lwjgl/src/native/macosx/context.h

144 lines
4.0 KiB
Objective-C

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* Base Win32 display
*
* @author cix_foo <cix_foo@users.sourceforge.net>
* @version $Revision$
*/
#ifndef __LWJGL_CONTEXT_H
#define __LWJGL_CONTEXT_H
#include <Cocoa/Cocoa.h>
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
#include "common_tools.h"
#include <jawt_md.h>
@class NSOpenGLContext, NSOpenGLPixelFormat, MacOSXOpenGLView, MacOSXKeyableWindow;
typedef struct {
MacOSXKeyableWindow *window;
NSRect display_rect;
MacOSXOpenGLView *view;
NSOpenGLContext *context;
// Native objects for Java callbacks
jobject jdisplay;
jobject jmouse;
jobject jkeyboard;
jboolean fullscreen;
jboolean undecorated;
jboolean resizable;
jboolean parented;
jboolean resized;
} MacOSXWindowInfo;
@interface MacOSXOpenGLView : NSView
{
@public
MacOSXWindowInfo* _parent;
@private
NSOpenGLContext* _openGLContext;
NSOpenGLPixelFormat* _pixelFormat;
NSTrackingArea * _trackingArea;
}
+ (NSOpenGLPixelFormat*)defaultPixelFormat;
- (BOOL)windowShouldClose:(id)sender;
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
- (id)initWithFrame:(NSRect)frameRect pixelFormat:(NSOpenGLPixelFormat*)format;
- (void)setOpenGLContext:(NSOpenGLContext*)context;
- (NSOpenGLContext*)openGLContext;
- (void)clearGLContext;
- (void)prepareOpenGL;
- (void)update;
- (void)lockFocus;
- (void)setPixelFormat:(NSOpenGLPixelFormat*)pixelFormat;
- (NSOpenGLPixelFormat*)pixelFormat;
- (void)setParent:(MacOSXWindowInfo*)parent;
- (BOOL)acceptsFirstResponder;
@end
@interface GLLayer : CAOpenGLLayer {
@public
JAWT_MacOSXDrawingSurfaceInfo *macosx_dsi;
JAWT_Rectangle canvasBounds;
MacOSXWindowInfo *window_info;
bool setViewport;
@private
CGLContextObj contextObject;
int fboID;
int imageRenderBufferID;
int depthRenderBufferID;
int fboWidth;
int fboHeight;
}
- (void) attachLayer;
- (void) removeLayer;
- (void) blitFrameBuffer;
- (int) getWidth;
- (int) getHeight;
@end
typedef struct {
bool isCALayer;
bool isWindowed;
MacOSXWindowInfo *window_info;
NSOpenGLPixelFormat *pixel_format;
NSOpenGLPixelBuffer *pbuffer;
NSView *parent;
GLLayer *glLayer;
} MacOSXPeerInfo;
@interface MacOSXKeyableWindow : NSWindow
+ (void)createWindow;
+ (void)destroyWindow;
- (BOOL)canBecomeKeyWindow;
@end
NSOpenGLPixelFormat *choosePixelFormat(JNIEnv *env, jobject pixel_format, bool gl32, bool use_display_bpp, bool support_window, bool support_pbuffer, bool double_buffered);
#endif