lwjgl/src/java/org/lwjgl/test/input/HWCursorTest.java

358 lines
9.8 KiB
Java

/*
* Copyright (c) 2003 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import org.lwjgl.*;
import org.lwjgl.input.*;
import org.lwjgl.opengl.*;
import java.nio.*;
/**
* $Id$
*
* Tests switching between windowed and fullscreen - including hardware cursor test
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class HWCursorTest {
/** Intended deiplay mode */
private DisplayMode mode;
/** GLU instance */
private GLU glu;
/** The native cursor */
private static Cursor cursor = null;
/** The mouse cursor position */
private static int mouse_x;
private static int mouse_y;
/**
* Executes the test
*/
public void execute() {
initialize();
mainLoop();
cleanup();
}
/**
* Initializes the test
*/
private void initialize() {
try {
//find displaymode
mode = findDisplayMode(800, 600, 16);
// start of in windowed mode
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0);
glInit();
Keyboard.create();
initNativeCursor();
} catch (Exception e) {
e.printStackTrace();
}
}
private static void initNativeCursor() {
try {
Mouse.create();
} catch (Exception e) {
e.printStackTrace();
}
if ((Mouse.getNativeCursorCaps() & Mouse.CURSOR_ONE_BIT_TRANSPARANCY) == 0) {
System.out.println("No HW cursor support!");
System.exit(0);
}
System.out.println("Maximum native cursor size: " + Mouse.getMaxCursorSize() + ", min size: " + Mouse.getMinCursorSize());
mouse_x = mouse_y = 0;
int num_images = 3;
int image_size = Mouse.getMaxCursorSize()*Mouse.getMaxCursorSize();
IntBuffer cursor_images = ByteBuffer.allocateDirect(num_images*image_size*4).order(ByteOrder.nativeOrder()).asIntBuffer();
IntBuffer delays = ByteBuffer.allocateDirect(num_images*4).order(ByteOrder.nativeOrder()).asIntBuffer();
delays.put(0, 500);
delays.put(1, 500);
delays.put(2, 500);
int color_scale = 255/Mouse.getMaxCursorSize();
int bit_mask = 0x81000000;
for (int j = 0; j < image_size; j++) {
if (j % 4 == 0)
bit_mask = (~bit_mask) & 0x81000000;
int color = (j*color_scale/Mouse.getMaxCursorSize()) << 16;
cursor_images.put(0*image_size + j, 0x00000020 | color | bit_mask);
}
for (int j = 0; j < image_size; j++) {
if (j % 4 == 0)
bit_mask = (~bit_mask) & 0x81000000;
int color = (j*color_scale/Mouse.getMaxCursorSize()) << 8;
cursor_images.put(1*image_size + j, 0x00000020 | color | bit_mask);
}
for (int j = 0; j < image_size; j++) {
if (j % 4 == 0)
bit_mask = (~bit_mask) & 0x81000000;
int color = (j*color_scale/Mouse.getMaxCursorSize());
cursor_images.put(2*image_size + j, 0x00000020 | color | bit_mask);
}
try {
if ((Mouse.getNativeCursorCaps() | Mouse.CURSOR_ANIMATION) == 0)
num_images = 1;
cursor = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, num_images, cursor_images, delays);
Mouse.setNativeCursor(cursor);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
}
/**
* Runs the main loop of the "test"
*/
private void mainLoop() {
while (!Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)
&& !Window.isCloseRequested()) {
// allow subsystem to get a chance to run too
Window.tick();
if (!Window.isMinimized()) {
// check keyboard input
processKeyboard();
render();
// paint window
Window.paint();
} else {
// no need to render/paint if nothing has changed (ie. window dragged over)
if (Window.isDirty()) {
render();
Window.paint();
}
// don't waste cpu time, sleep more
try {
Thread.sleep(100);
} catch (InterruptedException inte) {
}
}
}
}
/**
* Performs the logic
*/
private void render() {
//clear background
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
// draw white quad
GL.glPushMatrix();
{
GL.glTranslatef(mouse_x, 600 - mouse_y, 0);
GL.glColor3f(1.0f, 1.0f, 1.0f);
GL.glBegin(GL.GL_QUADS);
{
GL.glVertex2i(-50, -50);
GL.glVertex2i(50, -50);
GL.glVertex2i(50, 50);
GL.glVertex2i(-50, 50);
}
GL.glEnd();
}
GL.glPopMatrix();
}
/**
* Processes keyboard input
*/
private void processKeyboard() {
Keyboard.poll();
Mouse.poll();
if (Mouse.dx != 0 || Mouse.dy != 0) {
mouse_x += Mouse.dx;
mouse_y += Mouse.dy;
System.out.println("mouse_x " + mouse_x + " mouse_y " + mouse_y);
}
//check for fullscreen key
if (Keyboard.isKeyDown(Keyboard.KEY_F)) {
try {
Keyboard.destroy();
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
cursor.destroy();
Mouse.destroy();
Window.destroy();
Display.setDisplayMode(mode);
Window.create("Test", mode.bpp, 0, 0, 0);
glInit();
Keyboard.create();
initNativeCursor();
} catch (Exception e) {
e.printStackTrace();
}
}
//check for window key
if (Keyboard.isKeyDown(Keyboard.KEY_W)) {
try {
Keyboard.destroy();
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
cursor.destroy();
Mouse.destroy();
Window.destroy();
Display.resetDisplayMode();
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0);
glInit();
Keyboard.create();
initNativeCursor();
} catch (Exception e) {
e.printStackTrace();
}
}
if (Keyboard.isKeyDown(Keyboard.KEY_M)) {
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
}
}
if (Keyboard.isKeyDown(Keyboard.KEY_N)) {
try {
Mouse.setNativeCursor(cursor);
mouse_x = mouse_y = 0;
} catch (Exception e) {
e.printStackTrace();
}
}
}
/**
* Cleans up the test
*/
private void cleanup() {
Keyboard.destroy();
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
cursor.destroy();
Mouse.destroy();
Display.resetDisplayMode();
Window.destroy();
}
/**
* Retrieves a displaymode, if one such is available
*
* @param width Required width
* @param height Required height
* @param bpp Minimum required bits per pixel
* @return
*/
private DisplayMode findDisplayMode(int width, int height, int bpp) {
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == width
&& modes[i].height == height
&& modes[i].bpp >= bpp) {
return modes[i];
}
}
return null;
}
/**
* Initializes OGL
*/
private void glInit() {
// Go into orthographic projection mode.
GL.glMatrixMode(GL.GL_PROJECTION);
GL.glLoadIdentity();
GLU.gluOrtho2D(0, mode.width, 0, mode.height);
GL.glMatrixMode(GL.GL_MODELVIEW);
GL.glLoadIdentity();
GL.glViewport(0, 0, mode.width, mode.height);
//set clear color to black
GL.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
//sync frame (only works on windows)
GLCaps.determineAvailableExtensions();
if (GLCaps.WGL_EXT_swap_control) {
GL.wglSwapIntervalEXT(1);
}
}
/**
* Test entry point
*/
public static void main(String[] args) {
System.out.println(
"Change between fullscreen and windowed mode, by pressing F and W respectively. Enable hw cursor with N and disable it with M.");
System.out.println(
"Move quad using arrowkeys, and change rotation using +/-");
HWCursorTest cursorTest = new HWCursorTest();
cursorTest.execute();
}
}