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Elias Naur 8ee5b8d931 Windows: replace loadLibrary("jawt") with Toolkit.getDefaultToolkit() which is better and avoids classloader issues with multiple loaded natives. Additionally, getDefaultToolkit is not a privileged action, while loadLibrary is. 2006-06-28 21:16:14 +00:00
applet Added an applet test (lwjgl from applets doesn't work yet). 2006-06-27 15:41:53 +00:00
doc Update doc/generator.txt 2006-05-16 11:32:45 +00:00
libs devil 1.6.8-RC1 2006-06-03 08:15:07 +00:00
platform_build Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8. 2006-06-26 13:50:48 +00:00
res restructure into optional 2006-04-30 19:44:56 +00:00
src Windows: replace loadLibrary("jawt") with Toolkit.getDefaultToolkit() which is better and avoids classloader issues with multiple loaded natives. Additionally, getDefaultToolkit is not a privileged action, while loadLibrary is. 2006-06-28 21:16:14 +00:00
build.xml Added an applet test (lwjgl from applets doesn't work yet). 2006-06-27 15:41:53 +00:00