lwjgl/src/java/org/lwjgl/test/input/MouseCreationTest.java

235 lines
6.3 KiB
Java

/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import org.lwjgl.Sys;
import org.lwjgl.Display;
import org.lwjgl.DisplayMode;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.Window;
import org.lwjgl.opengl.GLU;
import org.lwjgl.vector.Vector2f;
/**
* $Id$
* <br>
* Mouse test
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class MouseCreationTest {
/** GLU instance */
private GLU glu;
/** position of quad to draw */
private Vector2f position = new Vector2f(320.0f, 240.0f);
/** Display mode selected */
private DisplayMode displayMode;
/** Creates a new instance of MouseTest */
public MouseCreationTest() {
}
private void initialize(boolean fullscreen) {
// find first display mode that allows us 640*480*16
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == 640
&& modes[i].height == 480
&& modes[i].bpp >= 16) {
displayMode = modes[i];
break;
}
}
try {
if(fullscreen) {
Display.setDisplayMode(displayMode);
Window.create("MouseCreationTest", 16, 0, 0, 0);
} else {
Window.create("MouseCreationTest", 50, 50, 640, 480, 16, 0, 0, 0);
}
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
initializeOpenGL();
}
private void initializeOpenGL() {
GL.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
GLU.gluOrtho2D(0.0, 640, 0, 480);
}
public void executeTest() {
initialize(false);
System.out.println("Test ready:\n");
// windowed mode
System.out.println("=========== WINDOWED MODE ==============");
for(int i=0; i<2; i++) {
System.out.println("Test " + (i+1) + ":");
createMouse();
wiggleMouse();
destroyMouse();
System.out.println("");
}
// recreate display in fullscreen mode
System.out.print("Destroying display...");
System.out.println("success");
System.out.print("Entering fullscreen mode...");
try {
Window.destroy();
initialize(true);
Display.setDisplayMode(displayMode);
} catch (Exception e) {
e.printStackTrace();
}
System.out.println("success");
// fullscreen mode
System.out.println("=========== FULLSCREEN MODE ==============");
for(int i=0; i<2; i++) {
System.out.println("Test " + (i+3) + ":");
createMouse();
wiggleMouse();
destroyMouse();
System.out.println("");
}
System.out.println("Test completed successfully!");
System.out.print("Shutting down...");
Display.resetDisplayMode();
Mouse.destroy();
Window.destroy();
System.out.println("shutdown complete");
}
private void createMouse() {
System.out.print("Creating mouse...");
try {
Mouse.create();
} catch (Exception e) {
System.out.println("failed");
System.exit(-1);
}
System.out.println("success");
}
private void wiggleMouse() {
System.out.print("Please move the mouse around");
long statustime = Sys.getTime();
long endtime = Sys.getTime() + Sys.getTimerResolution() * 5;
while (Sys.getTime() < endtime) {
Window.update();
Mouse.poll();
position.x += Mouse.dx;
position.y -= Mouse.dy;
if(position.x<0) {
position.x = 0;
} else if (position.x>640-60) {
position.x = 640-60;
}
if(position.y < 0) {
position.y = 0;
} else if (position.y>480-30) {
position.y = 480-30;
}
render();
Window.paint();
if (Sys.getTime() - statustime > Sys.getTimerResolution()) {
System.out.print(".");
statustime = Sys.getTime();
}
}
System.out.println("thank you");
}
private void destroyMouse() {
System.out.print("Destroying mouse...");
Mouse.destroy();
System.out.print("success");
}
private void render() {
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
GL.glBegin(GL.GL_POLYGON);
{
float color = 1.0f;
int buttonDown = 0;
for(int i=0;i<Mouse.buttonCount; i++) {
if(Mouse.isButtonDown(i)) {
color = (1.0f / Mouse.buttonCount) * (i+1);
break;
}
}
GL.glColor3f(color, color, color);
GL.glVertex2f(position.x + 0.0f, position.y + 0.0f);
GL.glVertex2f(position.x + 0.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 40.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 60.0f, position.y + 15.f);
GL.glVertex2f(position.x + 40.0f, position.y + 0.0f);
}
GL.glEnd();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
MouseCreationTest mt = new MouseCreationTest();
mt.executeTest();
}
}