lwjgl/src/java/org/lwjgl/opengl/ARBVertexShader.java

153 lines
6.3 KiB
Java

/*
* Copyright (c) 2002-2004 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import org.lwjgl.LWJGLException;
import org.lwjgl.BufferChecks;
public final class ARBVertexShader {
/*
* Accepted by the <shaderType> argument of CreateShaderObjectARB and
* returned by the <params> parameter of GetObjectParameter{if}vARB:
*/
public static final int GL_VERTEX_SHADER_ARB = 0x8B31;
/*
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
* GetFloatv, and GetDoublev:
*/
public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A;
public static final int GL_MAX_VARYING_FLOATS_ARB = 0x8B4B;
public static final int GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869;
public static final int GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872;
public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C;
public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D;
public static final int GL_MAX_TEXTURE_COORDS_ARB = 0x8871;
/*
* Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and
* by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
* GetDoublev:
*/
public static final int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642;
public static final int GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643;
/*
* Accepted by the <pname> parameter GetObjectParameter{if}vARB:
*/
public static final int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89;
public static final int GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A;
/*
* Accepted by the <pname> parameter of GetVertexAttrib{dfi}vARB:
*/
public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622;
public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623;
public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624;
public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625;
public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A;
public static final int GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626;
/*
* Accepted by the <pname> parameter of GetVertexAttribPointervARB:
*/
public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645;
/*
* Returned by the <type> parameter of GetActiveAttribARB:
*/
public static final int GL_FLOAT = 0x1406;
public static final int GL_FLOAT_VEC2_ARB = 0x8B50;
public static final int GL_FLOAT_VEC3_ARB = 0x8B51;
public static final int GL_FLOAT_VEC4_ARB = 0x8B52;
public static final int GL_FLOAT_MAT2_ARB = 0x8B5A;
public static final int GL_FLOAT_MAT3_ARB = 0x8B5B;
public static final int GL_FLOAT_MAT4_ARB = 0x8B5C;
private ARBVertexShader() {
}
static native void initNativeStubs() throws LWJGLException;
// ---------------------------
public static void glBindAttribLocationARB(int programObj, int index, ByteBuffer name) {
BufferChecks.checkDirect(name);
if ( name.get(name.limit() - 1) != 0 ) {
throw new IllegalArgumentException("<name> must be a null-terminated string.");
}
nglBindAttribLocationARB(programObj, index, name, name.position());
}
private static native void nglBindAttribLocationARB(int programObj, int index, ByteBuffer name, int nameOffset);
// ---------------------------
// ---------------------------
public static void glGetActiveAttribARB(int programObj, int index,
IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) {
BufferChecks.checkDirect(name);
BufferChecks.checkDirect(size);
BufferChecks.checkDirect(type);
if ( length == null ) {
nglGetActiveAttribARB(programObj, index, name.remaining(), null, -1,
size, size.position(), type, type.position(), name, name.position());
} else {
BufferChecks.checkDirect(length);
nglGetActiveAttribARB(programObj, index, name.remaining(), length, length.position(),
size, size.position(), type, type.position(), name, name.position());
}
}
private static native void nglGetActiveAttribARB(int programObj, int index, int maxLength,
IntBuffer length, int lengthOffset,
IntBuffer size, int sizeOffset,
IntBuffer type, int typeOffset,
ByteBuffer name, int nameOffset);
// ---------------------------
// ---------------------------
public static int glGetAttribLocationARB(int programObj, ByteBuffer name) {
BufferChecks.checkDirect(name);
if ( name.get(name.limit() - 1) != 0 ) {
throw new IllegalArgumentException("<name> must be a null-terminated string.");
}
return nglGetAttribLocationARB(programObj, name, name.position());
}
private static native int nglGetAttribLocationARB(int programObj, ByteBuffer name, int nameOffset);
// ---------------------------
}