lwjgl/src/generated/org/lwjgl/opengl/ATITextureFloat.java

27 lines
929 B
Java

/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.LWJGLException;
import org.lwjgl.BufferChecks;
import java.nio.*;
public final class ATITextureFloat {
public static final int GL_RGBA_FLOAT32_ATI = 0x8814;
public static final int GL_RGB_FLOAT32_ATI = 0x8815;
public static final int GL_ALPHA_FLOAT32_ATI = 0x8816;
public static final int GL_INTENSITY_FLOAT32_ATI = 0x8817;
public static final int GL_LUMINANCE_FLOAT32_ATI = 0x8818;
public static final int GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819;
public static final int GL_RGBA_FLOAT16_ATI = 0x881a;
public static final int GL_RGB_FLOAT16_ATI = 0x881b;
public static final int GL_ALPHA_FLOAT16_ATI = 0x881c;
public static final int GL_INTENSITY_FLOAT16_ATI = 0x881d;
public static final int GL_LUMINANCE_FLOAT16_ATI = 0x881e;
public static final int GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881f;
private ATITextureFloat() {
}
}