lwjgl/src/java/org/lwjgl/test/applet/OpenGL.java

130 lines
3.8 KiB
Java

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.applet;
import org.lwjgl.LWJGLException;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.AWTGLCanvas;
import static org.lwjgl.opengl.GL11.*;
public class OpenGL extends AWTGLCanvas implements Test {
float angle;
float x;
float y;
public OpenGL() throws LWJGLException {
}
public void initGL() {
glMatrixMode(GL_PROJECTION_MATRIX);
glLoadIdentity();
glOrtho(0, 640, 0, 480, 1, -1);
x = 320;
y = 240;
glMatrixMode(GL_MODELVIEW_MATRIX);
setVSyncEnabled(true);
}
public void paintGL() {
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glTranslatef(x, y, 0.0f);
glRotatef(angle, 0, 0, 1.0f);
glBegin(GL_QUADS);
glVertex2i(-50, -50);
glVertex2i(50, -50);
glVertex2i(50, 50);
glVertex2i(-50, 50);
glEnd();
glPopMatrix();
angle += 1;
if (Mouse.isCreated()) {
Mouse.poll();
while (Mouse.next()) {
x += Mouse.getEventDX();
y += Mouse.getEventDY();
}
}
if (Keyboard.isCreated()) {
Keyboard.poll();
}
while (Keyboard.isCreated() && Keyboard.next()) {
if (Keyboard.getEventKey() != Keyboard.KEY_NONE) {
String key_name = Keyboard.getKeyName(Keyboard.getEventKey());
if (Keyboard.getEventKeyState()) {
switch (Keyboard.getEventKey()) {
case Keyboard.KEY_G:
Mouse.setGrabbed(!Mouse.isGrabbed());
break;
default:
break;
}
System.out.println("Pressed: " + key_name);
} else
System.out.println("Released: " + key_name);
}
if (Keyboard.getEventCharacter() != Keyboard.CHAR_NONE)
System.out.println("Typed: " + Keyboard.getEventCharacter());
}
if (Keyboard.isCreated()) {
if (Keyboard.isKeyDown(Keyboard.KEY_UP))
y += 5;
else if (Keyboard.isKeyDown(Keyboard.KEY_DOWN))
y -= 5;
if (Keyboard.isKeyDown(Keyboard.KEY_LEFT))
x -= 5;
else if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT))
x += 5;
}
try {
swapBuffers();
if (isVisible()) {
Thread.yield(); // Helps input responsiveness on linux
repaint();
}
} catch (Exception e) {/*OK*/
}
}
public void start() {
}
public void stop() {
}
}