lwjgl/src/native/common/opengl/org_lwjgl_opengl_GLContext.h

46 lines
1.1 KiB
C

/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class org_lwjgl_opengl_GLContext */
#ifndef _Included_org_lwjgl_opengl_GLContext
#define _Included_org_lwjgl_opengl_GLContext
#ifdef __cplusplus
extern "C" {
#endif
/*
* Class: org_lwjgl_opengl_GLContext
* Method: ngetFunctionAddress
* Signature: (J)J
*/
JNIEXPORT jlong JNICALL Java_org_lwjgl_opengl_GLContext_ngetFunctionAddress
(JNIEnv *, jclass, jlong);
/*
* Class: org_lwjgl_opengl_GLContext
* Method: nLoadOpenGLLibrary
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GLContext_nLoadOpenGLLibrary
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_opengl_GLContext
* Method: nUnloadOpenGLLibrary
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GLContext_nUnloadOpenGLLibrary
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_opengl_GLContext
* Method: resetNativeStubs
* Signature: (Ljava/lang/Class;)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GLContext_resetNativeStubs
(JNIEnv *, jclass, jclass);
#ifdef __cplusplus
}
#endif
#endif