lwjgl/src/java/org/lwjgl/opengl/NVVertexProgram.java

233 lines
12 KiB
Java

/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.LWJGLException;
import org.lwjgl.BufferChecks;
import java.nio.*;
public final class NVVertexProgram extends NVProgram {
public static final int GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867f;
public static final int GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867e;
public static final int GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867d;
public static final int GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867c;
public static final int GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867b;
public static final int GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867a;
public static final int GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679;
public static final int GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678;
public static final int GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677;
public static final int GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676;
public static final int GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675;
public static final int GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674;
public static final int GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673;
public static final int GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672;
public static final int GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671;
public static final int GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670;
public static final int GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866f;
public static final int GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866e;
public static final int GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866d;
public static final int GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866c;
public static final int GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866b;
public static final int GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866a;
public static final int GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669;
public static final int GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668;
public static final int GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667;
public static final int GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666;
public static final int GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665;
public static final int GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664;
public static final int GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663;
public static final int GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662;
public static final int GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661;
public static final int GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660;
public static final int GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865f;
public static final int GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865e;
public static final int GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865d;
public static final int GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865c;
public static final int GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865b;
public static final int GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865a;
public static final int GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659;
public static final int GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658;
public static final int GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657;
public static final int GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656;
public static final int GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655;
public static final int GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654;
public static final int GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653;
public static final int GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652;
public static final int GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651;
public static final int GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650;
public static final int GL_INVERSE_TRANSPOSE_NV = 0x862d;
public static final int GL_TRANSPOSE_NV = 0x862c;
public static final int GL_INVERSE_NV = 0x862b;
public static final int GL_IDENTITY_NV = 0x862a;
public static final int GL_MATRIX7_NV = 0x8637;
public static final int GL_MATRIX6_NV = 0x8636;
public static final int GL_MATRIX5_NV = 0x8635;
public static final int GL_MATRIX4_NV = 0x8634;
public static final int GL_MATRIX3_NV = 0x8633;
public static final int GL_MATRIX2_NV = 0x8632;
public static final int GL_MATRIX1_NV = 0x8631;
public static final int GL_MATRIX0_NV = 0x8630;
public static final int GL_MODELVIEW_PROJECTION_NV = 0x8629;
public static final int GL_VERTEX_PROGRAM_BINDING_NV = 0x864a;
public static final int GL_CURRENT_MATRIX_NV = 0x8641;
public static final int GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640;
public static final int GL_MAX_TRACK_MATRICES_NV = 0x862f;
public static final int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862e;
public static final int GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649;
public static final int GL_TRACK_MATRIX_NV = 0x8648;
public static final int GL_ATTRIB_ARRAY_POINTER_NV = 0x8645;
public static final int GL_PROGRAM_PARAMETER_NV = 0x8644;
public static final int GL_CURRENT_ATTRIB_NV = 0x8626;
public static final int GL_ATTRIB_ARRAY_TYPE_NV = 0x8625;
public static final int GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624;
public static final int GL_ATTRIB_ARRAY_SIZE_NV = 0x8623;
public static final int GL_VERTEX_STATE_PROGRAM_NV = 0x8621;
public static final int GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643;
public static final int GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642;
public static final int GL_VERTEX_PROGRAM_NV = 0x8620;
private NVVertexProgram() {
}
static native void initNativeStubs() throws LWJGLException;
public static void glVertexAttribs4NV(int index, FloatBuffer v) {
BufferChecks.checkDirect(v);
nglVertexAttribs4fvNV(index, (v.remaining()) >> 2, v, v.position());
}
private static native void nglVertexAttribs4fvNV(int index, int n, FloatBuffer v, int v_position);
public static void glVertexAttribs4NV(int index, ShortBuffer v) {
BufferChecks.checkDirect(v);
nglVertexAttribs4svNV(index, (v.remaining()) >> 2, v, v.position());
}
private static native void nglVertexAttribs4svNV(int index, int n, ShortBuffer v, int v_position);
public static void glVertexAttribs3NV(int index, FloatBuffer v) {
BufferChecks.checkDirect(v);
nglVertexAttribs3fvNV(index, (v.remaining()) / 3, v, v.position());
}
private static native void nglVertexAttribs3fvNV(int index, int n, FloatBuffer v, int v_position);
public static void glVertexAttribs3NV(int index, ShortBuffer v) {
BufferChecks.checkDirect(v);
nglVertexAttribs3svNV(index, (v.remaining()) / 3, v, v.position());
}
private static native void nglVertexAttribs3svNV(int index, int n, ShortBuffer v, int v_position);
public static void glVertexAttribs2NV(int index, FloatBuffer v) {
BufferChecks.checkDirect(v);
nglVertexAttribs2fvNV(index, (v.remaining()) >> 1, v, v.position());
}
private static native void nglVertexAttribs2fvNV(int index, int n, FloatBuffer v, int v_position);
public static void glVertexAttribs2NV(int index, ShortBuffer v) {
BufferChecks.checkDirect(v);
nglVertexAttribs2svNV(index, (v.remaining()) >> 1, v, v.position());
}
private static native void nglVertexAttribs2svNV(int index, int n, ShortBuffer v, int v_position);
public static void glVertexAttribs1NV(int index, FloatBuffer v) {
BufferChecks.checkDirect(v);
nglVertexAttribs1fvNV(index, (v.remaining()), v, v.position());
}
private static native void nglVertexAttribs1fvNV(int index, int n, FloatBuffer v, int v_position);
public static void glVertexAttribs1NV(int index, ShortBuffer v) {
BufferChecks.checkDirect(v);
nglVertexAttribs1svNV(index, (v.remaining()), v, v.position());
}
private static native void nglVertexAttribs1svNV(int index, int n, ShortBuffer v, int v_position);
public static native void glVertexAttrib4ubNV(int index, byte x, byte y, byte z, byte w);
public static native void glVertexAttrib4fNV(int index, float x, float y, float z, float w);
public static native void glVertexAttrib4sNV(int index, short x, short y, short z, short w);
public static native void glVertexAttrib3fNV(int index, float x, float y, float z);
public static native void glVertexAttrib3sNV(int index, short x, short y, short z);
public static native void glVertexAttrib2fNV(int index, float x, float y);
public static native void glVertexAttrib2sNV(int index, short x, short y);
public static native void glVertexAttrib1fNV(int index, float x);
public static native void glVertexAttrib1sNV(int index, short x);
public static void glVertexAttribPointerNV(int index, int size, int type, int stride, FloatBuffer buffer) {
GLBufferChecks.ensureArrayVBOdisabled();
BufferChecks.checkDirect(buffer);
nglVertexAttribPointerNV(index, size, type, stride, buffer, buffer.position() << 2);
}
public static void glVertexAttribPointerNV(int index, int size, int type, int stride, IntBuffer buffer) {
GLBufferChecks.ensureArrayVBOdisabled();
BufferChecks.checkDirect(buffer);
nglVertexAttribPointerNV(index, size, type, stride, buffer, buffer.position() << 2);
}
public static void glVertexAttribPointerNV(int index, int size, int type, int stride, ShortBuffer buffer) {
GLBufferChecks.ensureArrayVBOdisabled();
BufferChecks.checkDirect(buffer);
nglVertexAttribPointerNV(index, size, type, stride, buffer, buffer.position() << 1);
}
public static void glVertexAttribPointerNV(int index, int size, int type, int stride, ByteBuffer buffer) {
GLBufferChecks.ensureArrayVBOdisabled();
BufferChecks.checkDirect(buffer);
nglVertexAttribPointerNV(index, size, type, stride, buffer, buffer.position());
}
private static native void nglVertexAttribPointerNV(int index, int size, int type, int stride, Buffer buffer, int buffer_position);
public static void glVertexAttribPointerNV(int index, int size, int type, int stride, int buffer_buffer_offset) {
GLBufferChecks.ensureArrayVBOenabled();
nglVertexAttribPointerNVBO(index, size, type, stride, buffer_buffer_offset);
}
private static native void nglVertexAttribPointerNVBO(int index, int size, int type, int stride, int buffer_buffer_offset);
public static native void glTrackMatrixNV(int target, int address, int matrix, int transform);
public static void glProgramParameters4NV(int target, int index, FloatBuffer params) {
BufferChecks.checkDirect(params);
nglProgramParameters4fvNV(target, index, (params.remaining()) >> 2, params, params.position());
}
private static native void nglProgramParameters4fvNV(int target, int index, int count, FloatBuffer params, int params_position);
public static native void glProgramParameter4fNV(int target, int index, float x, float y, float z, float w);
public static java.nio.ByteBuffer glGetVertexAttribPointerNV(int index, int parameterName, int result_size) {
java.nio.ByteBuffer __result = nglGetVertexAttribPointervNV(index, parameterName, result_size);
return __result;
}
private static native java.nio.ByteBuffer nglGetVertexAttribPointervNV(int index, int parameterName, int result_size);
public static void glGetVertexAttribNV(int index, int parameterName, IntBuffer params) {
BufferChecks.checkBuffer(params, 4);
nglGetVertexAttribivNV(index, parameterName, params, params.position());
}
private static native void nglGetVertexAttribivNV(int index, int parameterName, IntBuffer params, int params_position);
public static void glGetVertexAttribNV(int index, int parameterName, FloatBuffer params) {
BufferChecks.checkBuffer(params, 4);
nglGetVertexAttribfvNV(index, parameterName, params, params.position());
}
private static native void nglGetVertexAttribfvNV(int index, int parameterName, FloatBuffer params, int params_position);
public static void glGetTrackMatrixNV(int target, int address, int parameterName, IntBuffer params) {
BufferChecks.checkBuffer(params, 4);
nglGetTrackMatrixivNV(target, address, parameterName, params, params.position());
}
private static native void nglGetTrackMatrixivNV(int target, int address, int parameterName, IntBuffer params, int params_position);
public static void glGetProgramParameterNV(int target, int index, int parameterName, FloatBuffer params) {
BufferChecks.checkBuffer(params, 4);
nglGetProgramParameterfvNV(target, index, parameterName, params, params.position());
}
private static native void nglGetProgramParameterfvNV(int target, int index, int parameterName, FloatBuffer params, int params_position);
public static void glExecuteProgramNV(int target, int id, FloatBuffer params) {
BufferChecks.checkBuffer(params, 4);
nglExecuteProgramNV(target, id, params, params.position());
}
private static native void nglExecuteProgramNV(int target, int id, FloatBuffer params, int params_position);
}