Patrick Walton
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22d0eb7b24
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Fix file headers in shaders/
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2017-10-03 15:32:03 -07:00 |
Patrick Walton
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f68da75c75
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Implement SSAA for the 3D demo.
This commit additionally refactors transforms to be resolution-independent as much as possible throughout all the demos.
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2017-09-12 19:43:43 -07:00 |
Patrick Walton
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eb9c0ceb4d
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Implement "slight" hinting by rounding x-heights up to the nearest pixel
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2017-09-09 13:12:51 -07:00 |
Patrick Walton
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3ee066bdf0
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Implement subpixel ECAA
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2017-09-07 14:58:41 -07:00 |
Patrick Walton
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81a6f8f051
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Enable early Z for edge detection and render only in the used area of the atlas
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2017-08-23 19:18:24 -07:00 |
Patrick Walton
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52afa359b4
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Render a line of text using the atlas
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2017-08-22 18:25:32 -07:00 |
Patrick Walton
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653530be0b
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Add a curve shader for ECAA and refactor the line shader to minimize code duplication
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2017-08-18 17:12:58 -07:00 |