294 lines
12 KiB
Java
294 lines
12 KiB
Java
/*
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.*;
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import java.nio.*;
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/**
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* <p/>
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* The GL12 imaging subset extension.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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* $Id$
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*/
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@Extension(postfix = "")
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public interface ARB_imaging {
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int GL_CONSTANT_COLOR = 0x8001;
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int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
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int GL_CONSTANT_ALPHA = 0x8003;
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int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
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int GL_BLEND_COLOR = 0x8005;
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int GL_FUNC_ADD = 0x8006;
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int GL_MIN = 0x8007;
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int GL_MAX = 0x8008;
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int GL_BLEND_EQUATION = 0x8009;
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int GL_FUNC_SUBTRACT = 0x800A;
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int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
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int GL_COLOR_MATRIX = 0x80B1;
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int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2;
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int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
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int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
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int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
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int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
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int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
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int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
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int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
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int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
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int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB;
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int GL_COLOR_TABLE = 0x80D0;
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int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
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int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
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int GL_PROXY_COLOR_TABLE = 0x80D3;
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int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
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int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
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int GL_COLOR_TABLE_SCALE = 0x80D6;
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int GL_COLOR_TABLE_BIAS = 0x80D7;
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int GL_COLOR_TABLE_FORMAT = 0x80D8;
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int GL_COLOR_TABLE_WIDTH = 0x80D9;
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int GL_COLOR_TABLE_RED_SIZE = 0x80DA;
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int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB;
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int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC;
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int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD;
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int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
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int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
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int GL_CONVOLUTION_1D = 0x8010;
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int GL_CONVOLUTION_2D = 0x8011;
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int GL_SEPARABLE_2D = 0x8012;
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int GL_CONVOLUTION_BORDER_MODE = 0x8013;
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int GL_CONVOLUTION_FILTER_SCALE = 0x8014;
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int GL_CONVOLUTION_FILTER_BIAS = 0x8015;
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int GL_REDUCE = 0x8016;
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int GL_CONVOLUTION_FORMAT = 0x8017;
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int GL_CONVOLUTION_WIDTH = 0x8018;
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int GL_CONVOLUTION_HEIGHT = 0x8019;
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int GL_MAX_CONVOLUTION_WIDTH = 0x801A;
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int GL_MAX_CONVOLUTION_HEIGHT = 0x801B;
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int GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
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int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D;
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int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E;
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int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
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int GL_POST_CONVOLUTION_RED_BIAS = 0x8020;
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int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021;
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int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022;
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int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
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int GL_IGNORE_BORDER = 0x8150;
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int GL_CONSTANT_BORDER = 0x8151;
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int GL_REPLICATE_BORDER = 0x8153;
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int GL_CONVOLUTION_BORDER_COLOR = 0x8154;
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int GL_HISTOGRAM = 0x8024;
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int GL_PROXY_HISTOGRAM = 0x8025;
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int GL_HISTOGRAM_WIDTH = 0x8026;
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int GL_HISTOGRAM_FORMAT = 0x8027;
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int GL_HISTOGRAM_RED_SIZE = 0x8028;
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int GL_HISTOGRAM_GREEN_SIZE = 0x8029;
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int GL_HISTOGRAM_BLUE_SIZE = 0x802A;
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int GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
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int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C;
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int GL_HISTOGRAM_SINK = 0x802D;
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int GL_MINMAX = 0x802E;
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int GL_MINMAX_FORMAT = 0x802F;
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int GL_MINMAX_SINK = 0x8030;
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void glColorTable(@GLenum int target, @GLenum int internalFormat, @GLsizei int width, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.UnpackPBO)
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@Check("256")
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@Const
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@GLbyte
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@GLfloat
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@GLdouble Buffer data);
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void glColorSubTable(@GLenum int target, @GLsizei int start, @GLsizei int count, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.UnpackPBO)
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@Check("256")
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@Const
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@GLbyte
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@GLfloat
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@GLdouble Buffer data);
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@StripPostfix("params")
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void glColorTableParameteriv(@GLenum int target, @GLenum int pname, @Check("4") @Const IntBuffer params);
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@StripPostfix("params")
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void glColorTableParameterfv(@GLenum int target, @GLenum int pname, @Check("4") @Const FloatBuffer params);
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void glCopyColorSubTable(@GLenum int target, @GLsizei int start, int x, int y, @GLsizei int width);
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void glCopyColorTable(@GLenum int target, @GLenum int internalformat, int x, int y, @GLsizei int width);
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void glGetColorTable(@GLenum int target, @GLenum int format, @GLenum int type,
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@Check("256")
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@GLbyte
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@GLfloat
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@GLdouble Buffer data);
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@StripPostfix("params")
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void glGetColorTableParameteriv(@GLenum int target, @GLenum int pname, @Check("4") IntBuffer params);
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@StripPostfix("params")
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void glGetColorTableParameterfv(@GLenum int target, @GLenum int pname, @Check("4") FloatBuffer params);
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void glBlendEquation(@GLenum int mode);
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void glBlendColor(@GLclampf float red, @GLclampf float green, @GLclampf float blue, @GLclampf float alpha);
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void glHistogram(@GLenum int target, @GLsizei int width, @GLenum int internalformat, boolean sink);
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void glResetHistogram(@GLenum int target);
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void glGetHistogram(@GLenum int target, boolean reset, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.PackPBO)
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@Check("256")
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@GLbyte
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@GLshort
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@GLint
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@GLfloat
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@GLdouble Buffer values);
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@StripPostfix("params")
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void glGetHistogramParameterfv(@GLenum int target, @GLenum int pname, @Check("256") FloatBuffer params);
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@StripPostfix("params")
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void glGetHistogramParameteriv(@GLenum int target, @GLenum int pname, @Check("256") IntBuffer params);
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void glMinmax(@GLenum int target, @GLenum int internalformat, boolean sink);
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void glResetMinmax(@GLenum int target);
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void glGetMinmax(@GLenum int target, boolean reset, @GLenum int format, @GLenum int types,
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@BufferObject(BufferKind.PackPBO)
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@Check("4")
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@GLbyte
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@GLshort
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@GLint
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@GLfloat
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@GLdouble Buffer values);
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@StripPostfix("params")
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void glGetMinmaxParameterfv(@GLenum int target, @GLenum int pname, @Check("4") FloatBuffer params);
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@StripPostfix("params")
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void glGetMinmaxParameteriv(@GLenum int target, @GLenum int pname, @Check("4") IntBuffer params);
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void glConvolutionFilter1D(@GLenum int target, @GLenum int internalformat, @GLsizei int width, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.UnpackPBO)
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@Check("GLChecks.calculateImageStorage(image, format, type, width, 1, 1)")
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@Const
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@GLbyte
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@GLshort
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@GLint
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@GLfloat
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@GLdouble Buffer image);
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void glConvolutionFilter2D(@GLenum int target, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.UnpackPBO)
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@Check("GLChecks.calculateImageStorage(image, format, type, width, height, 1)")
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@Const
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@GLbyte
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@GLshort
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@GLint Buffer image);
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void glConvolutionParameterf(@GLenum int target, @GLenum int pname, float params);
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@StripPostfix("params")
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void glConvolutionParameterfv(@GLenum int target, @GLenum int pname, @Check("4") @Const FloatBuffer params);
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void glConvolutionParameteri(@GLenum int target, @GLenum int pname, int params);
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@StripPostfix("params")
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void glConvolutionParameteriv(@GLenum int target, @GLenum int pname, @Check("4") @Const IntBuffer params);
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void glCopyConvolutionFilter1D(@GLenum int target, @GLenum int internalformat, int x, int y, @GLsizei int width);
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void glCopyConvolutionFilter2D(@GLenum int target, @GLenum int internalformat, int x, int y, @GLsizei int width, @GLsizei int height);
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// TODO: check buffer size valid
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void glGetConvolutionFilter(@GLenum int target, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.PackPBO)
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@Check
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@GLbyte
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@GLshort
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@GLint
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@GLfloat
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@GLdouble Buffer image);
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@StripPostfix("params")
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void glGetConvolutionParameterfv(@GLenum int target, @GLenum int pname, @Check("4") FloatBuffer params);
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@StripPostfix("params")
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void glGetConvolutionParameteriv(@GLenum int target, @GLenum int pname, @Check("4") IntBuffer params);
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// TODO: check buffer size valid
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void glSeparableFilter2D(@GLenum int target, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.UnpackPBO)
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@Check
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@Const
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@GLbyte
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@GLshort
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@GLint
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@GLfloat
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@GLdouble Buffer row,
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@BufferObject(BufferKind.UnpackPBO)
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@Check
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@Const
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@GLbyte
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@GLshort
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@GLint
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@GLfloat
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@GLdouble Buffer column);
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// TODO: check buffer size valid
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void glGetSeparableFilter(@GLenum int target, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.PackPBO)
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@Check
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@GLbyte
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@GLshort
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@GLint
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@GLfloat
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@GLdouble Buffer row,
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@BufferObject(BufferKind.PackPBO)
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@Check
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@GLbyte
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@GLshort
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@GLint
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@GLdouble Buffer column,
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@BufferObject(BufferKind.PackPBO)
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@Check
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@GLbyte
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@GLshort
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@GLint
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@GLdouble Buffer span);
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} |