lwjgl/src/templates/org/lwjgl/opengl/INTEL_map_texture.java

68 lines
2.7 KiB
Java

/*
* Copyright (c) 2002-2012 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.*;
import org.lwjgl.util.generator.opengl.*;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
public interface INTEL_map_texture {
/** Accepted by the <pname> parameter of TexParameteri, for target TEXTURE_2D */
int GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF;
/**
* Accepted by the <params> when <pname> is set to
* <TEXTURE_MEMORY_LAYOUT_INTEL>:
*/
int GL_LAYOUT_DEFAULT_INTEL = 0,
GL_LAYOUT_LINEAR_INTEL = 1,
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2;
/**
* The length parameter does not exist in the native API. It used by LWJGL to return a ByteBuffer
* with a proper capacity.
*/
@CachedResult(isRange = true)
@GLvoid
@AutoSize("length")
ByteBuffer glMapTexture2DINTEL(@GLuint int texture, int level, @Helper(passToNative = true) @GLsizeiptr long length, @GLbitfield int access,
@Check("1") @OutParameter IntBuffer stride, @Check("1") @OutParameter @GLenum IntBuffer layout);
void glUnmapTexture2DINTEL(@GLuint int texture, int level);
void glSyncTextureINTEL(@GLuint int texture);
}