lwjgl/src/java/org/lwjgl/opengl/CoreGLConstants.java

1343 lines
63 KiB
Java

/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
/**
* $Id$
*
* Core OpenGL 1.1 constants.
*
* @author cix_foo <cix_foo@users.sourceforge.net>
* @version $Revision$
*/
public interface CoreGLConstants {
/* AccumOp */
public static final int ACCUM = 0x0100;
public static final int LOAD = 0x0101;
public static final int RETURN = 0x0102;
public static final int MULT = 0x0103;
public static final int ADD = 0x0104;
/* AlphaFunction */
public static final int NEVER = 0x0200;
public static final int LESS = 0x0201;
public static final int EQUAL = 0x0202;
public static final int LEQUAL = 0x0203;
public static final int GREATER = 0x0204;
public static final int NOTEQUAL = 0x0205;
public static final int GEQUAL = 0x0206;
public static final int ALWAYS = 0x0207;
/* AttribMask */
public static final int CURRENT_BIT = 0x00000001;
public static final int POINT_BIT = 0x00000002;
public static final int LINE_BIT = 0x00000004;
public static final int POLYGON_BIT = 0x00000008;
public static final int POLYGON_STIPPLE_BIT = 0x00000010;
public static final int PIXEL_MODE_BIT = 0x00000020;
public static final int LIGHTING_BIT = 0x00000040;
public static final int FOG_BIT = 0x00000080;
public static final int DEPTH_BUFFER_BIT = 0x00000100;
public static final int ACCUM_BUFFER_BIT = 0x00000200;
public static final int STENCIL_BUFFER_BIT = 0x00000400;
public static final int VIEWPORT_BIT = 0x00000800;
public static final int TRANSFORM_BIT = 0x00001000;
public static final int ENABLE_BIT = 0x00002000;
public static final int COLOR_BUFFER_BIT = 0x00004000;
public static final int HINT_BIT = 0x00008000;
public static final int EVAL_BIT = 0x00010000;
public static final int LIST_BIT = 0x00020000;
public static final int TEXTURE_BIT = 0x00040000;
public static final int SCISSOR_BIT = 0x00080000;
public static final int ALL_ATTRIB_BITS = 0x000fffff;
/* BeginMode */
public static final int POINTS = 0x0000;
public static final int LINES = 0x0001;
public static final int LINE_LOOP = 0x0002;
public static final int LINE_STRIP = 0x0003;
public static final int TRIANGLES = 0x0004;
public static final int TRIANGLE_STRIP = 0x0005;
public static final int TRIANGLE_FAN = 0x0006;
public static final int QUADS = 0x0007;
public static final int QUAD_STRIP = 0x0008;
public static final int POLYGON = 0x0009;
/* BlendingFactorDest */
public static final int ZERO = 0;
public static final int ONE = 1;
public static final int SRC_COLOR = 0x0300;
public static final int ONE_MINUS_SRC_COLOR = 0x0301;
public static final int SRC_ALPHA = 0x0302;
public static final int ONE_MINUS_SRC_ALPHA = 0x0303;
public static final int DST_ALPHA = 0x0304;
public static final int ONE_MINUS_DST_ALPHA = 0x0305;
/* BlendingFactorSrc */
/* GL_ZERO */
/* GL_ONE */
public static final int DST_COLOR = 0x0306;
public static final int ONE_MINUS_DST_COLOR = 0x0307;
public static final int SRC_ALPHA_SATURATE = 0x0308;
/* GL_SRC_ALPHA */
/* GL_ONE_MINUS_SRC_ALPHA */
/* GL_DST_ALPHA */
/* GL_ONE_MINUS_DST_ALPHA */
/* Boolean */
public static final int TRUE = 1;
public static final int FALSE = 0;
/* ClearBufferMask */
/* GL_COLOR_BUFFER_BIT */
/* GL_ACCUM_BUFFER_BIT */
/* GL_STENCIL_BUFFER_BIT */
/* GL_DEPTH_BUFFER_BIT */
/* ClientArrayType */
/* GL_VERTEX_ARRAY */
/* GL_NORMAL_ARRAY */
/* GL_COLOR_ARRAY */
/* GL_INDEX_ARRAY */
/* GL_TEXTURE_COORD_ARRAY */
/* GL_EDGE_FLAG_ARRAY */
/* ClipPlaneName */
public static final int CLIP_PLANE0 = 0x3000;
public static final int CLIP_PLANE1 = 0x3001;
public static final int CLIP_PLANE2 = 0x3002;
public static final int CLIP_PLANE3 = 0x3003;
public static final int CLIP_PLANE4 = 0x3004;
public static final int CLIP_PLANE5 = 0x3005;
/* ColorMaterialFace */
/* GL_FRONT */
/* GL_BACK */
/* GL_FRONT_AND_BACK */
/* ColorMaterialParameter */
/* GL_AMBIENT */
/* GL_DIFFUSE */
/* GL_SPECULAR */
/* GL_EMISSION */
/* GL_AMBIENT_AND_DIFFUSE */
/* ColorPointerType */
/* GL_BYTE */
/* GL_UNSIGNED_BYTE */
/* GL_SHORT */
/* GL_UNSIGNED_SHORT */
/* GL_INT */
/* GL_UNSIGNED_INT */
/* GL_FLOAT */
/* GL_DOUBLE */
/* CullFaceMode */
/* GL_FRONT */
/* GL_BACK */
/* GL_FRONT_AND_BACK */
/* DataType */
public static final int BYTE = 0x1400;
public static final int UNSIGNED_BYTE = 0x1401;
public static final int SHORT = 0x1402;
public static final int UNSIGNED_SHORT = 0x1403;
public static final int INT = 0x1404;
public static final int UNSIGNED_INT = 0x1405;
public static final int FLOAT = 0x1406;
public static final int _2_BYTES = 0x1407;
public static final int _3_BYTES = 0x1408;
public static final int _4_BYTES = 0x1409;
public static final int DOUBLE = 0x140A;
/* DepthFunction */
/* GL_NEVER */
/* GL_LESS */
/* GL_EQUAL */
/* GL_LEQUAL */
/* GL_GREATER */
/* GL_NOTEQUAL */
/* GL_GEQUAL */
/* GL_ALWAYS */
/* DrawBufferMode */
public static final int NONE = 0;
public static final int FRONT_LEFT = 0x0400;
public static final int FRONT_RIGHT = 0x0401;
public static final int BACK_LEFT = 0x0402;
public static final int BACK_RIGHT = 0x0403;
public static final int FRONT = 0x0404;
public static final int BACK = 0x0405;
public static final int LEFT = 0x0406;
public static final int RIGHT = 0x0407;
public static final int FRONT_AND_BACK = 0x0408;
public static final int AUX0 = 0x0409;
public static final int AUX1 = 0x040A;
public static final int AUX2 = 0x040B;
public static final int AUX3 = 0x040C;
/* Enable */
/* GL_FOG */
/* GL_LIGHTING */
/* GL_TEXTURE_1D */
/* GL_TEXTURE_2D */
/* GL_LINE_STIPPLE */
/* GL_POLYGON_STIPPLE */
/* GL_CULL_FACE */
/* GL_ALPHA_TEST */
/* GL_BLEND */
/* GL_INDEX_LOGIC_OP */
/* GL_COLOR_LOGIC_OP */
/* GL_DITHER */
/* GL_STENCIL_TEST */
/* GL_DEPTH_TEST */
/* GL_CLIP_PLANE0 */
/* GL_CLIP_PLANE1 */
/* GL_CLIP_PLANE2 */
/* GL_CLIP_PLANE3 */
/* GL_CLIP_PLANE4 */
/* GL_CLIP_PLANE5 */
/* GL_LIGHT0 */
/* GL_LIGHT1 */
/* GL_LIGHT2 */
/* GL_LIGHT3 */
/* GL_LIGHT4 */
/* GL_LIGHT5 */
/* GL_LIGHT6 */
/* GL_LIGHT7 */
/* GL_TEXTURE_GEN_S */
/* GL_TEXTURE_GEN_T */
/* GL_TEXTURE_GEN_R */
/* GL_TEXTURE_GEN_Q */
/* GL_MAP1_VERTEX_3 */
/* GL_MAP1_VERTEX_4 */
/* GL_MAP1_COLOR_4 */
/* GL_MAP1_INDEX */
/* GL_MAP1_NORMAL */
/* GL_MAP1_TEXTURE_COORD_1 */
/* GL_MAP1_TEXTURE_COORD_2 */
/* GL_MAP1_TEXTURE_COORD_3 */
/* GL_MAP1_TEXTURE_COORD_4 */
/* GL_MAP2_VERTEX_3 */
/* GL_MAP2_VERTEX_4 */
/* GL_MAP2_COLOR_4 */
/* GL_MAP2_INDEX */
/* GL_MAP2_NORMAL */
/* GL_MAP2_TEXTURE_COORD_1 */
/* GL_MAP2_TEXTURE_COORD_2 */
/* GL_MAP2_TEXTURE_COORD_3 */
/* GL_MAP2_TEXTURE_COORD_4 */
/* GL_POINT_SMOOTH */
/* GL_LINE_SMOOTH */
/* GL_POLYGON_SMOOTH */
/* GL_SCISSOR_TEST */
/* GL_COLOR_MATERIAL */
/* GL_NORMALIZE */
/* GL_AUTO_NORMAL */
/* GL_VERTEX_ARRAY */
/* GL_NORMAL_ARRAY */
/* GL_COLOR_ARRAY */
/* GL_INDEX_ARRAY */
/* GL_TEXTURE_COORD_ARRAY */
/* GL_EDGE_FLAG_ARRAY */
/* GL_POLYGON_OFFSET_POINT */
/* GL_POLYGON_OFFSET_LINE */
/* GL_POLYGON_OFFSET_FILL */
/* ErrorCode */
public static final int NO_ERROR = 0;
public static final int INVALID_ENUM = 0x0500;
public static final int INVALID_VALUE = 0x0501;
public static final int INVALID_OPERATION = 0x0502;
public static final int STACK_OVERFLOW = 0x0503;
public static final int STACK_UNDERFLOW = 0x0504;
public static final int OUT_OF_MEMORY = 0x0505;
/* FeedBackMode */
public static final int _2D = 0x0600;
public static final int _3D = 0x0601;
public static final int _3D_COLOR = 0x0602;
public static final int _3D_COLOR_TEXTURE = 0x0603;
public static final int _4D_COLOR_TEXTURE = 0x0604;
/* FeedBackToken */
public static final int PASS_THROUGH_TOKEN = 0x0700;
public static final int POINT_TOKEN = 0x0701;
public static final int LINE_TOKEN = 0x0702;
public static final int POLYGON_TOKEN = 0x0703;
public static final int BITMAP_TOKEN = 0x0704;
public static final int DRAW_PIXEL_TOKEN = 0x0705;
public static final int COPY_PIXEL_TOKEN = 0x0706;
public static final int LINE_RESET_TOKEN = 0x0707;
/* FogMode */
/* GL_LINEAR */
public static final int EXP = 0x0800;
public static final int EXP2 = 0x0801;
/* FogParameter */
/* GL_FOG_COLOR */
/* GL_FOG_DENSITY */
/* GL_FOG_END */
/* GL_FOG_INDEX */
/* GL_FOG_MODE */
/* GL_FOG_START */
/* FrontFaceDirection */
public static final int CW = 0x0900;
public static final int CCW = 0x0901;
/* GetMapTarget */
public static final int COEFF = 0x0A00;
public static final int ORDER = 0x0A01;
public static final int DOMAIN = 0x0A02;
/* GetPixelMap */
/* GL_PIXEL_MAP_I_TO_I */
/* GL_PIXEL_MAP_S_TO_S */
/* GL_PIXEL_MAP_I_TO_R */
/* GL_PIXEL_MAP_I_TO_G */
/* GL_PIXEL_MAP_I_TO_B */
/* GL_PIXEL_MAP_I_TO_A */
/* GL_PIXEL_MAP_R_TO_R */
/* GL_PIXEL_MAP_G_TO_G */
/* GL_PIXEL_MAP_B_TO_B */
/* GL_PIXEL_MAP_A_TO_A */
/* GetPointerTarget */
/* GL_VERTEX_ARRAY_POINTER */
/* GL_NORMAL_ARRAY_POINTER */
/* GL_COLOR_ARRAY_POINTER */
/* GL_INDEX_ARRAY_POINTER */
/* GL_TEXTURE_COORD_ARRAY_POINTER */
/* GL_EDGE_FLAG_ARRAY_POINTER */
/* GetTarget */
public static final int CURRENT_COLOR = 0x0B00;
public static final int CURRENT_INDEX = 0x0B01;
public static final int CURRENT_NORMAL = 0x0B02;
public static final int CURRENT_TEXTURE_COORDS = 0x0B03;
public static final int CURRENT_RASTER_COLOR = 0x0B04;
public static final int CURRENT_RASTER_INDEX = 0x0B05;
public static final int CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
public static final int CURRENT_RASTER_POSITION = 0x0B07;
public static final int CURRENT_RASTER_POSITION_VALID = 0x0B08;
public static final int CURRENT_RASTER_DISTANCE = 0x0B09;
public static final int POINT_SMOOTH = 0x0B10;
public static final int POINT_SIZE = 0x0B11;
public static final int POINT_SIZE_RANGE = 0x0B12;
public static final int POINT_SIZE_GRANULARITY = 0x0B13;
public static final int LINE_SMOOTH = 0x0B20;
public static final int LINE_WIDTH = 0x0B21;
public static final int LINE_WIDTH_RANGE = 0x0B22;
public static final int LINE_WIDTH_GRANULARITY = 0x0B23;
public static final int LINE_STIPPLE = 0x0B24;
public static final int LINE_STIPPLE_PATTERN = 0x0B25;
public static final int LINE_STIPPLE_REPEAT = 0x0B26;
public static final int LIST_MODE = 0x0B30;
public static final int MAX_LIST_NESTING = 0x0B31;
public static final int LIST_BASE = 0x0B32;
public static final int LIST_INDEX = 0x0B33;
public static final int POLYGON_MODE = 0x0B40;
public static final int POLYGON_SMOOTH = 0x0B41;
public static final int POLYGON_STIPPLE = 0x0B42;
public static final int EDGE_FLAG = 0x0B43;
public static final int CULL_FACE = 0x0B44;
public static final int CULL_FACE_MODE = 0x0B45;
public static final int FRONT_FACE = 0x0B46;
public static final int LIGHTING = 0x0B50;
public static final int LIGHT_MODEL_LOCAL_VIEWER = 0x0B51;
public static final int LIGHT_MODEL_TWO_SIDE = 0x0B52;
public static final int LIGHT_MODEL_AMBIENT = 0x0B53;
public static final int SHADE_MODEL = 0x0B54;
public static final int COLOR_MATERIAL_FACE = 0x0B55;
public static final int COLOR_MATERIAL_PARAMETER = 0x0B56;
public static final int COLOR_MATERIAL = 0x0B57;
public static final int FOG = 0x0B60;
public static final int FOG_INDEX = 0x0B61;
public static final int FOG_DENSITY = 0x0B62;
public static final int FOG_START = 0x0B63;
public static final int FOG_END = 0x0B64;
public static final int FOG_MODE = 0x0B65;
public static final int FOG_COLOR = 0x0B66;
public static final int DEPTH_RANGE = 0x0B70;
public static final int DEPTH_TEST = 0x0B71;
public static final int DEPTH_WRITEMASK = 0x0B72;
public static final int DEPTH_CLEAR_VALUE = 0x0B73;
public static final int DEPTH_FUNC = 0x0B74;
public static final int ACCUM_CLEAR_VALUE = 0x0B80;
public static final int STENCIL_TEST = 0x0B90;
public static final int STENCIL_CLEAR_VALUE = 0x0B91;
public static final int STENCIL_FUNC = 0x0B92;
public static final int STENCIL_VALUE_MASK = 0x0B93;
public static final int STENCIL_FAIL = 0x0B94;
public static final int STENCIL_PASS_DEPTH_FAIL = 0x0B95;
public static final int STENCIL_PASS_DEPTH_PASS = 0x0B96;
public static final int STENCIL_REF = 0x0B97;
public static final int STENCIL_WRITEMASK = 0x0B98;
public static final int MATRIX_MODE = 0x0BA0;
public static final int NORMALIZE = 0x0BA1;
public static final int VIEWPORT = 0x0BA2;
public static final int MODELVIEW_STACK_DEPTH = 0x0BA3;
public static final int PROJECTION_STACK_DEPTH = 0x0BA4;
public static final int TEXTURE_STACK_DEPTH = 0x0BA5;
public static final int MODELVIEW_MATRIX = 0x0BA6;
public static final int PROJECTION_MATRIX = 0x0BA7;
public static final int TEXTURE_MATRIX = 0x0BA8;
public static final int ATTRIB_STACK_DEPTH = 0x0BB0;
public static final int CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
public static final int ALPHA_TEST = 0x0BC0;
public static final int ALPHA_TEST_FUNC = 0x0BC1;
public static final int ALPHA_TEST_REF = 0x0BC2;
public static final int DITHER = 0x0BD0;
public static final int BLEND_DST = 0x0BE0;
public static final int BLEND_SRC = 0x0BE1;
public static final int BLEND = 0x0BE2;
public static final int LOGIC_OP_MODE = 0x0BF0;
public static final int INDEX_LOGIC_OP = 0x0BF1;
public static final int COLOR_LOGIC_OP = 0x0BF2;
public static final int AUX_BUFFERS = 0x0C00;
public static final int DRAW_BUFFER = 0x0C01;
public static final int READ_BUFFER = 0x0C02;
public static final int SCISSOR_BOX = 0x0C10;
public static final int SCISSOR_TEST = 0x0C11;
public static final int INDEX_CLEAR_VALUE = 0x0C20;
public static final int INDEX_WRITEMASK = 0x0C21;
public static final int COLOR_CLEAR_VALUE = 0x0C22;
public static final int COLOR_WRITEMASK = 0x0C23;
public static final int INDEX_MODE = 0x0C30;
public static final int RGBA_MODE = 0x0C31;
public static final int DOUBLEBUFFER = 0x0C32;
public static final int STEREO = 0x0C33;
public static final int RENDER_MODE = 0x0C40;
public static final int PERSPECTIVE_CORRECTION_HINT = 0x0C50;
public static final int POINT_SMOOTH_HINT = 0x0C51;
public static final int LINE_SMOOTH_HINT = 0x0C52;
public static final int POLYGON_SMOOTH_HINT = 0x0C53;
public static final int FOG_HINT = 0x0C54;
public static final int TEXTURE_GEN_S = 0x0C60;
public static final int TEXTURE_GEN_T = 0x0C61;
public static final int TEXTURE_GEN_R = 0x0C62;
public static final int TEXTURE_GEN_Q = 0x0C63;
public static final int PIXEL_MAP_I_TO_I = 0x0C70;
public static final int PIXEL_MAP_S_TO_S = 0x0C71;
public static final int PIXEL_MAP_I_TO_R = 0x0C72;
public static final int PIXEL_MAP_I_TO_G = 0x0C73;
public static final int PIXEL_MAP_I_TO_B = 0x0C74;
public static final int PIXEL_MAP_I_TO_A = 0x0C75;
public static final int PIXEL_MAP_R_TO_R = 0x0C76;
public static final int PIXEL_MAP_G_TO_G = 0x0C77;
public static final int PIXEL_MAP_B_TO_B = 0x0C78;
public static final int PIXEL_MAP_A_TO_A = 0x0C79;
public static final int PIXEL_MAP_I_TO_I_SIZE = 0x0CB0;
public static final int PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
public static final int PIXEL_MAP_I_TO_R_SIZE = 0x0CB2;
public static final int PIXEL_MAP_I_TO_G_SIZE = 0x0CB3;
public static final int PIXEL_MAP_I_TO_B_SIZE = 0x0CB4;
public static final int PIXEL_MAP_I_TO_A_SIZE = 0x0CB5;
public static final int PIXEL_MAP_R_TO_R_SIZE = 0x0CB6;
public static final int PIXEL_MAP_G_TO_G_SIZE = 0x0CB7;
public static final int PIXEL_MAP_B_TO_B_SIZE = 0x0CB8;
public static final int PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
public static final int UNPACK_SWAP_BYTES = 0x0CF0;
public static final int UNPACK_LSB_FIRST = 0x0CF1;
public static final int UNPACK_ROW_LENGTH = 0x0CF2;
public static final int UNPACK_SKIP_ROWS = 0x0CF3;
public static final int UNPACK_SKIP_PIXELS = 0x0CF4;
public static final int UNPACK_ALIGNMENT = 0x0CF5;
public static final int PACK_SWAP_BYTES = 0x0D00;
public static final int PACK_LSB_FIRST = 0x0D01;
public static final int PACK_ROW_LENGTH = 0x0D02;
public static final int PACK_SKIP_ROWS = 0x0D03;
public static final int PACK_SKIP_PIXELS = 0x0D04;
public static final int PACK_ALIGNMENT = 0x0D05;
public static final int MAP_COLOR = 0x0D10;
public static final int MAP_STENCIL = 0x0D11;
public static final int INDEX_SHIFT = 0x0D12;
public static final int INDEX_OFFSET = 0x0D13;
public static final int RED_SCALE = 0x0D14;
public static final int RED_BIAS = 0x0D15;
public static final int ZOOM_X = 0x0D16;
public static final int ZOOM_Y = 0x0D17;
public static final int GREEN_SCALE = 0x0D18;
public static final int GREEN_BIAS = 0x0D19;
public static final int BLUE_SCALE = 0x0D1A;
public static final int BLUE_BIAS = 0x0D1B;
public static final int ALPHA_SCALE = 0x0D1C;
public static final int ALPHA_BIAS = 0x0D1D;
public static final int DEPTH_SCALE = 0x0D1E;
public static final int DEPTH_BIAS = 0x0D1F;
public static final int MAX_EVAL_ORDER = 0x0D30;
public static final int MAX_LIGHTS = 0x0D31;
public static final int MAX_CLIP_PLANES = 0x0D32;
public static final int MAX_TEXTURE_SIZE = 0x0D33;
public static final int MAX_PIXEL_MAP_TABLE = 0x0D34;
public static final int MAX_ATTRIB_STACK_DEPTH = 0x0D35;
public static final int MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
public static final int MAX_NAME_STACK_DEPTH = 0x0D37;
public static final int MAX_PROJECTION_STACK_DEPTH = 0x0D38;
public static final int MAX_TEXTURE_STACK_DEPTH = 0x0D39;
public static final int MAX_VIEWPORT_DIMS = 0x0D3A;
public static final int MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
public static final int SUBPIXEL_BITS = 0x0D50;
public static final int INDEX_BITS = 0x0D51;
public static final int RED_BITS = 0x0D52;
public static final int GREEN_BITS = 0x0D53;
public static final int BLUE_BITS = 0x0D54;
public static final int ALPHA_BITS = 0x0D55;
public static final int DEPTH_BITS = 0x0D56;
public static final int STENCIL_BITS = 0x0D57;
public static final int ACCUM_RED_BITS = 0x0D58;
public static final int ACCUM_GREEN_BITS = 0x0D59;
public static final int ACCUM_BLUE_BITS = 0x0D5A;
public static final int ACCUM_ALPHA_BITS = 0x0D5B;
public static final int NAME_STACK_DEPTH = 0x0D70;
public static final int AUTO_NORMAL = 0x0D80;
public static final int MAP1_COLOR_4 = 0x0D90;
public static final int MAP1_INDEX = 0x0D91;
public static final int MAP1_NORMAL = 0x0D92;
public static final int MAP1_TEXTURE_COORD_1 = 0x0D93;
public static final int MAP1_TEXTURE_COORD_2 = 0x0D94;
public static final int MAP1_TEXTURE_COORD_3 = 0x0D95;
public static final int MAP1_TEXTURE_COORD_4 = 0x0D96;
public static final int MAP1_VERTEX_3 = 0x0D97;
public static final int MAP1_VERTEX_4 = 0x0D98;
public static final int MAP2_COLOR_4 = 0x0DB0;
public static final int MAP2_INDEX = 0x0DB1;
public static final int MAP2_NORMAL = 0x0DB2;
public static final int MAP2_TEXTURE_COORD_1 = 0x0DB3;
public static final int MAP2_TEXTURE_COORD_2 = 0x0DB4;
public static final int MAP2_TEXTURE_COORD_3 = 0x0DB5;
public static final int MAP2_TEXTURE_COORD_4 = 0x0DB6;
public static final int MAP2_VERTEX_3 = 0x0DB7;
public static final int MAP2_VERTEX_4 = 0x0DB8;
public static final int MAP1_GRID_DOMAIN = 0x0DD0;
public static final int MAP1_GRID_SEGMENTS = 0x0DD1;
public static final int MAP2_GRID_DOMAIN = 0x0DD2;
public static final int MAP2_GRID_SEGMENTS = 0x0DD3;
public static final int TEXTURE_1D = 0x0DE0;
public static final int TEXTURE_2D = 0x0DE1;
public static final int FEEDBACK_BUFFER_POINTER = 0x0DF0;
public static final int FEEDBACK_BUFFER_SIZE = 0x0DF1;
public static final int FEEDBACK_BUFFER_TYPE = 0x0DF2;
public static final int SELECTION_BUFFER_POINTER = 0x0DF3;
public static final int SELECTION_BUFFER_SIZE = 0x0DF4;
/* GL_TEXTURE_BINDING_1D */
/* GL_TEXTURE_BINDING_2D */
/* GL_VERTEX_ARRAY */
/* GL_NORMAL_ARRAY */
/* GL_COLOR_ARRAY */
/* GL_INDEX_ARRAY */
/* GL_TEXTURE_COORD_ARRAY */
/* GL_EDGE_FLAG_ARRAY */
/* GL_VERTEX_ARRAY_SIZE */
/* GL_VERTEX_ARRAY_TYPE */
/* GL_VERTEX_ARRAY_STRIDE */
/* GL_NORMAL_ARRAY_TYPE */
/* GL_NORMAL_ARRAY_STRIDE */
/* GL_COLOR_ARRAY_SIZE */
/* GL_COLOR_ARRAY_TYPE */
/* GL_COLOR_ARRAY_STRIDE */
/* GL_INDEX_ARRAY_TYPE */
/* GL_INDEX_ARRAY_STRIDE */
/* GL_TEXTURE_COORD_ARRAY_SIZE */
/* GL_TEXTURE_COORD_ARRAY_TYPE */
/* GL_TEXTURE_COORD_ARRAY_STRIDE */
/* GL_EDGE_FLAG_ARRAY_STRIDE */
/* GL_POLYGON_OFFSET_FACTOR */
/* GL_POLYGON_OFFSET_UNITS */
/* GetTextureParameter */
/* GL_TEXTURE_MAG_FILTER */
/* GL_TEXTURE_MIN_FILTER */
/* GL_TEXTURE_WRAP_S */
/* GL_TEXTURE_WRAP_T */
public static final int TEXTURE_WIDTH = 0x1000;
public static final int TEXTURE_HEIGHT = 0x1001;
public static final int TEXTURE_INTERNAL_FORMAT = 0x1003;
public static final int TEXTURE_BORDER_COLOR = 0x1004;
public static final int TEXTURE_BORDER = 0x1005;
/* GL_TEXTURE_RED_SIZE */
/* GL_TEXTURE_GREEN_SIZE */
/* GL_TEXTURE_BLUE_SIZE */
/* GL_TEXTURE_ALPHA_SIZE */
/* GL_TEXTURE_LUMINANCE_SIZE */
/* GL_TEXTURE_INTENSITY_SIZE */
/* GL_TEXTURE_PRIORITY */
/* GL_TEXTURE_RESIDENT */
/* HintMode */
public static final int DONT_CARE = 0x1100;
public static final int FASTEST = 0x1101;
public static final int NICEST = 0x1102;
/* HintTarget */
/* GL_PERSPECTIVE_CORRECTION_HINT */
/* GL_POINT_SMOOTH_HINT */
/* GL_LINE_SMOOTH_HINT */
/* GL_POLYGON_SMOOTH_HINT */
/* GL_FOG_HINT */
/* GL_PHONG_HINT */
/* IndexPointerType */
/* GL_SHORT */
/* GL_INT */
/* GL_FLOAT */
/* GL_DOUBLE */
/* LightModelParameter */
/* GL_LIGHT_MODEL_AMBIENT */
/* GL_LIGHT_MODEL_LOCAL_VIEWER */
/* GL_LIGHT_MODEL_TWO_SIDE */
/* LightName */
public static final int LIGHT0 = 0x4000;
public static final int LIGHT1 = 0x4001;
public static final int LIGHT2 = 0x4002;
public static final int LIGHT3 = 0x4003;
public static final int LIGHT4 = 0x4004;
public static final int LIGHT5 = 0x4005;
public static final int LIGHT6 = 0x4006;
public static final int LIGHT7 = 0x4007;
/* LightParameter */
public static final int AMBIENT = 0x1200;
public static final int DIFFUSE = 0x1201;
public static final int SPECULAR = 0x1202;
public static final int POSITION = 0x1203;
public static final int SPOT_DIRECTION = 0x1204;
public static final int SPOT_EXPONENT = 0x1205;
public static final int SPOT_CUTOFF = 0x1206;
public static final int CONSTANT_ATTENUATION = 0x1207;
public static final int LINEAR_ATTENUATION = 0x1208;
public static final int QUADRATIC_ATTENUATION = 0x1209;
/* InterleavedArrays */
/* GL_V2F */
/* GL_V3F */
/* GL_C4UB_V2F */
/* GL_C4UB_V3F */
/* GL_C3F_V3F */
/* GL_N3F_V3F */
/* GL_C4F_N3F_V3F */
/* GL_T2F_V3F */
/* GL_T4F_V4F */
/* GL_T2F_C4UB_V3F */
/* GL_T2F_C3F_V3F */
/* GL_T2F_N3F_V3F */
/* GL_T2F_C4F_N3F_V3F */
/* GL_T4F_C4F_N3F_V4F */
/* ListMode */
public static final int COMPILE = 0x1300;
public static final int COMPILE_AND_EXECUTE = 0x1301;
/* ListNameType */
/* GL_BYTE */
/* GL_UNSIGNED_BYTE */
/* GL_SHORT */
/* GL_UNSIGNED_SHORT */
/* GL_INT */
/* GL_UNSIGNED_INT */
/* GL_FLOAT */
/* GL_2_BYTES */
/* GL_3_BYTES */
/* GL_4_BYTES */
/* LogicOp */
public static final int CLEAR = 0x1500;
public static final int AND = 0x1501;
public static final int AND_REVERSE = 0x1502;
public static final int COPY = 0x1503;
public static final int AND_INVERTED = 0x1504;
public static final int NOOP = 0x1505;
public static final int XOR = 0x1506;
public static final int OR = 0x1507;
public static final int NOR = 0x1508;
public static final int EQUIV = 0x1509;
public static final int INVERT = 0x150A;
public static final int OR_REVERSE = 0x150B;
public static final int COPY_INVERTED = 0x150C;
public static final int OR_INVERTED = 0x150D;
public static final int NAND = 0x150E;
public static final int SET = 0x150F;
/* MapTarget */
/* GL_MAP1_COLOR_4 */
/* GL_MAP1_INDEX */
/* GL_MAP1_NORMAL */
/* GL_MAP1_TEXTURE_COORD_1 */
/* GL_MAP1_TEXTURE_COORD_2 */
/* GL_MAP1_TEXTURE_COORD_3 */
/* GL_MAP1_TEXTURE_COORD_4 */
/* GL_MAP1_VERTEX_3 */
/* GL_MAP1_VERTEX_4 */
/* GL_MAP2_COLOR_4 */
/* GL_MAP2_INDEX */
/* GL_MAP2_NORMAL */
/* GL_MAP2_TEXTURE_COORD_1 */
/* GL_MAP2_TEXTURE_COORD_2 */
/* GL_MAP2_TEXTURE_COORD_3 */
/* GL_MAP2_TEXTURE_COORD_4 */
/* GL_MAP2_VERTEX_3 */
/* GL_MAP2_VERTEX_4 */
/* MaterialFace */
/* GL_FRONT */
/* GL_BACK */
/* GL_FRONT_AND_BACK */
/* MaterialParameter */
public static final int EMISSION = 0x1600;
public static final int SHININESS = 0x1601;
public static final int AMBIENT_AND_DIFFUSE = 0x1602;
public static final int COLOR_INDEXES = 0x1603;
/* GL_AMBIENT */
/* GL_DIFFUSE */
/* GL_SPECULAR */
/* MatrixMode */
public static final int MODELVIEW = 0x1700;
public static final int PROJECTION = 0x1701;
public static final int TEXTURE = 0x1702;
/* MeshMode1 */
/* GL_POINT */
/* GL_LINE */
/* MeshMode2 */
/* GL_POINT */
/* GL_LINE */
/* GL_FILL */
/* NormalPointerType */
/* GL_BYTE */
/* GL_SHORT */
/* GL_INT */
/* GL_FLOAT */
/* GL_DOUBLE */
/* PixelCopyType */
public static final int COLOR = 0x1800;
public static final int DEPTH = 0x1801;
public static final int STENCIL = 0x1802;
/* PixelFormat */
public static final int COLOR_INDEX = 0x1900;
public static final int STENCIL_INDEX = 0x1901;
public static final int DEPTH_COMPONENT = 0x1902;
public static final int RED = 0x1903;
public static final int GREEN = 0x1904;
public static final int BLUE = 0x1905;
public static final int ALPHA = 0x1906;
public static final int RGB = 0x1907;
public static final int RGBA = 0x1908;
public static final int LUMINANCE = 0x1909;
public static final int LUMINANCE_ALPHA = 0x190A;
/* PixelMap */
/* GL_PIXEL_MAP_I_TO_I */
/* GL_PIXEL_MAP_S_TO_S */
/* GL_PIXEL_MAP_I_TO_R */
/* GL_PIXEL_MAP_I_TO_G */
/* GL_PIXEL_MAP_I_TO_B */
/* GL_PIXEL_MAP_I_TO_A */
/* GL_PIXEL_MAP_R_TO_R */
/* GL_PIXEL_MAP_G_TO_G */
/* GL_PIXEL_MAP_B_TO_B */
/* GL_PIXEL_MAP_A_TO_A */
/* PixelStore */
/* GL_UNPACK_SWAP_BYTES */
/* GL_UNPACK_LSB_FIRST */
/* GL_UNPACK_ROW_LENGTH */
/* GL_UNPACK_SKIP_ROWS */
/* GL_UNPACK_SKIP_PIXELS */
/* GL_UNPACK_ALIGNMENT */
/* GL_PACK_SWAP_BYTES */
/* GL_PACK_LSB_FIRST */
/* GL_PACK_ROW_LENGTH */
/* GL_PACK_SKIP_ROWS */
/* GL_PACK_SKIP_PIXELS */
/* GL_PACK_ALIGNMENT */
/* PixelTransfer */
/* GL_MAP_COLOR */
/* GL_MAP_STENCIL */
/* GL_INDEX_SHIFT */
/* GL_INDEX_OFFSET */
/* GL_RED_SCALE */
/* GL_RED_BIAS */
/* GL_GREEN_SCALE */
/* GL_GREEN_BIAS */
/* GL_BLUE_SCALE */
/* GL_BLUE_BIAS */
/* GL_ALPHA_SCALE */
/* GL_ALPHA_BIAS */
/* GL_DEPTH_SCALE */
/* GL_DEPTH_BIAS */
/* PixelType */
public static final int BITMAP = 0x1A00;
/* GL_BYTE */
/* GL_UNSIGNED_BYTE */
/* GL_SHORT */
/* GL_UNSIGNED_SHORT */
/* GL_INT */
/* GL_UNSIGNED_INT */
/* GL_FLOAT */
/* PolygonMode */
public static final int POINT = 0x1B00;
public static final int LINE = 0x1B01;
public static final int FILL = 0x1B02;
/* ReadBufferMode */
/* GL_FRONT_LEFT */
/* GL_FRONT_RIGHT */
/* GL_BACK_LEFT */
/* GL_BACK_RIGHT */
/* GL_FRONT */
/* GL_BACK */
/* GL_LEFT */
/* GL_RIGHT */
/* GL_AUX0 */
/* GL_AUX1 */
/* GL_AUX2 */
/* GL_AUX3 */
/* RenderingMode */
public static final int RENDER = 0x1C00;
public static final int FEEDBACK = 0x1C01;
public static final int SELECT = 0x1C02;
/* ShadingModel */
public static final int FLAT = 0x1D00;
public static final int SMOOTH = 0x1D01;
/* StencilFunction */
/* GL_NEVER */
/* GL_LESS */
/* GL_EQUAL */
/* GL_LEQUAL */
/* GL_GREATER */
/* GL_NOTEQUAL */
/* GL_GEQUAL */
/* GL_ALWAYS */
/* StencilOp */
/* GL_ZERO */
public static final int KEEP = 0x1E00;
public static final int REPLACE = 0x1E01;
public static final int INCR = 0x1E02;
public static final int DECR = 0x1E03;
/* GL_INVERT */
/* StringName */
public static final int VENDOR = 0x1F00;
public static final int RENDERER = 0x1F01;
public static final int VERSION = 0x1F02;
public static final int EXTENSIONS = 0x1F03;
/* TextureCoordName */
public static final int S = 0x2000;
public static final int T = 0x2001;
public static final int R = 0x2002;
public static final int Q = 0x2003;
/* TexCoordPointerType */
/* GL_SHORT */
/* GL_INT */
/* GL_FLOAT */
/* GL_DOUBLE */
/* TextureEnvMode */
public static final int MODULATE = 0x2100;
public static final int DECAL = 0x2101;
/* GL_BLEND */
/* GL_REPLACE */
/* TextureEnvParameter */
public static final int TEXTURE_ENV_MODE = 0x2200;
public static final int TEXTURE_ENV_COLOR = 0x2201;
/* TextureEnvTarget */
public static final int TEXTURE_ENV = 0x2300;
/* TextureGenMode */
public static final int EYE_LINEAR = 0x2400;
public static final int OBJECT_LINEAR = 0x2401;
public static final int SPHERE_MAP = 0x2402;
/* TextureGenParameter */
public static final int TEXTURE_GEN_MODE = 0x2500;
public static final int OBJECT_PLANE = 0x2501;
public static final int EYE_PLANE = 0x2502;
/* TextureMagFilter */
public static final int NEAREST = 0x2600;
public static final int LINEAR = 0x2601;
/* TextureMinFilter */
/* GL_NEAREST */
/* GL_LINEAR */
public static final int NEAREST_MIPMAP_NEAREST = 0x2700;
public static final int LINEAR_MIPMAP_NEAREST = 0x2701;
public static final int NEAREST_MIPMAP_LINEAR = 0x2702;
public static final int LINEAR_MIPMAP_LINEAR = 0x2703;
/* TextureParameterName */
public static final int TEXTURE_MAG_FILTER = 0x2800;
public static final int TEXTURE_MIN_FILTER = 0x2801;
public static final int TEXTURE_WRAP_S = 0x2802;
public static final int TEXTURE_WRAP_T = 0x2803;
/* GL_TEXTURE_BORDER_COLOR */
/* GL_TEXTURE_PRIORITY */
/* OpenGL 1.2 constants */
public static final int RESCALE_NORMAL = 0x803A;
public static final int CLAMP_TO_EDGE = 0x812F;
public static final int MAX_ELEMENTS_VERTICES = 0x80E8;
public static final int MAX_ELEMENTS_INDICES = 0x80E9;
public static final int BGR = 0x80E0;
public static final int BGRA = 0x80E1;
public static final int UNSIGNED_BYTE_3_3_2 = 0x8032;
public static final int UNSIGNED_BYTE_2_3_3_REV = 0x8362;
public static final int UNSIGNED_SHORT_5_6_5 = 0x8363;
public static final int UNSIGNED_SHORT_5_6_5_REV = 0x8364;
public static final int UNSIGNED_SHORT_4_4_4_4 = 0x8033;
public static final int UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
public static final int UNSIGNED_SHORT_5_5_5_1 = 0x8034;
public static final int UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
public static final int UNSIGNED_INT_8_8_8_8 = 0x8035;
public static final int UNSIGNED_INT_8_8_8_8_REV = 0x8367;
public static final int UNSIGNED_INT_10_10_10_2 = 0x8036;
public static final int UNSIGNED_INT_2_10_10_10_REV = 0x8368;
public static final int LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
public static final int SINGLE_COLOR = 0x81F9;
public static final int SEPARATE_SPECULAR_COLOR = 0x81FA;
public static final int TEXTURE_MIN_LOD = 0x813A;
public static final int TEXTURE_MAX_LOD = 0x813B;
public static final int TEXTURE_BASE_LEVEL = 0x813C;
public static final int TEXTURE_MAX_LEVEL = 0x813D;
public static final int SMOOTH_POINT_SIZE_RANGE = 0x0B12;
public static final int SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
public static final int SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
public static final int SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
public static final int ALIASED_POINT_SIZE_RANGE = 0x846D;
public static final int ALIASED_LINE_WIDTH_RANGE = 0x846E;
public static final int PACK_SKIP_IMAGES = 0x806B;
public static final int PACK_IMAGE_HEIGHT = 0x806C;
public static final int UNPACK_SKIP_IMAGES = 0x806D;
public static final int UNPACK_IMAGE_HEIGHT = 0x806E;
public static final int TEXTURE_3D = 0x806F;
public static final int PROXY_TEXTURE_3D = 0x8070;
public static final int TEXTURE_DEPTH = 0x8071;
public static final int TEXTURE_WRAP_R = 0x8072;
public static final int MAX_3D_TEXTURE_SIZE = 0x8073;
public static final int TEXTURE_BINDING_3D = 0x806A;
public static final int COLOR_TABLE = 0x80D0;
public static final int POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
public static final int POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
public static final int PROXY_COLOR_TABLE = 0x80D3;
public static final int PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
public static final int PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
public static final int COLOR_TABLE_SCALE = 0x80D6;
public static final int COLOR_TABLE_BIAS = 0x80D7;
public static final int COLOR_TABLE_FORMAT = 0x80D8;
public static final int COLOR_TABLE_WIDTH = 0x80D9;
public static final int COLOR_TABLE_RED_SIZE = 0x80DA;
public static final int COLOR_TABLE_GREEN_SIZE = 0x80DB;
public static final int COLOR_TABLE_BLUE_SIZE = 0x80DC;
public static final int COLOR_TABLE_ALPHA_SIZE = 0x80DD;
public static final int COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
public static final int COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
public static final int CONVOLUTION_1D = 0x8010;
public static final int CONVOLUTION_2D = 0x8011;
public static final int SEPARABLE_2D = 0x8012;
public static final int CONVOLUTION_BORDER_MODE = 0x8013;
public static final int CONVOLUTION_FILTER_SCALE = 0x8014;
public static final int CONVOLUTION_FILTER_BIAS = 0x8015;
public static final int REDUCE = 0x8016;
public static final int CONVOLUTION_FORMAT = 0x8017;
public static final int CONVOLUTION_WIDTH = 0x8018;
public static final int CONVOLUTION_HEIGHT = 0x8019;
public static final int MAX_CONVOLUTION_WIDTH = 0x801A;
public static final int MAX_CONVOLUTION_HEIGHT = 0x801B;
public static final int POST_CONVOLUTION_RED_SCALE = 0x801C;
public static final int POST_CONVOLUTION_GREEN_SCALE = 0x801D;
public static final int POST_CONVOLUTION_BLUE_SCALE = 0x801E;
public static final int POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
public static final int POST_CONVOLUTION_RED_BIAS = 0x8020;
public static final int POST_CONVOLUTION_GREEN_BIAS = 0x8021;
public static final int POST_CONVOLUTION_BLUE_BIAS = 0x8022;
public static final int POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
public static final int CONSTANT_BORDER = 0x8151;
public static final int REPLICATE_BORDER = 0x8153;
public static final int CONVOLUTION_BORDER_COLOR = 0x8154;
public static final int COLOR_MATRIX = 0x80B1;
public static final int COLOR_MATRIX_STACK_DEPTH = 0x80B2;
public static final int MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
public static final int POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
public static final int POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
public static final int POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
public static final int POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
public static final int POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
public static final int POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
public static final int POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
public static final int POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB;
public static final int HISTOGRAM = 0x8024;
public static final int PROXY_HISTOGRAM = 0x8025;
public static final int HISTOGRAM_WIDTH = 0x8026;
public static final int HISTOGRAM_FORMAT = 0x8027;
public static final int HISTOGRAM_RED_SIZE = 0x8028;
public static final int HISTOGRAM_GREEN_SIZE = 0x8029;
public static final int HISTOGRAM_BLUE_SIZE = 0x802A;
public static final int HISTOGRAM_ALPHA_SIZE = 0x802B;
public static final int HISTOGRAM_LUMINANCE_SIZE = 0x802C;
public static final int HISTOGRAM_SINK = 0x802D;
public static final int MINMAX = 0x802E;
public static final int MINMAX_FORMAT = 0x802F;
public static final int MINMAX_SINK = 0x8030;
public static final int TABLE_TOO_LARGE = 0x8031;
public static final int BLEND_EQUATION = 0x8009;
public static final int MIN = 0x8007;
public static final int MAX = 0x8008;
public static final int FUNC_ADD = 0x8006;
public static final int FUNC_SUBTRACT = 0x800A;
public static final int FUNC_REVERSE_SUBTRACT = 0x800B;
public static final int BLEND_COLOR = 0x8005;
public static final int CONSTANT_COLOR = 0x8001;
public static final int ONE_MINUS_CONSTANT_COLOR = 0x8002;
public static final int CONSTANT_ALPHA = 0x8003;
public static final int ONE_MINUS_CONSTANT_ALPHA = 0x8004;
/* OpenGL 1.3 constants */
public static final int TEXTURE0 = 0x84C0;
public static final int TEXTURE1 = 0x84C1;
public static final int TEXTURE2 = 0x84C2;
public static final int TEXTURE3 = 0x84C3;
public static final int TEXTURE4 = 0x84C4;
public static final int TEXTURE5 = 0x84C5;
public static final int TEXTURE6 = 0x84C6;
public static final int TEXTURE7 = 0x84C7;
public static final int TEXTURE8 = 0x84C8;
public static final int TEXTURE9 = 0x84C9;
public static final int TEXTURE10 = 0x84CA;
public static final int TEXTURE11 = 0x84CB;
public static final int TEXTURE12 = 0x84CC;
public static final int TEXTURE13 = 0x84CD;
public static final int TEXTURE14 = 0x84CE;
public static final int TEXTURE15 = 0x84CF;
public static final int TEXTURE16 = 0x84D0;
public static final int TEXTURE17 = 0x84D1;
public static final int TEXTURE18 = 0x84D2;
public static final int TEXTURE19 = 0x84D3;
public static final int TEXTURE20 = 0x84D4;
public static final int TEXTURE21 = 0x84D5;
public static final int TEXTURE22 = 0x84D6;
public static final int TEXTURE23 = 0x84D7;
public static final int TEXTURE24 = 0x84D8;
public static final int TEXTURE25 = 0x84D9;
public static final int TEXTURE26 = 0x84DA;
public static final int TEXTURE27 = 0x84DB;
public static final int TEXTURE28 = 0x84DC;
public static final int TEXTURE29 = 0x84DD;
public static final int TEXTURE30 = 0x84DE;
public static final int TEXTURE31 = 0x84DF;
public static final int ACTIVE_TEXTURE = 0x84E0;
public static final int CLIENT_ACTIVE_TEXTURE = 0x84E1;
public static final int MAX_TEXTURE_UNITS = 0x84E2;
public static final int NORMAL_MAP = 0x8511;
public static final int REFLECTION_MAP = 0x8512;
public static final int TEXTURE_CUBE_MAP = 0x8513;
public static final int TEXTURE_BINDING_CUBE_MAP = 0x8514;
public static final int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
public static final int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
public static final int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
public static final int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
public static final int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
public static final int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
public static final int PROXY_TEXTURE_CUBE_MAP = 0x851B;
public static final int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
public static final int COMPRESSED_ALPHA = 0x84E9;
public static final int COMPRESSED_LUMINANCE = 0x84EA;
public static final int COMPRESSED_LUMINANCE_ALPHA = 0x84EB;
public static final int COMPRESSED_INTENSITY = 0x84EC;
public static final int COMPRESSED_RGB = 0x84ED;
public static final int COMPRESSED_RGBA = 0x84EE;
public static final int TEXTURE_COMPRESSION_HINT = 0x84EF;
public static final int TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0;
public static final int TEXTURE_COMPRESSED = 0x86A1;
public static final int NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
public static final int COMPRESSED_TEXTURE_FORMATS = 0x86A3;
public static final int MULTISAMPLE = 0x809D;
public static final int SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
public static final int SAMPLE_ALPHA_TO_ONE = 0x809F;
public static final int SAMPLE_COVERAGE = 0x80A0;
public static final int SAMPLE_BUFFERS = 0x80A8;
public static final int SAMPLES = 0x80A9;
public static final int SAMPLE_COVERAGE_VALUE = 0x80AA;
public static final int SAMPLE_COVERAGE_INVERT = 0x80AB;
public static final int MULTISAMPLE_BIT = 0x20000000;
public static final int TRANSPOSE_MODELVIEW_MATRIX = 0x84E3;
public static final int TRANSPOSE_PROJECTION_MATRIX = 0x84E4;
public static final int TRANSPOSE_TEXTURE_MATRIX = 0x84E5;
public static final int TRANSPOSE_COLOR_MATRIX = 0x84E6;
public static final int COMBINE = 0x8570;
public static final int COMBINE_RGB = 0x8571;
public static final int COMBINE_ALPHA = 0x8572;
public static final int SOURCE0_RGB = 0x8580;
public static final int SOURCE1_RGB = 0x8581;
public static final int SOURCE2_RGB = 0x8582;
public static final int SOURCE0_ALPHA = 0x8588;
public static final int SOURCE1_ALPHA = 0x8589;
public static final int SOURCE2_ALPHA = 0x858A;
public static final int OPERAND0_RGB = 0x8590;
public static final int OPERAND1_RGB = 0x8591;
public static final int OPERAND2_RGB = 0x8592;
public static final int OPERAND0_ALPHA = 0x8598;
public static final int OPERAND1_ALPHA = 0x8599;
public static final int OPERAND2_ALPHA = 0x859A;
public static final int RGB_SCALE = 0x8573;
public static final int ADD_SIGNED = 0x8574;
public static final int INTERPOLATE = 0x8575;
public static final int SUBTRACT = 0x84E7;
public static final int CONSTANT = 0x8576;
public static final int PRIMARY_COLOR = 0x8577;
public static final int PREVIOUS = 0x8578;
public static final int DOT3_RGB = 0x86AE;
public static final int DOT3_RGBA = 0x86AF;
public static final int CLAMP_TO_BORDER = 0x812D;
/* TextureTarget */
/* GL_TEXTURE_1D */
/* GL_TEXTURE_2D */
/* GL_PROXY_TEXTURE_1D */
/* GL_PROXY_TEXTURE_2D */
/* TextureWrapMode */
public static final int CLAMP = 0x2900;
public static final int REPEAT = 0x2901;
/* VertexPointerType */
/* GL_SHORT */
/* GL_INT */
/* GL_FLOAT */
/* GL_DOUBLE */
/* ClientAttribMask */
public static final int CLIENT_PIXEL_STORE_BIT = 0x00000001;
public static final int CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
public static final int CLIENT_ALL_ATTRIB_BITS = 0xffffffff;
/* polygon_offset */
public static final int POLYGON_OFFSET_FACTOR = 0x8038;
public static final int POLYGON_OFFSET_UNITS = 0x2A00;
public static final int POLYGON_OFFSET_POINT = 0x2A01;
public static final int POLYGON_OFFSET_LINE = 0x2A02;
public static final int POLYGON_OFFSET_FILL = 0x8037;
/* texture */
public static final int ALPHA4 = 0x803B;
public static final int ALPHA8 = 0x803C;
public static final int ALPHA12 = 0x803D;
public static final int ALPHA16 = 0x803E;
public static final int LUMINANCE4 = 0x803F;
public static final int LUMINANCE8 = 0x8040;
public static final int LUMINANCE12 = 0x8041;
public static final int LUMINANCE16 = 0x8042;
public static final int LUMINANCE4_ALPHA4 = 0x8043;
public static final int LUMINANCE6_ALPHA2 = 0x8044;
public static final int LUMINANCE8_ALPHA8 = 0x8045;
public static final int LUMINANCE12_ALPHA4 = 0x8046;
public static final int LUMINANCE12_ALPHA12 = 0x8047;
public static final int LUMINANCE16_ALPHA16 = 0x8048;
public static final int INTENSITY = 0x8049;
public static final int INTENSITY4 = 0x804A;
public static final int INTENSITY8 = 0x804B;
public static final int INTENSITY12 = 0x804C;
public static final int INTENSITY16 = 0x804D;
public static final int R3_G3_B2 = 0x2A10;
public static final int RGB4 = 0x804F;
public static final int RGB5 = 0x8050;
public static final int RGB8 = 0x8051;
public static final int RGB10 = 0x8052;
public static final int RGB12 = 0x8053;
public static final int RGB16 = 0x8054;
public static final int RGBA2 = 0x8055;
public static final int RGBA4 = 0x8056;
public static final int RGB5_A1 = 0x8057;
public static final int RGBA8 = 0x8058;
public static final int RGB10_A2 = 0x8059;
public static final int RGBA12 = 0x805A;
public static final int RGBA16 = 0x805B;
public static final int TEXTURE_RED_SIZE = 0x805C;
public static final int TEXTURE_GREEN_SIZE = 0x805D;
public static final int TEXTURE_BLUE_SIZE = 0x805E;
public static final int TEXTURE_ALPHA_SIZE = 0x805F;
public static final int TEXTURE_LUMINANCE_SIZE = 0x8060;
public static final int TEXTURE_INTENSITY_SIZE = 0x8061;
public static final int PROXY_TEXTURE_1D = 0x8063;
public static final int PROXY_TEXTURE_2D = 0x8064;
/* texture_object */
public static final int TEXTURE_PRIORITY = 0x8066;
public static final int TEXTURE_RESIDENT = 0x8067;
public static final int TEXTURE_BINDING_1D = 0x8068;
public static final int TEXTURE_BINDING_2D = 0x8069;
/* vertex_array */
public static final int VERTEX_ARRAY = 0x8074;
public static final int NORMAL_ARRAY = 0x8075;
public static final int COLOR_ARRAY = 0x8076;
public static final int INDEX_ARRAY = 0x8077;
public static final int TEXTURE_COORD_ARRAY = 0x8078;
public static final int EDGE_FLAG_ARRAY = 0x8079;
public static final int VERTEX_ARRAY_SIZE = 0x807A;
public static final int VERTEX_ARRAY_TYPE = 0x807B;
public static final int VERTEX_ARRAY_STRIDE = 0x807C;
public static final int NORMAL_ARRAY_TYPE = 0x807E;
public static final int NORMAL_ARRAY_STRIDE = 0x807F;
public static final int COLOR_ARRAY_SIZE = 0x8081;
public static final int COLOR_ARRAY_TYPE = 0x8082;
public static final int COLOR_ARRAY_STRIDE = 0x8083;
public static final int INDEX_ARRAY_TYPE = 0x8085;
public static final int INDEX_ARRAY_STRIDE = 0x8086;
public static final int TEXTURE_COORD_ARRAY_SIZE = 0x8088;
public static final int TEXTURE_COORD_ARRAY_TYPE = 0x8089;
public static final int TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
public static final int EDGE_FLAG_ARRAY_STRIDE = 0x808C;
public static final int VERTEX_ARRAY_POINTER = 0x808E;
public static final int NORMAL_ARRAY_POINTER = 0x808F;
public static final int COLOR_ARRAY_POINTER = 0x8090;
public static final int INDEX_ARRAY_POINTER = 0x8091;
public static final int TEXTURE_COORD_ARRAY_POINTER = 0x8092;
public static final int EDGE_FLAG_ARRAY_POINTER = 0x8093;
public static final int V2F = 0x2A20;
public static final int V3F = 0x2A21;
public static final int C4UB_V2F = 0x2A22;
public static final int C4UB_V3F = 0x2A23;
public static final int C3F_V3F = 0x2A24;
public static final int N3F_V3F = 0x2A25;
public static final int C4F_N3F_V3F = 0x2A26;
public static final int T2F_V3F = 0x2A27;
public static final int T4F_V4F = 0x2A28;
public static final int T2F_C4UB_V3F = 0x2A29;
public static final int T2F_C3F_V3F = 0x2A2A;
public static final int T2F_N3F_V3F = 0x2A2B;
public static final int T2F_C4F_N3F_V3F = 0x2A2C;
public static final int T4F_C4F_N3F_V4F = 0x2A2D;
/* EXT_vertex_array */
public static final int VERTEX_ARRAY_EXT = 0x8074;
public static final int NORMAL_ARRAY_EXT = 0x8075;
public static final int COLOR_ARRAY_EXT = 0x8076;
public static final int INDEX_ARRAY_EXT = 0x8077;
public static final int TEXTURE_COORD_ARRAY_EXT = 0x8078;
public static final int EDGE_FLAG_ARRAY_EXT = 0x8079;
public static final int VERTEX_ARRAY_SIZE_EXT = 0x807A;
public static final int VERTEX_ARRAY_TYPE_EXT = 0x807B;
public static final int VERTEX_ARRAY_STRIDE_EXT = 0x807C;
public static final int VERTEX_ARRAY_COUNT_EXT = 0x807D;
public static final int NORMAL_ARRAY_TYPE_EXT = 0x807E;
public static final int NORMAL_ARRAY_STRIDE_EXT = 0x807F;
public static final int NORMAL_ARRAY_COUNT_EXT = 0x8080;
public static final int COLOR_ARRAY_SIZE_EXT = 0x8081;
public static final int COLOR_ARRAY_TYPE_EXT = 0x8082;
public static final int COLOR_ARRAY_STRIDE_EXT = 0x8083;
public static final int COLOR_ARRAY_COUNT_EXT = 0x8084;
public static final int INDEX_ARRAY_TYPE_EXT = 0x8085;
public static final int INDEX_ARRAY_STRIDE_EXT = 0x8086;
public static final int INDEX_ARRAY_COUNT_EXT = 0x8087;
public static final int TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088;
public static final int TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089;
public static final int TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A;
public static final int TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B;
public static final int EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C;
public static final int EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D;
public static final int VERTEX_ARRAY_POINTER_EXT = 0x808E;
public static final int NORMAL_ARRAY_POINTER_EXT = 0x808F;
public static final int COLOR_ARRAY_POINTER_EXT = 0x8090;
public static final int INDEX_ARRAY_POINTER_EXT = 0x8091;
public static final int TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092;
public static final int EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093;
public static final int DOUBLE_EXT = DOUBLE;
/* EXT_bgra */
public static final int BGR_EXT = 0x80E0;
public static final int BGRA_EXT = 0x80E1;
/* EXT_paletted_texture */
/* These must match the GL_COLOR_TABLE_*_SGI enumerants */
public static final int COLOR_TABLE_FORMAT_EXT = 0x80D8;
public static final int COLOR_TABLE_WIDTH_EXT = 0x80D9;
public static final int COLOR_TABLE_RED_SIZE_EXT = 0x80DA;
public static final int COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB;
public static final int COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC;
public static final int COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD;
public static final int COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE;
public static final int COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF;
public static final int COLOR_INDEX1_EXT = 0x80E2;
public static final int COLOR_INDEX2_EXT = 0x80E3;
public static final int COLOR_INDEX4_EXT = 0x80E4;
public static final int COLOR_INDEX8_EXT = 0x80E5;
public static final int COLOR_INDEX12_EXT = 0x80E6;
public static final int COLOR_INDEX16_EXT = 0x80E7;
/* WIN_draw_range_elements */
public static final int MAX_ELEMENTS_VERTICES_WIN = 0x80E8;
public static final int MAX_ELEMENTS_INDICES_WIN = 0x80E9;
/* WIN_phong_shading */
public static final int PHONG_WIN = 0x80EA ;
public static final int PHONG_HINT_WIN = 0x80EB ;
/* WIN_specular_fog */
public static final int FOG_SPECULAR_TEXTURE_WIN = 0x80EC;
/* For compatibility with OpenGL v1.0 */
public static final int LOGIC_OP = INDEX_LOGIC_OP;
public static final int TEXTURE_COMPONENTS = TEXTURE_INTERNAL_FORMAT;
}