lwjgl/src/generated/org/lwjgl/opengl/NVTextureShader3.java

32 lines
1.4 KiB
Java

/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.LWJGLException;
import org.lwjgl.BufferChecks;
import java.nio.*;
public final class NVTextureShader3 {
public static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850;
public static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851;
public static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852;
public static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853;
public static final int GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854;
public static final int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855;
public static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856;
public static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857;
public static final int GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858;
public static final int GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859;
public static final int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885a;
public static final int GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885b;
public static final int GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885c;
public static final int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885d;
public static final int GL_HILO8_NV = 0x885e;
public static final int GL_SIGNED_HILO8_NV = 0x885f;
public static final int GL_FORCE_BLUE_TO_ONE_NV = 0x8860;
private NVTextureShader3() {
}
}