lwjgl/src/java/org/lwjgl/openal/eax/EAXBufferProperties.java

458 lines
16 KiB
Java

/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.openal.eax;
import org.lwjgl.Sys;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
/**
* $Id$
*
* This class encapsultaes the EAXBUFFERPROPERTIES struct. Since longs
* are 64 bit in Java and "typically" 32 on other platforms, we cheat by reading an
* int when reading a long field.
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class EAXBufferProperties {
/** ByteBuffer representing EAXBUFFERPROPERTIES */
protected ByteBuffer eaxBufferProperties;
/** size needed by ByteBuffer to contain EAXBUFFERPROPERTIES */
protected static int EAXBUFFERPROPERTIES_SIZE;
/** direct path level offset */
protected static int direct_offset;
/** direct path level at high frequencies offset */
protected static int directHF_offset;
/** room effect level offset */
protected static int room_offset;
/** room effect level at high frequencies offset */
protected static int roomHF_offset;
/** like DS3D flRolloffFactor but for room effect offset */
protected static int roomRolloffFactor_offset;
/** main obstruction control (attenuation at high frequencies) offset */
protected static int obstruction_offset;
/** obstruction low-frequency level re. main control offset */
protected static int obstructionLFRatio_offset;
/** main occlusion control (attenuation at high frequencies) offset */
protected static int occlusion_offset;
/** occlusion low-frequency level re. main control offset */
protected static int occlusionLFRatio_offset;
/** occlusion room effect level re. main control offset */
protected static int occlusionRoomRatio_offset;
/** outside sound cone level at high frequencies offset */
protected static int outsideVolumeHF_offset;
/** multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF offset */
protected static int airAbsorptionFactor_offset;
/** modifies the behavior of properties offset */
protected static int flags_offset;
public static final int NONE = 0;
public static final int ALLPARAMETERS = 1;
public static final int DIRECT = 2;
public static final int DIRECTHF = 3;
public static final int ROOM = 4;
public static final int ROOMHF = 5;
public static final int ROOMROLLOFFFACTOR = 6;
public static final int OBSTRUCTION = 7;
public static final int OBSTRUCTIONLFRATIO = 8;
public static final int OCCLUSION = 9;
public static final int OCCLUSIONLFRATIO = 10;
public static final int OCCLUSIONROOMRATIO = 11;
public static final int OUTSIDEVOLUMEHF = 12;
public static final int AIRABSORPTIONFACTOR = 13;
public static final int FLAGS = 14;
/** changes take effect immediately */
public static final int IMMEDIATE = 0x00000000;
/** changes take effect later */
public static final int DEFERRED = 0x80000000;
public static final int COMMITDEFERREDSETTINGS = (NONE | IMMEDIATE);
/** affects DSPROPERTY_EAXBUFFER_DIRECTHF */
public static final int FLAGS_DIRECTHFAUTO = 0x00000001;
/** affects DSPROPERTY_EAXBUFFER_ROOM */
public static final int FLAGS_ROOMAUTO = 0x00000002;
/** affects DSPROPERTY_EAXBUFFER_ROOMHF */
public static final int FLAGS_ROOMHFAUTO = 0x00000004;
/** reserved future use */
public static final int FLAGS_RESERVED = 0xFFFFFFF8;
// property ranges and defaults:
public static final int MINDIRECT = -10000;
public static final int MAXDIRECT = 1000;
public static final int DEFAULTDIRECT = 0;
public static final int MINDIRECTHF = -10000;
public static final int MAXDIRECTHF = 0;
public static final int DEFAULTDIRECTHF = 0;
public static final int MINROOM = -10000;
public static final int MAXROOM = 1000;
public static final int DEFAULTROOM = 0;
public static final int MINROOMHF = -10000;
public static final int MAXROOMHF = 0;
public static final int DEFAULTROOMHF = 0;
public static final float MINROOMROLLOFFFACTOR = 0.0f;
public static final float MAXROOMROLLOFFFACTOR = 10.f;
public static final float DEFAULTROOMROLLOFFFACTOR = 0.0f;
public static final int MINOBSTRUCTION = -10000;
public static final int MAXOBSTRUCTION = 0;
public static final int DEFAULTOBSTRUCTION = 0;
public static final float MINOBSTRUCTIONLFRATIO = 0.0f;
public static final float MAXOBSTRUCTIONLFRATIO = 1.0f;
public static final float DEFAULTOBSTRUCTIONLFRATIO = 0.0f;
public static final int MINOCCLUSION = -10000;
public static final int MAXOCCLUSION = 0;
public static final int DEFAULTOCCLUSION = 0;
public static final float MINOCCLUSIONLFRATIO = 0.0f;
public static final float MAXOCCLUSIONLFRATIO = 1.0f;
public static final float DEFAULTOCCLUSIONLFRATIO = 0.25f;
public static final float MINOCCLUSIONROOMRATIO = 0.0f;
public static final float MAXOCCLUSIONROOMRATIO = 10.0f;
public static final float DEFAULTOCCLUSIONROOMRATIO = 0.5f;
public static final int MINOUTSIDEVOLUMEHF = -10000;
public static final int MAXOUTSIDEVOLUMEHF = 0;
public static final int DEFAULTOUTSIDEVOLUMEHF = 0;
public static final float MINAIRABSORPTIONFACTOR = 0.0f;
public static final float MAXAIRABSORPTIONFACTOR = 10.0f;
public static final float DEFAULTAIRABSORPTIONFACTOR = 1.0f;
public static final int DEFAULTFLAGS = (FLAGS_DIRECTHFAUTO |
FLAGS_ROOMAUTO |
FLAGS_ROOMHFAUTO);
static {
System.loadLibrary(org.lwjgl.Sys.getLibraryName());
EAXBUFFERPROPERTIES_SIZE = sizeOfEaxBufferProperties();
assignOffsets();
}
/**
* Creates a new instance of EAXBufferProperties
*
* @param eaxBufferProperties address of EAXBUFFERPROPERTIES
*/
public EAXBufferProperties() {
eaxBufferProperties = ByteBuffer.allocateDirect(EAXBUFFERPROPERTIES_SIZE);
eaxBufferProperties.order(ByteOrder.nativeOrder());
}
/**
* Retireves the direct path level
*
* @return direct path level
*/
public int getDirect() {
return eaxBufferProperties.getInt(direct_offset);
}
/**
* Sets the direct path level
*
* @param direct direct path level to set to
*/
public void setDirect(int direct) {
eaxBufferProperties.putInt(direct_offset, direct);
}
/**
* Retireves the direct path level at high frequencies
*
* @return direct path level at high frequencies
*/
public int getDirectHF() {
return eaxBufferProperties.getInt(directHF_offset);
}
/**
* Sets the direct path level at high frequencies
*
* @param direct direct path level at high frequencies to set to
*/
public void setDirectHF(int directHF) {
eaxBufferProperties.putInt(directHF_offset, directHF);
}
/**
* Retireves the room effect level
*
* @return room effect level
*/
public int getRoom() {
return eaxBufferProperties.getInt(room_offset);
}
/**
* Sets the room effect level
*
* @param room room effect level to set to
*/
public void setRoom(int room) {
eaxBufferProperties.putInt(room_offset, room);
}
/**
* Retireves the room effect level at high frequencies
*
* @return room effect level at high frequencies
*/
public int getRoomHF() {
return eaxBufferProperties.getInt(roomHF_offset);
}
/**
* Sets the room effect level at high frequencies
*
* @param room room effect level at high frequencies to set to
*/
public void setRoomHF(int roomHF) {
eaxBufferProperties.putInt(roomHF_offset, roomHF);
}
/**
* Retireves the DS3D flRolloffFactor for room effect
*
* @return DS3D flRolloffFactor for room effect
*/
public float getRoomRolloffFactor() {
return eaxBufferProperties.getFloat(roomRolloffFactor_offset);
}
/**
* Sets the DS3D flRolloffFactor for room effect
*
* @param roomRolloffFactor DS3D flRolloffFactor for room effect to set to
*/
public void setRoomRolloffFactor(float roomRolloffFactor) {
eaxBufferProperties.putFloat(roomRolloffFactor_offset, roomRolloffFactor);
}
/**
* Retireves the main obstruction control (attenuation at high frequencies)
*
* @return main obstruction control (attenuation at high frequencies)
*/
public int getObstruction() {
return eaxBufferProperties.getInt(obstruction_offset);
}
/**
* Sets the main obstruction control (attenuation at high frequencies)
*
* @param obstruction main obstruction control (attenuation at high frequencies) to set to
*/
public void setObstruction(int obstruction) {
eaxBufferProperties.putInt(obstruction_offset, obstruction);
}
/**
* Retireves the obstruction low-frequency level re. main control
*
* @return obstruction low-frequency level re. main control
*/
public float getObstructionLFRatio() {
return eaxBufferProperties.getFloat(obstructionLFRatio_offset);
}
/**
* Sets the obstruction low-frequency level re. main control
*
* @param obstructionLFRatio obstruction low-frequency level re. main control to set to
*/
public void setObstructionLFRatio(float obstructionLFRatio) {
eaxBufferProperties.putFloat(obstructionLFRatio_offset, obstructionLFRatio);
}
/**
* Retireves the main occlusion control (attenuation at high frequencies)
*
* @return main occlusion control (attenuation at high frequencies)
*/
public int getOcclusion() {
return eaxBufferProperties.getInt(occlusion_offset);
}
/**
* Sets the main occlusion control (attenuation at high frequencies)
*
* @param occlusion main occlusion control (attenuation at high frequencies) to set to
*/
public void setOcclusion(int occlusion) {
eaxBufferProperties.putInt(occlusion_offset, occlusion);
}
/**
* Retireves the occlusion low-frequency level re. main control
*
* @return occlusion low-frequency level re. main control
*/
public float getOcclusionLFRatio() {
return eaxBufferProperties.getFloat(occlusionLFRatio_offset);
}
/**
* Sets the occlusion low-frequency level re. main control
*
* @param occlusionLFRatio occlusion low-frequency level re. main control to set to
*/
public void setOcclusionLFRatio(float occlusionLFRatio) {
eaxBufferProperties.putFloat(occlusionLFRatio_offset, occlusionLFRatio);
}
/**
* Retireves the occlusion room effect level re. main control
*
* @return occlusion room effect level re. main control
*/
public float getOcclusionRoomRatio() {
return eaxBufferProperties.getFloat(occlusionRoomRatio_offset);
}
/**
* Sets the OcclusionRoomRatio
*
* @param occlusionRoomRatio OcclusionRoomRatio to set to
*/
public void setOcclusionRoomRatio(float occlusionRoomRatio) {
eaxBufferProperties.putFloat(occlusionRoomRatio_offset, occlusionRoomRatio);
}
/**
* Retireves the OutsideVolumeHF
*
* @return OutsideVolumeHF
*/
public int getOutsideVolumeHF() {
return eaxBufferProperties.getInt(outsideVolumeHF_offset);
}
/**
* Sets the OutsideVolumeHF
*
* @param outsideVolumeHF OutsideVolumeHF to set to
*/
public void setOutsideVolumeHF(int outsideVolumeHF) {
eaxBufferProperties.putInt(outsideVolumeHF_offset, outsideVolumeHF);
}
/**
* Retireves the multiplier for DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF
*
* @return multiplier for DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF
*/
public float getAirAbsorptionFactor() {
return eaxBufferProperties.getFloat(airAbsorptionFactor_offset);
}
/**
* Sets the multiplier for DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF
*
* @param airAbsorptionFactor multiplier for DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF to set to
*/
public void setAirAbsorptionFactor(float airAbsorptionFactor) {
eaxBufferProperties.putFloat(airAbsorptionFactor_offset, airAbsorptionFactor);
}
/**
* Retireves the modifier for behavior of properties
*
* @return modifier for behavior of properties
*/
public int getFlags() {
return eaxBufferProperties.getInt(flags_offset);
}
/**
* Sets the modifier for behavior of properties
*
* @param flags modifier for behavior of properties to set to
*/
public void setFlags(int flags) {
eaxBufferProperties.putInt(flags_offset, flags);
}
/**
* Retrieves the address of this EAXBufferProperties
*/
public int getAddress() {
return Sys.getDirectBufferAddress(eaxBufferProperties);
}
/**
* Retrieves the size of the containing ByteBuffer
*/
public int getSize() {
return EAXBUFFERPROPERTIES_SIZE;
}
/**
* Retrieves the size of the EAXBUFFERPROPERTIES
*/
protected static native int sizeOfEaxBufferProperties();
/**
* Sets the offsets to the fields
*/
protected static native void assignOffsets();
}