81 lines
2.6 KiB
Java
81 lines
2.6 KiB
Java
/*
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.util.model;
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import java.util.Map;
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import org.lwjgl.util.Color;
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import org.lwjgl.util.vector.Vector2f;
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/**
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*
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* A simple animated, skinned, boned 3D model, consisting of a single mesh
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* with a single material. The model's internal format is optimised for RAM storage;
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* no metadata is held in memory - in other words this is not a good class to use
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* for, say, a 3d modelling application.
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*
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* @author $Author$
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* @version $Revision$
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* $Id$
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*/
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public class BonedModel extends Model {
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public static final long serialVersionUID = 1L;
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/** Vertices */
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private final BonedVertex[] vertex;
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/**
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* C'tor
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* @param material
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* @param triangle
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* @param skin[]
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* @param color[]
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* @param animation
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* @param vertex
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*/
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public BonedModel(String name, String material, Triangle[] triangle, Vector2f[] skin, Color[] color, Map animation, BonedVertex[] vertex) {
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super(name, material, triangle, skin, color, animation);
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this.vertex = vertex;
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}
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/**
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* @return Returns the vertices
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*/
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public BonedVertex[] getVertex() {
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return vertex;
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}
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}
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