lwjgl/src/templates/org/lwjgl/opengl/ARB_compute_shader.java

101 lines
4.0 KiB
Java

/*
* Copyright (c) 2002-2012 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.Reuse;
import org.lwjgl.util.generator.opengl.GLintptr;
import org.lwjgl.util.generator.opengl.GLuint;
public interface ARB_compute_shader {
/**
* Accepted by the <type> parameter of CreateShader and returned in the
* <params> parameter by GetShaderiv:
*/
int GL_COMPUTE_SHADER = 0x91B9;
/**
* Accepted by the <pname> parameter of GetIntegerv, GetBooleanv, GetFloatv,
* GetDoublev and GetInteger64v:
*/
int GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB,
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC,
GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD,
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262,
GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263,
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264,
GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265,
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266,
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB;
/**
* Accepted by the <pname> parameter of GetIntegeri_v, GetBooleani_v,
* GetFloati_v, GetDoublei_v and GetInteger64i_v:
*/
int GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE,
GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF;
/** Accepted by the <pname> parameter of GetProgramiv: */
int GL_COMPUTE_WORK_GROUP_SIZE = 0x8267;
/** Accepted by the <pname> parameter of GetActiveUniformBlockiv: */
int GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC;
/** Accepted by the <pname> parameter of GetActiveAtomicCounterBufferiv: */
int GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED;
/**
* Accepted by the <target> parameters of BindBuffer, BufferData,
* BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
* GetBufferPointerv:
*/
int GL_DISPATCH_INDIRECT_BUFFER = 0x90EE;
/**
* Accepted by the <value> parameter of GetIntegerv, GetBooleanv,
* GetInteger64v, GetFloatv, and GetDoublev:
*/
int GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF;
/** Accepted by the <stages> parameter of UseProgramStages: */
int GL_COMPUTE_SHADER_BIT = 0x00000020;
@Reuse("GL43")
void glDispatchCompute(@GLuint int num_groups_x,
@GLuint int num_groups_y,
@GLuint int num_groups_z);
@Reuse("GL43")
void glDispatchComputeIndirect(@GLintptr long indirect);
}