMapAttribParameterNV(int target, int index, int pname, FloatBuffer pfParams) {
BufferChecks.checkBuffer(pfParams);
nglGetMapAttribParameterfvNV(target, index, pname, pfParams, pfParams.position());
}
private static native void nglGetMapAttribParameterfvNV(int target, int index, int pname, FloatBuffer pfParams, int pfParams_offset);
public static void glGetMapAttribParameterNV(int target, int index, int pname, IntBuffer piParams) {
BufferChecks.checkBuffer(piParams);
nglGetMapAttribParameterivNV(target, index, pname, piParams, piParams.position());
}
private static native void nglGetMapAttribParameterivNV(int target, int index, int pname, IntBuffer piParams, int piParams_offset);
public static native void glEvalMapsNV(int target, int mode);
}