pathfinder/geometry/src/segment.rs

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// pathfinder/geometry/src/segment.rs
//
// Copyright © 2019 The Pathfinder Project Developers.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Line or curve segments, optimized with SIMD.
use crate::line_segment::LineSegmentF32;
use crate::point::Point2DF32;
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use crate::simd::F32x4;
use lyon_path::PathEvent;
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Segment {
pub baseline: LineSegmentF32,
pub ctrl: LineSegmentF32,
pub kind: SegmentKind,
pub flags: SegmentFlags,
}
impl Segment {
#[inline]
pub fn none() -> Segment {
Segment {
baseline: LineSegmentF32::default(),
ctrl: LineSegmentF32::default(),
kind: SegmentKind::None,
flags: SegmentFlags::empty(),
}
}
#[inline]
pub fn line(line: &LineSegmentF32) -> Segment {
Segment {
baseline: *line,
ctrl: LineSegmentF32::default(),
kind: SegmentKind::Line,
flags: SegmentFlags::empty(),
}
}
#[inline]
pub fn quadratic(baseline: &LineSegmentF32, ctrl: &Point2DF32) -> Segment {
Segment {
baseline: *baseline,
ctrl: LineSegmentF32::new(ctrl, &Point2DF32::default()),
kind: SegmentKind::Cubic,
flags: SegmentFlags::empty(),
}
}
#[inline]
pub fn cubic(baseline: &LineSegmentF32, ctrl: &LineSegmentF32) -> Segment {
Segment {
baseline: *baseline,
ctrl: *ctrl,
kind: SegmentKind::Cubic,
flags: SegmentFlags::empty(),
}
}
#[inline]
pub fn as_line_segment(&self) -> LineSegmentF32 {
debug_assert!(self.is_line());
self.baseline
}
#[inline]
pub fn is_none(&self) -> bool {
self.kind == SegmentKind::None
}
#[inline]
pub fn is_line(&self) -> bool {
self.kind == SegmentKind::Line
}
#[inline]
pub fn is_quadratic(&self) -> bool {
self.kind == SegmentKind::Quadratic
}
#[inline]
pub fn is_cubic(&self) -> bool {
self.kind == SegmentKind::Cubic
}
#[inline]
pub fn as_cubic_segment(&self) -> CubicSegment {
debug_assert!(self.is_cubic());
CubicSegment(self)
}
// FIXME(pcwalton): We should basically never use this function.
// FIXME(pcwalton): Handle lines!
#[inline]
pub fn to_cubic(&self) -> Segment {
if self.is_cubic() {
return *self;
}
let mut new_segment = *self;
let p1_2 = self.ctrl.from() + self.ctrl.from();
new_segment.ctrl =
LineSegmentF32::new(&(self.baseline.from() + p1_2), &(p1_2 + self.baseline.to()))
.scale(1.0 / 3.0);
new_segment
}
#[inline]
pub fn reversed(&self) -> Segment {
Segment {
baseline: self.baseline.reversed(),
ctrl: if self.is_quadratic() {
self.ctrl
} else {
self.ctrl.reversed()
},
kind: self.kind,
flags: self.flags,
}
}
// Reverses if necessary so that the from point is above the to point. Calling this method
// again will undo the transformation.
#[inline]
pub fn orient(&self, y_winding: i32) -> Segment {
if y_winding >= 0 {
*self
} else {
self.reversed()
}
}
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#[inline]
pub fn is_tiny(&self) -> bool {
const EPSILON: f32 = 0.0001;
self.baseline.square_length() < EPSILON
}
}
#[derive(Clone, Copy, Debug, PartialEq)]
#[repr(u8)]
pub enum SegmentKind {
None,
Line,
Quadratic,
Cubic,
}
bitflags! {
pub struct SegmentFlags: u8 {
const FIRST_IN_SUBPATH = 0x01;
const CLOSES_SUBPATH = 0x02;
}
}
#[derive(Clone, Copy, Debug)]
pub struct CubicSegment<'s>(&'s Segment);
impl<'s> CubicSegment<'s> {
#[inline]
pub fn flatten_once(self, tolerance: f32) -> Option<Segment> {
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let (baseline, ctrl) = (self.0.baseline.0, self.0.ctrl.0);
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let from_from = baseline.xyxy();
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let v0102 = ctrl - from_from;
// v01.x v01.y v02.x v02.y
// * v01.x v01.y v01.y v01.x
// -------------------------
// v01.x^2 v01.y^2 ad bc
// | | | |
// +-------+ +-----+
// + -
// v01 len^2 determinant
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let products = v0102 * v0102.xyyx();
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let det = products[2] - products[3];
if det == 0.0 {
return None;
}
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let s2inv = (products[0] + products[1]).sqrt() / det;
let t = 2.0 * ((tolerance / 3.0) * s2inv.abs()).sqrt();
if t >= 1.0 - EPSILON || t == 0.0 {
return None;
}
return Some(self.split_after(t));
const EPSILON: f32 = 0.005;
}
#[inline]
pub fn split(self, t: f32) -> (Segment, Segment) {
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let tttt = F32x4::splat(t);
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let (p0p3, p1p2) = (self.0.baseline.0, self.0.ctrl.0);
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let p0p1 = p0p3.combine_axaybxby(p1p2);
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// p01 = lerp(p0, p1, t), p12 = lerp(p1, p2, t), p23 = lerp(p2, p3, t)
let p01p12 = p0p1 + tttt * (p1p2 - p0p1);
let pxxp23 = p1p2 + tttt * (p0p3 - p1p2);
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let p12p23 = p01p12.combine_azawbzbw(pxxp23);
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// p012 = lerp(p01, p12, t), p123 = lerp(p12, p23, t)
let p012p123 = p01p12 + tttt * (p12p23 - p01p12);
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let p123 = p012p123.zwzw();
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// p0123 = lerp(p012, p123, t)
let p0123 = p012p123 + tttt * (p123 - p012p123);
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let baseline0 = p0p3.combine_axaybxby(p0123);
let ctrl0 = p01p12.combine_axaybxby(p012p123);
let baseline1 = p0123.combine_axaybzbw(p0p3);
let ctrl1 = p012p123.combine_azawbzbw(p12p23);
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(Segment {
baseline: LineSegmentF32(baseline0),
ctrl: LineSegmentF32(ctrl0),
kind: SegmentKind::Cubic,
flags: self.0.flags & SegmentFlags::FIRST_IN_SUBPATH,
}, Segment {
baseline: LineSegmentF32(baseline1),
ctrl: LineSegmentF32(ctrl1),
kind: SegmentKind::Cubic,
flags: self.0.flags & SegmentFlags::CLOSES_SUBPATH,
})
}
#[inline]
pub fn split_after(self, t: f32) -> Segment {
self.split(t).1
}
#[inline]
pub fn y_extrema(self) -> (Option<f32>, Option<f32>) {
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let p0p1p2p3 = F32x4::new(self.0.baseline.from_y(),
self.0.ctrl.from_y(),
self.0.ctrl.to_y(),
self.0.baseline.to_y());
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// TODO(pcwalton): Optimize this.
if p0p1p2p3[0] <= p0p1p2p3[1] && p0p1p2p3[0] <= p0p1p2p3[2] &&
p0p1p2p3[1] <= p0p1p2p3[3] && p0p1p2p3[2] <= p0p1p2p3[3] {
return (None, None);
}
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let pxp0p1p2 = p0p1p2p3.wxyz();
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let pxv0v1v2 = p0p1p2p3 - pxp0p1p2;
let (v0, v1, v2) = (pxv0v1v2[1], pxv0v1v2[2], pxv0v1v2[3]);
let (v0_to_v1, v2_to_v1) = (v0 - v1, v2 - v1);
let discrim = f32::sqrt(v1 * v1 - v0 * v2);
let denom = 1.0 / (v0_to_v1 + v2_to_v1);
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let t0 = (v0_to_v1 + discrim) * denom;
let t1 = (v0_to_v1 - discrim) * denom;
return match (
t0 > EPSILON && t0 < 1.0 - EPSILON,
t1 > EPSILON && t1 < 1.0 - EPSILON,
) {
(false, false) => (None, None),
(true, false) => (Some(t0), None),
(false, true) => (Some(t1), None),
(true, true) => (Some(f32::min(t0, t1)), Some(f32::max(t0, t1))),
};
const EPSILON: f32 = 0.001;
}
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#[inline]
pub fn min_x(&self) -> f32 { f32::min(self.0.baseline.min_x(), self.0.ctrl.min_x()) }
#[inline]
pub fn min_y(&self) -> f32 { f32::min(self.0.baseline.min_y(), self.0.ctrl.min_y()) }
#[inline]
pub fn max_x(&self) -> f32 { f32::max(self.0.baseline.max_x(), self.0.ctrl.max_x()) }
#[inline]
pub fn max_y(&self) -> f32 { f32::max(self.0.baseline.max_y(), self.0.ctrl.max_y()) }
}
// Lyon interoperability
pub struct PathEventsToSegments<I>
where
I: Iterator<Item = PathEvent>,
{
iter: I,
first_subpath_point: Point2DF32,
last_subpath_point: Point2DF32,
just_moved: bool,
}
impl<I> PathEventsToSegments<I>
where
I: Iterator<Item = PathEvent>,
{
#[inline]
pub fn new(iter: I) -> PathEventsToSegments<I> {
PathEventsToSegments {
iter,
first_subpath_point: Point2DF32::default(),
last_subpath_point: Point2DF32::default(),
just_moved: false,
}
}
}
impl<I> Iterator for PathEventsToSegments<I>
where
I: Iterator<Item = PathEvent>,
{
type Item = Segment;
#[inline]
fn next(&mut self) -> Option<Segment> {
match self.iter.next()? {
PathEvent::MoveTo(to) => {
let to = Point2DF32::from_euclid(to);
self.first_subpath_point = to;
self.last_subpath_point = to;
self.just_moved = true;
self.next()
}
PathEvent::LineTo(to) => {
let to = Point2DF32::from_euclid(to);
let mut segment =
Segment::line(&LineSegmentF32::new(&self.last_subpath_point, &to));
if self.just_moved {
segment.flags.insert(SegmentFlags::FIRST_IN_SUBPATH);
}
self.last_subpath_point = to;
self.just_moved = false;
Some(segment)
}
PathEvent::QuadraticTo(ctrl, to) => {
let (ctrl, to) = (Point2DF32::from_euclid(ctrl), Point2DF32::from_euclid(to));
let mut segment =
Segment::quadratic(&LineSegmentF32::new(&self.last_subpath_point, &to), &ctrl);
if self.just_moved {
segment.flags.insert(SegmentFlags::FIRST_IN_SUBPATH);
}
self.last_subpath_point = to;
self.just_moved = false;
Some(segment)
}
PathEvent::CubicTo(ctrl0, ctrl1, to) => {
let ctrl0 = Point2DF32::from_euclid(ctrl0);
let ctrl1 = Point2DF32::from_euclid(ctrl1);
let to = Point2DF32::from_euclid(to);
let mut segment = Segment::cubic(
&LineSegmentF32::new(&self.last_subpath_point, &to),
&LineSegmentF32::new(&ctrl0, &ctrl1),
);
if self.just_moved {
segment.flags.insert(SegmentFlags::FIRST_IN_SUBPATH);
}
self.last_subpath_point = to;
self.just_moved = false;
Some(segment)
}
PathEvent::Close => {
let mut segment = Segment::line(&LineSegmentF32::new(
&self.last_subpath_point,
&self.first_subpath_point,
));
segment.flags.insert(SegmentFlags::CLOSES_SUBPATH);
self.just_moved = false;
self.last_subpath_point = self.first_subpath_point;
Some(segment)
}
PathEvent::Arc(..) => panic!("TODO: arcs"),
}
}
}
pub struct SegmentsToPathEvents<I>
where
I: Iterator<Item = Segment>,
{
iter: I,
buffer: Option<PathEvent>,
}
impl<I> SegmentsToPathEvents<I>
where
I: Iterator<Item = Segment>,
{
#[inline]
pub fn new(iter: I) -> SegmentsToPathEvents<I> {
SegmentsToPathEvents { iter, buffer: None }
}
}
impl<I> Iterator for SegmentsToPathEvents<I>
where
I: Iterator<Item = Segment>,
{
type Item = PathEvent;
#[inline]
fn next(&mut self) -> Option<PathEvent> {
if let Some(event) = self.buffer.take() {
return Some(event);
}
let segment = self.iter.next()?;
if segment.flags.contains(SegmentFlags::CLOSES_SUBPATH) {
return Some(PathEvent::Close);
}
let event = match segment.kind {
SegmentKind::None => return self.next(),
SegmentKind::Line => PathEvent::LineTo(segment.baseline.to().as_euclid()),
SegmentKind::Quadratic => PathEvent::QuadraticTo(
segment.ctrl.from().as_euclid(),
segment.baseline.to().as_euclid(),
),
SegmentKind::Cubic => PathEvent::CubicTo(
segment.ctrl.from().as_euclid(),
segment.ctrl.to().as_euclid(),
segment.baseline.to().as_euclid(),
),
};
if segment.flags.contains(SegmentFlags::FIRST_IN_SUBPATH) {
self.buffer = Some(event);
Some(PathEvent::MoveTo(segment.baseline.from().as_euclid()))
} else {
Some(event)
}
}
}