Remove `allow(dead_code)` from mlua-sys build scripts

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Alex Orlenko 2023-06-20 23:49:48 +01:00
parent 1f0e81c9a1
commit aeacf6cacc
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2 changed files with 0 additions and 4 deletions

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@ -1,5 +1,3 @@
#![allow(dead_code)]
use std::env;
use std::ops::Bound;
use std::path::PathBuf;

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@ -1,5 +1,3 @@
#![allow(dead_code)]
use std::path::PathBuf;
pub fn probe_lua() -> Option<PathBuf> {