80 lines
3.3 KiB
Java
80 lines
3.3 KiB
Java
/*
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* Copyright (c) 2002-2012 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.Reuse;
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import org.lwjgl.util.generator.opengl.GLenum;
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import org.lwjgl.util.generator.opengl.GLintptr;
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import org.lwjgl.util.generator.opengl.GLsizei;
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import org.lwjgl.util.generator.opengl.GLuint;
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public interface ARB_vertex_attrib_binding {
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/** Accepted by the <pname> parameter of GetVertexAttrib*v: */
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int GL_VERTEX_ATTRIB_BINDING = 0x82D4,
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GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5;
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/**
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* Accepted by the <target> parameter of GetBooleani_v, GetIntegeri_v,
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* GetFloati_v, GetDoublei_v, and GetInteger64i_v:
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*/
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int GL_VERTEX_BINDING_DIVISOR = 0x82D6,
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GL_VERTEX_BINDING_OFFSET = 0x82D7,
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GL_VERTEX_BINDING_STRIDE = 0x82D8;
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/** Accepted by the <pname> parameter of GetIntegerv, ... */
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int GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9,
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GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA;
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@Reuse("GL43")
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void glBindVertexBuffer(@GLuint int bindingindex, @GLuint int buffer, @GLintptr long offset,
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@GLsizei int stride);
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@Reuse("GL43")
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void glVertexAttribFormat(@GLuint int attribindex, int size, @GLenum int type,
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boolean normalized, @GLuint int relativeoffset);
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@Reuse("GL43")
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void glVertexAttribIFormat(@GLuint int attribindex, int size, @GLenum int type,
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@GLuint int relativeoffset);
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@Reuse("GL43")
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void glVertexAttribLFormat(@GLuint int attribindex, int size, @GLenum int type,
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@GLuint int relativeoffset);
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@Reuse("GL43")
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void glVertexAttribBinding(@GLuint int attribindex, @GLuint int bindingindex);
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@Reuse("GL43")
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void glVertexBindingDivisor(@GLuint int bindingindex, @GLuint int divisor);
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} |