lwjgl/src/templates/org/lwjgl/opengl/ARB_imaging.java

334 lines
13 KiB
Java

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.*;
import java.nio.*;
/**
* <p/>
* The GL12 imaging subset extension.
*
* @author cix_foo <cix_foo@users.sourceforge.net>
* @version $Revision$
* $Id$
*/
@Extension(postfix = "")
@DeprecatedGL
public interface ARB_imaging {
int GL_CONSTANT_COLOR = 0x8001;
int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
int GL_CONSTANT_ALPHA = 0x8003;
int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
int GL_BLEND_COLOR = 0x8005;
int GL_FUNC_ADD = 0x8006;
int GL_MIN = 0x8007;
int GL_MAX = 0x8008;
int GL_BLEND_EQUATION = 0x8009;
int GL_FUNC_SUBTRACT = 0x800A;
int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
int GL_COLOR_MATRIX = 0x80B1;
int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2;
int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB;
int GL_COLOR_TABLE = 0x80D0;
int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
int GL_PROXY_COLOR_TABLE = 0x80D3;
int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
int GL_COLOR_TABLE_SCALE = 0x80D6;
int GL_COLOR_TABLE_BIAS = 0x80D7;
int GL_COLOR_TABLE_FORMAT = 0x80D8;
int GL_COLOR_TABLE_WIDTH = 0x80D9;
int GL_COLOR_TABLE_RED_SIZE = 0x80DA;
int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB;
int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC;
int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD;
int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
int GL_CONVOLUTION_1D = 0x8010;
int GL_CONVOLUTION_2D = 0x8011;
int GL_SEPARABLE_2D = 0x8012;
int GL_CONVOLUTION_BORDER_MODE = 0x8013;
int GL_CONVOLUTION_FILTER_SCALE = 0x8014;
int GL_CONVOLUTION_FILTER_BIAS = 0x8015;
int GL_REDUCE = 0x8016;
int GL_CONVOLUTION_FORMAT = 0x8017;
int GL_CONVOLUTION_WIDTH = 0x8018;
int GL_CONVOLUTION_HEIGHT = 0x8019;
int GL_MAX_CONVOLUTION_WIDTH = 0x801A;
int GL_MAX_CONVOLUTION_HEIGHT = 0x801B;
int GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D;
int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E;
int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
int GL_POST_CONVOLUTION_RED_BIAS = 0x8020;
int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021;
int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022;
int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
int GL_IGNORE_BORDER = 0x8150;
int GL_CONSTANT_BORDER = 0x8151;
int GL_REPLICATE_BORDER = 0x8153;
int GL_CONVOLUTION_BORDER_COLOR = 0x8154;
int GL_HISTOGRAM = 0x8024;
int GL_PROXY_HISTOGRAM = 0x8025;
int GL_HISTOGRAM_WIDTH = 0x8026;
int GL_HISTOGRAM_FORMAT = 0x8027;
int GL_HISTOGRAM_RED_SIZE = 0x8028;
int GL_HISTOGRAM_GREEN_SIZE = 0x8029;
int GL_HISTOGRAM_BLUE_SIZE = 0x802A;
int GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C;
int GL_HISTOGRAM_SINK = 0x802D;
int GL_MINMAX = 0x802E;
int GL_MINMAX_FORMAT = 0x802F;
int GL_MINMAX_SINK = 0x8030;
int GL_TABLE_TOO_LARGE = 0x8031;
@DeprecatedGL
void glColorTable(@GLenum int target, @GLenum int internalFormat, @GLsizei int width, @GLenum int format, @GLenum int type,
@BufferObject(BufferKind.UnpackPBO)
@Check("256")
@Const
@GLbyte
@GLfloat
@GLdouble Buffer data);
@DeprecatedGL
void glColorSubTable(@GLenum int target, @GLsizei int start, @GLsizei int count, @GLenum int format, @GLenum int type,
@BufferObject(BufferKind.UnpackPBO)
@Check("256")
@Const
@GLbyte
@GLfloat
@GLdouble Buffer data);
@StripPostfix("params")
@DeprecatedGL
void glColorTableParameteriv(@GLenum int target, @GLenum int pname, @Check("4") @Const IntBuffer params);
@StripPostfix("params")
@DeprecatedGL
void glColorTableParameterfv(@GLenum int target, @GLenum int pname, @Check("4") @Const FloatBuffer params);
@DeprecatedGL
void glCopyColorSubTable(@GLenum int target, @GLsizei int start, int x, int y, @GLsizei int width);
@DeprecatedGL
void glCopyColorTable(@GLenum int target, @GLenum int internalformat, int x, int y, @GLsizei int width);
@DeprecatedGL
void glGetColorTable(@GLenum int target, @GLenum int format, @GLenum int type,
@OutParameter
@Check("256")
@GLbyte
@GLfloat
@GLdouble Buffer data);
@StripPostfix("params")
@DeprecatedGL
void glGetColorTableParameteriv(@GLenum int target, @GLenum int pname, @Check("4") IntBuffer params);
@StripPostfix("params")
@DeprecatedGL
void glGetColorTableParameterfv(@GLenum int target, @GLenum int pname, @Check("4") FloatBuffer params);
void glBlendEquation(@GLenum int mode);
void glBlendColor(@GLclampf float red, @GLclampf float green, @GLclampf float blue, @GLclampf float alpha);
@DeprecatedGL
void glHistogram(@GLenum int target, @GLsizei int width, @GLenum int internalformat, boolean sink);
@DeprecatedGL
void glResetHistogram(@GLenum int target);
@DeprecatedGL
void glGetHistogram(@GLenum int target, boolean reset, @GLenum int format, @GLenum int type,
@OutParameter
@BufferObject(BufferKind.PackPBO)
@Check("256")
@GLbyte
@GLshort
@GLint
@GLfloat
@GLdouble Buffer values);
@StripPostfix("params")
@DeprecatedGL
void glGetHistogramParameterfv(@GLenum int target, @GLenum int pname, @OutParameter @Check("256") FloatBuffer params);
@StripPostfix("params")
@DeprecatedGL
void glGetHistogramParameteriv(@GLenum int target, @GLenum int pname, @OutParameter @Check("256") IntBuffer params);
@DeprecatedGL
void glMinmax(@GLenum int target, @GLenum int internalformat, boolean sink);
@DeprecatedGL
void glResetMinmax(@GLenum int target);
@DeprecatedGL
void glGetMinmax(@GLenum int target, boolean reset, @GLenum int format, @GLenum int types,
@OutParameter
@BufferObject(BufferKind.PackPBO)
@Check("4")
@GLbyte
@GLshort
@GLint
@GLfloat
@GLdouble Buffer values);
@StripPostfix("params")
@DeprecatedGL
void glGetMinmaxParameterfv(@GLenum int target, @GLenum int pname, @OutParameter @Check("4") FloatBuffer params);
@StripPostfix("params")
@DeprecatedGL
void glGetMinmaxParameteriv(@GLenum int target, @GLenum int pname, @OutParameter @Check("4") IntBuffer params);
@DeprecatedGL
void glConvolutionFilter1D(@GLenum int target, @GLenum int internalformat, @GLsizei int width, @GLenum int format, @GLenum int type,
@BufferObject(BufferKind.UnpackPBO)
@Check("GLChecks.calculateImageStorage(image, format, type, width, 1, 1)")
@Const
@GLbyte
@GLshort
@GLint
@GLfloat
@GLdouble Buffer image);
@DeprecatedGL
void glConvolutionFilter2D(@GLenum int target, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, @GLenum int format, @GLenum int type,
@BufferObject(BufferKind.UnpackPBO)
@Check("GLChecks.calculateImageStorage(image, format, type, width, height, 1)")
@Const
@GLbyte
@GLshort
@GLint Buffer image);
@DeprecatedGL
void glConvolutionParameterf(@GLenum int target, @GLenum int pname, float params);
@StripPostfix("params")
@DeprecatedGL
void glConvolutionParameterfv(@GLenum int target, @GLenum int pname, @Check("4") @Const FloatBuffer params);
@DeprecatedGL
void glConvolutionParameteri(@GLenum int target, @GLenum int pname, int params);
@StripPostfix("params")
@DeprecatedGL
void glConvolutionParameteriv(@GLenum int target, @GLenum int pname, @Check("4") @Const IntBuffer params);
@DeprecatedGL
void glCopyConvolutionFilter1D(@GLenum int target, @GLenum int internalformat, int x, int y, @GLsizei int width);
@DeprecatedGL
void glCopyConvolutionFilter2D(@GLenum int target, @GLenum int internalformat, int x, int y, @GLsizei int width, @GLsizei int height);
// TODO: check buffer size valid
@DeprecatedGL
void glGetConvolutionFilter(@GLenum int target, @GLenum int format, @GLenum int type,
@OutParameter
@BufferObject(BufferKind.PackPBO)
@Check
@GLbyte
@GLshort
@GLint
@GLfloat
@GLdouble Buffer image);
@StripPostfix("params")
@DeprecatedGL
void glGetConvolutionParameterfv(@GLenum int target, @GLenum int pname, @OutParameter @Check("4") FloatBuffer params);
@StripPostfix("params")
@DeprecatedGL
void glGetConvolutionParameteriv(@GLenum int target, @GLenum int pname, @OutParameter @Check("4") IntBuffer params);
// TODO: check buffer size valid
@DeprecatedGL
void glSeparableFilter2D(@GLenum int target, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, @GLenum int format, @GLenum int type,
@BufferObject(BufferKind.UnpackPBO)
@Check
@Const
@GLbyte
@GLshort
@GLint
@GLfloat
@GLdouble Buffer row,
@BufferObject(BufferKind.UnpackPBO)
@Check
@Const
@GLbyte
@GLshort
@GLint
@GLfloat
@GLdouble Buffer column);
// TODO: check buffer size valid
@DeprecatedGL
void glGetSeparableFilter(@GLenum int target, @GLenum int format, @GLenum int type,
@OutParameter
@BufferObject(BufferKind.PackPBO)
@Check
@GLbyte
@GLshort
@GLint
@GLfloat
@GLdouble Buffer row,
@BufferObject(BufferKind.PackPBO)
@Check
@GLbyte
@GLshort
@GLint
@GLdouble Buffer column,
@BufferObject(BufferKind.PackPBO)
@Check
@GLbyte
@GLshort
@GLint
@GLdouble Buffer span);
}